pub struct NSWindowController { /* private fields */ }NSResponder and NSWindowController only.Expand description
Implementations§
Source§impl NSWindowController
impl NSWindowController
pub fn initWithWindow( this: Allocated<Self>, window: Option<&NSWindow>, ) -> Retained<Self>
NSWindow only.Sourcepub unsafe fn initWithCoder(
this: Allocated<Self>,
coder: &NSCoder,
) -> Option<Retained<Self>>
pub unsafe fn initWithCoder( this: Allocated<Self>, coder: &NSCoder, ) -> Option<Retained<Self>>
§Safety
coder possibly has further requirements.
pub fn initWithWindowNibName( this: Allocated<Self>, window_nib_name: &NSNibName, ) -> Retained<Self>
NSNib only.Sourcepub unsafe fn initWithWindowNibName_owner(
this: Allocated<Self>,
window_nib_name: &NSNibName,
owner: &AnyObject,
) -> Retained<Self>
Available on crate feature NSNib only.
pub unsafe fn initWithWindowNibName_owner( this: Allocated<Self>, window_nib_name: &NSNibName, owner: &AnyObject, ) -> Retained<Self>
NSNib only.§Safety
owner should be of the correct type.
Sourcepub unsafe fn initWithWindowNibPath_owner(
this: Allocated<Self>,
window_nib_path: &NSString,
owner: &AnyObject,
) -> Retained<Self>
pub unsafe fn initWithWindowNibPath_owner( this: Allocated<Self>, window_nib_path: &NSString, owner: &AnyObject, ) -> Retained<Self>
§Safety
owner should be of the correct type.
pub fn windowNibName(&self) -> Option<Retained<NSNibName>>
NSNib only.pub fn windowNibPath(&self) -> Option<Retained<NSString>>
pub fn owner(&self) -> Option<Retained<AnyObject>>
pub fn windowFrameAutosaveName(&self) -> Retained<NSWindowFrameAutosaveName>
NSWindow only.Sourcepub fn setWindowFrameAutosaveName(
&self,
window_frame_autosave_name: &NSWindowFrameAutosaveName,
)
Available on crate feature NSWindow only.
pub fn setWindowFrameAutosaveName( &self, window_frame_autosave_name: &NSWindowFrameAutosaveName, )
NSWindow only.Setter for windowFrameAutosaveName.
This is copied when set.
pub fn shouldCascadeWindows(&self) -> bool
Sourcepub fn setShouldCascadeWindows(&self, should_cascade_windows: bool)
pub fn setShouldCascadeWindows(&self, should_cascade_windows: bool)
Setter for shouldCascadeWindows.
pub fn previewRepresentableActivityItems( &self, ) -> Option<Retained<NSArray<ProtocolObject<dyn NSPreviewRepresentableActivityItem>>>>
NSPreviewRepresentingActivityItem only.Sourcepub fn setPreviewRepresentableActivityItems(
&self,
preview_representable_activity_items: Option<&NSArray<ProtocolObject<dyn NSPreviewRepresentableActivityItem>>>,
)
Available on crate feature NSPreviewRepresentingActivityItem only.
pub fn setPreviewRepresentableActivityItems( &self, preview_representable_activity_items: Option<&NSArray<ProtocolObject<dyn NSPreviewRepresentableActivityItem>>>, )
NSPreviewRepresentingActivityItem only.Setter for previewRepresentableActivityItems.
This is copied when set.
Sourcepub unsafe fn document(&self) -> Option<Retained<AnyObject>>
pub unsafe fn document(&self) -> Option<Retained<AnyObject>>
§Safety
This is not retained internally, you must ensure the object is still alive.
