#[repr(C)]pub struct AVCaptureReactionEffectState { /* private fields */ }
AVCaptureReactions
only.Expand description
Reports the state of a reaction performed on an AVCaptureDevice.
AVCaptureReactionEffectState may be obtained by calling -[AVCaptureDevice reactionEffectsInProgress]. When -[AVCaptureDevice canPerformReactionEffects] returns YES, new entries are added either by calling -[AVCaptureDevice performReactionEffect:], or by gesture detection in the capture stream when AVCaptureDevice.reactionEffectGesturesEnabled. The effect rendering is done before frames are given to the capture client, and these status objects let you know when these effects are performed.
See also Apple’s documentation
Implementations§
Source§impl AVCaptureReactionEffectState
impl AVCaptureReactionEffectState
Sourcepub unsafe fn reactionType(&self) -> Retained<AVCaptureReactionType>
pub unsafe fn reactionType(&self) -> Retained<AVCaptureReactionType>
Indicates the reaction which is running.
There may be multiple reactions of the same type at a given time. Some may come from gesture detection, some may come from calls to -[AVCaptureDevice performReactionEffect:]
Sourcepub unsafe fn startTime(&self) -> CMTime
Available on crate feature objc2-core-media
only.
pub unsafe fn startTime(&self) -> CMTime
objc2-core-media
only.Provides the presentation time of the first frame where the effect is being rendered.
Sourcepub unsafe fn endTime(&self) -> CMTime
Available on crate feature objc2-core-media
only.
pub unsafe fn endTime(&self) -> CMTime
objc2-core-media
only.Provides the presentation time of the frame following the last frame where the effect is seen.
Will be kCMTimeInvalid while the effect is in progress, but will be updated to a valid time when the reaction effect completes and the AVCaptureReactionEffectState is removed from -[AVCaptureDevice reactionEffectsInProgress]. (If using NSKeyValueObservingOptionOld, you can access completed effects with valid end times via NSKeyValueChangeOldKey.)
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
pub fn class(&self) -> &'static AnyClass
Dynamically find the class of this object.
§Panics
May panic if the object is invalid (which may be the case for objects
returned from unavailable init
/new
methods).
§Example
Check that an instance of NSObject
has the precise class NSObject
.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());
Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load
instead.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load
instead.Use Ivar::load
instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T
.
See Ivar::load_ptr
for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Attempt to downcast the object to a class of type T
.
This is the reference-variant. Use Retained::downcast
if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString
.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString
to a NSMutableString
,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass:
for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject
.
§Panics
This works internally by calling isKindOfClass:
. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject
and
NSProxy
implement this method.
§Examples
Cast an NSString
back and forth from NSObject
.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();
Try (and fail) to cast an NSObject
to an NSString
.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());
Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();
This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}
Trait Implementations§
Source§impl AsRef<NSObject> for AVCaptureReactionEffectState
impl AsRef<NSObject> for AVCaptureReactionEffectState
Source§impl ClassType for AVCaptureReactionEffectState
impl ClassType for AVCaptureReactionEffectState
Source§const NAME: &'static str = "AVCaptureReactionEffectState"
const NAME: &'static str = "AVCaptureReactionEffectState"
Source§type ThreadKind = <<AVCaptureReactionEffectState as ClassType>::Super as ClassType>::ThreadKind
type ThreadKind = <<AVCaptureReactionEffectState as ClassType>::Super as ClassType>::ThreadKind
Source§impl Debug for AVCaptureReactionEffectState
impl Debug for AVCaptureReactionEffectState
Source§impl Deref for AVCaptureReactionEffectState
impl Deref for AVCaptureReactionEffectState
Source§impl Hash for AVCaptureReactionEffectState
impl Hash for AVCaptureReactionEffectState
Source§impl NSObjectProtocol for AVCaptureReactionEffectState
impl NSObjectProtocol for AVCaptureReactionEffectState
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass
directly, or cast your objects with AnyObject::downcast_ref