Struct AudioQueueBuffer

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#[repr(C)]
pub struct AudioQueueBuffer { pub mAudioDataBytesCapacity: u32, pub mAudioData: NonNull<c_void>, pub mAudioDataByteSize: u32, pub mUserData: *mut c_void, pub mPacketDescriptionCapacity: u32, pub mPacketDescriptions: *const AudioStreamPacketDescription, pub mPacketDescriptionCount: u32, }
Available on crate features AudioQueue and objc2-core-audio-types only.
Expand description

Defines a buffer of audio data to be managed by an audio queue.

Each audio queue has an associated set of audio queue buffers. You can request that a queue allocate buffers using the AudioQueueAllocateBuffer function and dispose of them using the AudioQueueFreeBuffer function.

You may also use AudioQueueAllocateBufferWithPacketDescriptions to allocate buffers with space for AudioPacketDescriptions, as used in VBR formats. The mPacketDescriptionCapacity, mmPacketDescriptions, and mPacketDescriptionCount fields may only be used with buffers allocated with this function.

The size of the buffer, in bytes. This size is set when the buffer is allocated and cannot be changed.

A pointer to the audio data in the buffer. Although you can write data to this buffer, you cannot make it point to another address.

The number of bytes of valid audio data in the buffer. You set this value when providing data for playback; the audio queue sets this value when recording data from a recording queue.

A value you may specify to identify the buffer when it is passed back in recording or playback callback functions.

The maximum number of packet descriptions that can be stored in mPacketDescriptions.

An array of AudioStreamPacketDescriptions associated with the buffer.

The number of valid packet descriptions in the buffer. You set this value when providing buffers for playback; the audio queue sets this value when returning buffers from a recording queue.

See also Apple’s documentation

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§mAudioDataBytesCapacity: u32§mAudioData: NonNull<c_void>§mAudioDataByteSize: u32§mUserData: *mut c_void§mPacketDescriptionCapacity: u32§mPacketDescriptions: *const AudioStreamPacketDescription§mPacketDescriptionCount: u32

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impl Clone for AudioQueueBuffer

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fn clone(&self) -> AudioQueueBuffer

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AudioQueueBuffer

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Encode for AudioQueueBuffer

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const ENCODING: Encoding

The Objective-C type-encoding for this type.
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impl PartialEq for AudioQueueBuffer

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fn eq(&self, other: &AudioQueueBuffer) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl RefEncode for AudioQueueBuffer

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const ENCODING_REF: Encoding

The Objective-C type-encoding for a reference of this type. Read more
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impl Copy for AudioQueueBuffer

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impl StructuralPartialEq for AudioQueueBuffer

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> EncodeArgument for T
where T: Encode,

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const ENCODING_ARGUMENT: Encoding = T::ENCODING

The Objective-C type-encoding for this type.
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impl<T> EncodeReturn for T
where T: Encode,

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const ENCODING_RETURN: Encoding = T::ENCODING

The Objective-C type-encoding for this type.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> AutoreleaseSafe for T
where T: ?Sized,