Sourcepub unsafe fn setDocument(&self, document: Option<&AnyObject>)
pub unsafe fn setDocument(&self, document: Option<&AnyObject>)
pub fn setDocumentEdited(&self, dirty_flag: bool)
pub fn shouldCloseDocument(&self) -> bool
Sourcepub fn setShouldCloseDocument(&self, should_close_document: bool)
pub fn setShouldCloseDocument(&self, should_close_document: bool)
Setter for shouldCloseDocument.
pub fn synchronizeWindowTitleWithDocumentName(&self)
pub fn windowTitleForDocumentDisplayName( &self, display_name: &NSString, ) -> Retained<NSString>
pub fn contentViewController(&self) -> Option<Retained<NSViewController>>
NSViewController only.Sourcepub fn setContentViewController(
&self,
content_view_controller: Option<&NSViewController>,
)
Available on crate feature NSViewController only.
pub fn setContentViewController( &self, content_view_controller: Option<&NSViewController>, )
NSViewController only.Setter for contentViewController.
pub fn window(&self) -> Option<Retained<NSWindow>>
NSWindow only.Sourcepub fn setWindow(&self, window: Option<&NSWindow>)
Available on crate feature NSWindow only.
pub fn setWindow(&self, window: Option<&NSWindow>)
NSWindow only.Setter for window.
pub fn isWindowLoaded(&self) -> bool
pub fn windowWillLoad(&self)
pub fn windowDidLoad(&self)
pub fn loadWindow(&self)
pub fn close(&self)
Sourcepub unsafe fn showWindow(&self, sender: Option<&AnyObject>)
pub unsafe fn showWindow(&self, sender: Option<&AnyObject>)
§Safety
sender should be of the correct type.
Source§impl NSWindowController
Methods declared on superclass NSResponder.
impl NSWindowController
Methods declared on superclass NSResponder.
Source§impl NSWindowController
Methods declared on superclass NSObject.
impl NSWindowController
Methods declared on superclass NSObject.
pub fn new(mtm: MainThreadMarker) -> Retained<Self>
Source§impl NSWindowController
NSWindowControllerStoryboardingMethods.
impl NSWindowController
NSWindowControllerStoryboardingMethods.
These methods are used to support using Storyboards with your app.
pub fn storyboard(&self) -> Option<Retained<NSStoryboard>>
NSStoryboard only.Source§impl NSWindowController
NSWindowControllerDismissing.
impl NSWindowController
NSWindowControllerDismissing.
Sourcepub unsafe fn dismissController(&self, sender: Option<&AnyObject>)
pub unsafe fn dismissController(&self, sender: Option<&AnyObject>)
§Safety
sender should be of the correct type.
Methods from Deref<Target = NSResponder>§
pub fn interfaceStyle(&self) -> NSInterfaceStyle
NSInterfaceStyle only.pub fn setInterfaceStyle(&self, interface_style: NSInterfaceStyle)
NSInterfaceStyle only.Sourcepub unsafe fn nextResponder(&self) -> Option<Retained<NSResponder>>
pub unsafe fn nextResponder(&self) -> Option<Retained<NSResponder>>
§Safety
This is not retained internally, you must ensure the object is still alive.
Sourcepub unsafe fn setNextResponder(&self, next_responder: Option<&NSResponder>)
pub unsafe fn setNextResponder(&self, next_responder: Option<&NSResponder>)
Setter for nextResponder.
§Safety
This is unretained, you must ensure the object is kept alive while in use.
Sourcepub unsafe fn tryToPerform_with(
&self,
action: Sel,
object: Option<&AnyObject>,
) -> bool
pub unsafe fn tryToPerform_with( &self, action: Sel, object: Option<&AnyObject>, ) -> bool
§Safety
actionmust be a valid selector.objectshould be of the correct type.
