pub struct ARSkeletonDefinition { /* private fields */ }ARSkeletonDefinition and objc2 only.Expand description
Definition of a skeleton.
A skeleton consists of a set of labeled joints that are defined in a certain hierarchy, i.e. joints are parented to other joints. One may use the parentIndices property to identify the hierarchy for a given skeleton definition.
See also Apple’s documentation
Implementations§
Source§impl ARSkeletonDefinition
impl ARSkeletonDefinition
Sourcepub unsafe fn defaultBody3DSkeletonDefinition() -> Retained<ARSkeletonDefinition>
pub unsafe fn defaultBody3DSkeletonDefinition() -> Retained<ARSkeletonDefinition>
Default skeleton definition for bodies defined in 3D.
Note: The default height of this skeleton, measured from lowest to highest joint in standing position, is defined to be 1.71 meters.
See: ARSkeleton3D
Sourcepub unsafe fn defaultBody2DSkeletonDefinition() -> Retained<ARSkeletonDefinition>
pub unsafe fn defaultBody2DSkeletonDefinition() -> Retained<ARSkeletonDefinition>
Default skeleton definition for bodies defined in 2D.
See: ARBody2D
Sourcepub unsafe fn jointCount(&self) -> NSUInteger
pub unsafe fn jointCount(&self) -> NSUInteger
Sourcepub unsafe fn jointNames(&self) -> Retained<NSArray<NSString>>
Available on crate feature objc2-foundation only.
pub unsafe fn jointNames(&self) -> Retained<NSArray<NSString>>
objc2-foundation only.Sourcepub unsafe fn parentIndices(&self) -> Retained<NSArray<NSNumber>>
Available on crate feature objc2-foundation only.
pub unsafe fn parentIndices(&self) -> Retained<NSArray<NSNumber>>
objc2-foundation only.The parent index for each joint.
This property may be used to identify the hierarchical dependency between joints. If a line is drawn for every joint and its parent joint the result is a visualization of the underlying skeleton. The joint with no parent is denoted as the root joint. The root joint’s parent index has a value of -1.
This property is not atomic.
§Safety
This might not be thread-safe.
Sourcepub unsafe fn neutralBodySkeleton3D(&self) -> Option<Retained<ARSkeleton3D>>
Available on crate feature ARSkeleton only.
pub unsafe fn neutralBodySkeleton3D(&self) -> Option<Retained<ARSkeleton3D>>
ARSkeleton only.The 3D skeleton in neutral pose.
The neutral skeleton pose assumes a standardized size of the skeleton in meters. The neutral pose is defined as the skeleton’s T-pose.
This property is not atomic.
§Safety
This might not be thread-safe.
Sourcepub unsafe fn indexForJointName(
&self,
joint_name: &ARSkeletonJointName,
) -> NSUInteger
Available on crate feature objc2-foundation only.
pub unsafe fn indexForJointName( &self, joint_name: &ARSkeletonJointName, ) -> NSUInteger
objc2-foundation only.Returns the index for a given joint identifier.
Parameter jointName: Name of a given joint.
This function returns NSNotFound if an invalid joint name is passed.
Returns: Joint index.
pub unsafe fn new() -> Retained<Self>
Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
pub fn class(&self) -> &'static AnyClass
Dynamically find the class of this object.
§Panics
May panic if the object is invalid (which may be the case for objects
returned from unavailable init/new methods).
§Example
Check that an instance of NSObject has the precise class NSObject.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load instead.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load instead.Use Ivar::load instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T.
See Ivar::load_ptr for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Attempt to downcast the object to a class of type T.
This is the reference-variant. Use Retained::downcast if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString to a NSMutableString,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass: for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject.
§Panics
This works internally by calling isKindOfClass:. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject and
NSProxy implement this method.
§Examples
Cast an NSString back and forth from NSObject.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();Try (and fail) to cast an NSObject to an NSString.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}Trait Implementations§
Source§impl AsRef<AnyObject> for ARSkeletonDefinition
impl AsRef<AnyObject> for ARSkeletonDefinition
Source§impl AsRef<NSObject> for ARSkeletonDefinition
impl AsRef<NSObject> for ARSkeletonDefinition
Source§impl Borrow<AnyObject> for ARSkeletonDefinition
impl Borrow<AnyObject> for ARSkeletonDefinition
Source§impl Borrow<NSObject> for ARSkeletonDefinition
impl Borrow<NSObject> for ARSkeletonDefinition
Source§impl ClassType for ARSkeletonDefinition
impl ClassType for ARSkeletonDefinition
Source§const NAME: &'static str = "ARSkeletonDefinition"
const NAME: &'static str = "ARSkeletonDefinition"
Source§type ThreadKind = <<ARSkeletonDefinition as ClassType>::Super as ClassType>::ThreadKind
type ThreadKind = <<ARSkeletonDefinition as ClassType>::Super as ClassType>::ThreadKind
Source§impl Debug for ARSkeletonDefinition
impl Debug for ARSkeletonDefinition
Source§impl Deref for ARSkeletonDefinition
impl Deref for ARSkeletonDefinition
Source§impl Hash for ARSkeletonDefinition
impl Hash for ARSkeletonDefinition
Source§impl Message for ARSkeletonDefinition
impl Message for ARSkeletonDefinition
Source§impl NSObjectProtocol for ARSkeletonDefinition
impl NSObjectProtocol for ARSkeletonDefinition
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass directly, or cast your objects with AnyObject::downcast_ref