pub struct AVAudioEnvironmentDistanceAttenuationParameters { /* private fields */ }AVAudioEnvironmentNode only.Expand description
Parameters specifying the amount of distance attenuation
A standalone instance of AVAudioEnvironmentDistanceAttenuationParameters cannot be created. Only an instance vended out by a source object (e.g. AVAudioEnvironmentNode) can be used.
See also Apple’s documentation
Implementations§
Source§impl AVAudioEnvironmentDistanceAttenuationParameters
impl AVAudioEnvironmentDistanceAttenuationParameters
pub unsafe fn init(this: Allocated<Self>) -> Retained<Self>
Sourcepub unsafe fn distanceAttenuationModel(
&self,
) -> AVAudioEnvironmentDistanceAttenuationModel
pub unsafe fn distanceAttenuationModel( &self, ) -> AVAudioEnvironmentDistanceAttenuationModel
Type of distance attenuation model
Default: AVAudioEnvironmentDistanceAttenuationModelInverse
Sourcepub unsafe fn setDistanceAttenuationModel(
&self,
distance_attenuation_model: AVAudioEnvironmentDistanceAttenuationModel,
)
pub unsafe fn setDistanceAttenuationModel( &self, distance_attenuation_model: AVAudioEnvironmentDistanceAttenuationModel, )
Setter for distanceAttenuationModel.
Sourcepub unsafe fn referenceDistance(&self) -> c_float
pub unsafe fn referenceDistance(&self) -> c_float
The minimum distance at which attenuation is applied
Default: 1.0 meter Models: AVAudioEnvironmentDistanceAttenuationModelInverse, AVAudioEnvironmentDistanceAttenuationModelLinear
Sourcepub unsafe fn setReferenceDistance(&self, reference_distance: c_float)
pub unsafe fn setReferenceDistance(&self, reference_distance: c_float)
Setter for referenceDistance.
Sourcepub unsafe fn maximumDistance(&self) -> c_float
pub unsafe fn maximumDistance(&self) -> c_float
The distance beyond which no further attenuation is applied
Default: 100000.0 meters Models: AVAudioEnvironmentDistanceAttenuationModelLinear
Sourcepub unsafe fn setMaximumDistance(&self, maximum_distance: c_float)
pub unsafe fn setMaximumDistance(&self, maximum_distance: c_float)
Setter for maximumDistance.
Sourcepub unsafe fn rolloffFactor(&self) -> c_float
pub unsafe fn rolloffFactor(&self) -> c_float
Determines the attenuation curve
A higher value results in a steeper attenuation curve. The rolloff factor should be a value greater than 0. Default: 1.0 Models: AVAudioEnvironmentDistanceAttenuationModelExponential AVAudioEnvironmentDistanceAttenuationModelInverse AVAudioEnvironmentDistanceAttenuationModelLinear
Sourcepub unsafe fn setRolloffFactor(&self, rolloff_factor: c_float)
pub unsafe fn setRolloffFactor(&self, rolloff_factor: c_float)
Setter for rolloffFactor.
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
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T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load instead.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load instead.Use Ivar::load instead.
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Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Attempt to downcast the object to a class of type T.
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Cast an NSString back and forth from NSObject.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
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let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();Try (and fail) to cast an NSObject to an NSString.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
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let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}Trait Implementations§
Source§impl AsRef<AVAudioEnvironmentDistanceAttenuationParameters> for AVAudioEnvironmentDistanceAttenuationParameters
impl AsRef<AVAudioEnvironmentDistanceAttenuationParameters> for AVAudioEnvironmentDistanceAttenuationParameters
Source§impl ClassType for AVAudioEnvironmentDistanceAttenuationParameters
impl ClassType for AVAudioEnvironmentDistanceAttenuationParameters
Source§const NAME: &'static str = "AVAudioEnvironmentDistanceAttenuationParameters"
const NAME: &'static str = "AVAudioEnvironmentDistanceAttenuationParameters"
Source§type ThreadKind = <<AVAudioEnvironmentDistanceAttenuationParameters as ClassType>::Super as ClassType>::ThreadKind
type ThreadKind = <<AVAudioEnvironmentDistanceAttenuationParameters as ClassType>::Super as ClassType>::ThreadKind
Source§impl NSObjectProtocol for AVAudioEnvironmentDistanceAttenuationParameters
impl NSObjectProtocol for AVAudioEnvironmentDistanceAttenuationParameters
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass directly, or cast your objects with AnyObject::downcast_ref