pub fn performKeyEquivalent(&self, event: &NSEvent) -> bool
NSEvent only.pub fn validRequestorForSendType_returnType( &self, send_type: Option<&NSPasteboardType>, return_type: Option<&NSPasteboardType>, ) -> Option<Retained<AnyObject>>
NSPasteboard only.pub fn mouseDown(&self, event: &NSEvent)
NSEvent only.pub fn rightMouseDown(&self, event: &NSEvent)
NSEvent only.pub fn otherMouseDown(&self, event: &NSEvent)
NSEvent only.pub fn mouseUp(&self, event: &NSEvent)
NSEvent only.pub fn rightMouseUp(&self, event: &NSEvent)
NSEvent only.pub fn otherMouseUp(&self, event: &NSEvent)
NSEvent only.pub fn mouseMoved(&self, event: &NSEvent)
NSEvent only.pub fn mouseDragged(&self, event: &NSEvent)
NSEvent only.pub fn mouseCancelled(&self, event: &NSEvent)
NSEvent only.pub fn scrollWheel(&self, event: &NSEvent)
NSEvent only.pub fn rightMouseDragged(&self, event: &NSEvent)
NSEvent only.pub fn otherMouseDragged(&self, event: &NSEvent)
NSEvent only.pub fn mouseEntered(&self, event: &NSEvent)
NSEvent only.pub fn mouseExited(&self, event: &NSEvent)
NSEvent only.pub fn keyDown(&self, event: &NSEvent)
NSEvent only.pub fn keyUp(&self, event: &NSEvent)
NSEvent only.pub fn flagsChanged(&self, event: &NSEvent)
NSEvent only.pub fn tabletPoint(&self, event: &NSEvent)
NSEvent only.pub fn tabletProximity(&self, event: &NSEvent)
NSEvent only.pub fn cursorUpdate(&self, event: &NSEvent)
NSEvent only.pub fn magnifyWithEvent(&self, event: &NSEvent)
NSEvent only.pub fn rotateWithEvent(&self, event: &NSEvent)
NSEvent only.pub fn swipeWithEvent(&self, event: &NSEvent)
NSEvent only.pub fn beginGestureWithEvent(&self, event: &NSEvent)
NSEvent only.pub fn endGestureWithEvent(&self, event: &NSEvent)
NSEvent only.pub fn smartMagnifyWithEvent(&self, event: &NSEvent)
NSEvent only.pub fn changeModeWithEvent(&self, event: &NSEvent)
NSEvent only.pub fn touchesBeganWithEvent(&self, event: &NSEvent)
NSEvent only.pub fn touchesMovedWithEvent(&self, event: &NSEvent)
NSEvent only.pub fn touchesEndedWithEvent(&self, event: &NSEvent)
NSEvent only.pub fn touchesCancelledWithEvent(&self, event: &NSEvent)
NSEvent only.pub fn quickLookWithEvent(&self, event: &NSEvent)
NSEvent only.pub fn pressureChangeWithEvent(&self, event: &NSEvent)
NSEvent only.Sourcepub fn contextMenuKeyDown(&self, event: &NSEvent)
Available on crate feature NSEvent only.
pub fn contextMenuKeyDown(&self, event: &NSEvent)
NSEvent only.Handle a key event that should present a context menu at the user focus.
Most applications should not override this method. Instead, you should customize the context menu displayed from a keyboard event by implementing menuForEvent: and selectionAnchorRect, or showContextMenuForSelection:, rather than this method.
You should only override this method when you do not want the system-provided default behavior for the context menu hotkey, either for a specific key combination, or for the hotkey in general. For example, if your application already provides a different behavior for control-Return (the default context menu hotkey definition), and you want to preserve that behavior, you should override this method to handle that specific key combination, and then return without calling super. Note that the user may customize the hotkey to a different key combination, so in this example, if any other key combination is passed to your method, you would call super.
An implementation of this method should call [super contextMenuKeyDown:event] to pass the request up the responder chain. If the message reaches the application object, NSApplication’s implementation of this method will send showContextMenuForSelection: to the responder chain. If you do not call super, then no further handling of the key event will be performed.
Note: In some cases, showContextMenuForSelection: will be called without a prior call to contextMenuKeyDown:. This occurs when a view receives an Accessibility ShowMenu action, or when the user has created a Cocoa Text key binding to map a different key combination to the showContextMenuForSelection: action.
Parameter event: The key down event that matches the system-wide context menu hotkey combination.
See also: showContextMenuForSelection:
Sourcepub unsafe fn noResponderFor(&self, event_selector: Sel)
pub unsafe fn noResponderFor(&self, event_selector: Sel)
§Safety
event_selector must be a valid selector.
pub fn acceptsFirstResponder(&self) -> bool
pub fn becomeFirstResponder(&self) -> bool
pub fn resignFirstResponder(&self) -> bool
pub fn interpretKeyEvents(&self, event_array: &NSArray<NSEvent>)
NSEvent only.pub fn flushBufferedKeyEvents(&self)
NSMenu only.Sourcepub unsafe fn setMenu(&self, menu: Option<&NSMenu>)
Available on crate feature NSMenu only.
pub unsafe fn setMenu(&self, menu: Option<&NSMenu>)
NSMenu only.Setter for menu.
Sourcepub unsafe fn showContextHelp(&self, sender: Option<&AnyObject>)
pub unsafe fn showContextHelp(&self, sender: Option<&AnyObject>)
§Safety
sender should be of the correct type.
pub fn helpRequested(&self, event_ptr: &NSEvent)
NSEvent only.pub fn shouldBeTreatedAsInkEvent(&self, event: &NSEvent) -> bool
NSEvent only.pub fn wantsScrollEventsForSwipeTrackingOnAxis( &self, axis: NSEventGestureAxis, ) -> bool
NSEvent only.pub fn wantsForwardedScrollEventsForAxis( &self, axis: NSEventGestureAxis, ) -> bool
NSEvent only.Sourcepub unsafe fn supplementalTargetForAction_sender(
&self,
action: Sel,
sender: Option<&AnyObject>,
) -> Option<Retained<AnyObject>>
pub unsafe fn supplementalTargetForAction_sender( &self, action: Sel, sender: Option<&AnyObject>, ) -> Option<Retained<AnyObject>>
§Safety
actionmust be a valid selector.sendershould be of the correct type.
pub fn undoManager(&self) -> Option<Retained<NSUndoManager>>
pub fn validateProposedFirstResponder_forEvent( &self, responder: &NSResponder, event: Option<&NSEvent>, ) -> bool
NSEvent only.Sourcepub unsafe fn presentError_modalForWindow_delegate_didPresentSelector_contextInfo(
&self,
error: &NSError,
window: &NSWindow,
delegate: Option<&AnyObject>,
did_present_selector: Option<Sel>,
context_info: *mut c_void,
)
Available on crate feature NSWindow only.
pub unsafe fn presentError_modalForWindow_delegate_didPresentSelector_contextInfo( &self, error: &NSError, window: &NSWindow, delegate: Option<&AnyObject>, did_present_selector: Option<Sel>, context_info: *mut c_void, )
NSWindow only.§Safety
delegateshould be of the correct type.did_present_selectormust be a valid selector.context_infomust be a valid pointer or null.
pub fn presentError(&self, error: &NSError) -> bool
pub fn willPresentError(&self, error: &NSError) -> Retained<NSError>
Sourcepub unsafe fn performTextFinderAction(&self, sender: Option<&AnyObject>)
pub unsafe fn performTextFinderAction(&self, sender: Option<&AnyObject>)
§Safety
sender should be of the correct type.
Sourcepub unsafe fn newWindowForTab(&self, sender: Option<&AnyObject>)
pub unsafe fn newWindowForTab(&self, sender: Option<&AnyObject>)
§Safety
sender should be of the correct type.
Sourcepub unsafe fn showWritingTools(&self, sender: Option<&AnyObject>)
pub unsafe fn showWritingTools(&self, sender: Option<&AnyObject>)
§Safety
sender should be of the correct type.
pub fn performMnemonic(&self, string: &NSString) -> bool
pub fn touchBar(&self) -> Option<Retained<NSTouchBar>>
NSTouchBar only.Sourcepub fn setTouchBar(&self, touch_bar: Option<&NSTouchBar>)
Available on crate feature NSTouchBar only.
pub fn setTouchBar(&self, touch_bar: Option<&NSTouchBar>)
NSTouchBar only.Setter for touchBar.
pub fn makeTouchBar(&self) -> Option<Retained<NSTouchBar>>
NSTouchBar only.pub fn userActivity(&self) -> Option<Retained<NSUserActivity>>
NSUserActivity only.Sourcepub fn setUserActivity(&self, user_activity: Option<&NSUserActivity>)
Available on crate feature NSUserActivity only.
pub fn setUserActivity(&self, user_activity: Option<&NSUserActivity>)
NSUserActivity only.Setter for userActivity.
pub fn updateUserActivityState(&self, user_activity: &NSUserActivity)
NSUserActivity only.Sourcepub unsafe fn encodeRestorableStateWithCoder(&self, coder: &NSCoder)
Available on crate feature NSWindowRestoration only.
pub unsafe fn encodeRestorableStateWithCoder(&self, coder: &NSCoder)
NSWindowRestoration only.§Safety
coder possibly has further requirements.
Sourcepub unsafe fn encodeRestorableStateWithCoder_backgroundQueue(
&self,
coder: &NSCoder,
queue: &NSOperationQueue,
)
Available on crate feature NSWindowRestoration only.
pub unsafe fn encodeRestorableStateWithCoder_backgroundQueue( &self, coder: &NSCoder, queue: &NSOperationQueue, )
NSWindowRestoration only.§Safety
coderpossibly has further requirements.queuepossibly has additional threading requirements.
Sourcepub unsafe fn restoreStateWithCoder(&self, coder: &NSCoder)
Available on crate feature NSWindowRestoration only.
pub unsafe fn restoreStateWithCoder(&self, coder: &NSCoder)
NSWindowRestoration only.§Safety
coder possibly has further requirements.
pub fn invalidateRestorableState(&self)
NSWindowRestoration only.Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
Available on crate feature NSAccessibilityConstants only.
pub fn class(&self) -> &'static AnyClass
NSAccessibilityConstants only.Dynamically find the class of this object.
§Panics
May panic if the object is invalid (which may be the case for objects
returned from unavailable init/new methods).
§Example
Check that an instance of NSObject has the precise class NSObject.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load instead.Available on crate feature NSAccessibilityConstants only.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load instead.NSAccessibilityConstants only.Use Ivar::load instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T.
See Ivar::load_ptr for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Available on crate feature NSAccessibilityConstants only.
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
NSAccessibilityConstants only.Attempt to downcast the object to a class of type T.
This is the reference-variant. Use Retained::downcast if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString to a NSMutableString,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass: for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject.
§Panics
This works internally by calling isKindOfClass:. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject and
NSProxy implement this method.
§Examples
Cast an NSString back and forth from NSObject.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();Try (and fail) to cast an NSObject to an NSString.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}Trait Implementations§
Source§impl AsRef<AnyObject> for NSWindowController
impl AsRef<AnyObject> for NSWindowController
Source§impl AsRef<NSObject> for NSWindowController
impl AsRef<NSObject> for NSWindowController
Source§impl AsRef<NSResponder> for NSWindowController
impl AsRef<NSResponder> for NSWindowController
Source§fn as_ref(&self) -> &NSResponder
fn as_ref(&self) -> &NSResponder
Source§impl AsRef<NSWindowController> for NSWindowController
impl AsRef<NSWindowController> for NSWindowController
Source§impl Borrow<AnyObject> for NSWindowController
impl Borrow<AnyObject> for NSWindowController
Source§impl Borrow<NSObject> for NSWindowController
impl Borrow<NSObject> for NSWindowController
Source§impl Borrow<NSResponder> for NSWindowController
impl Borrow<NSResponder> for NSWindowController
Source§fn borrow(&self) -> &NSResponder
fn borrow(&self) -> &NSResponder
Source§impl ClassType for NSWindowController
impl ClassType for NSWindowController
Source§const NAME: &'static str = "NSWindowController"
const NAME: &'static str = "NSWindowController"
Source§type Super = NSResponder
type Super = NSResponder
Source§type ThreadKind = <<NSWindowController as ClassType>::Super as ClassType>::ThreadKind
type ThreadKind = <<NSWindowController as ClassType>::Super as ClassType>::ThreadKind
Source§impl Debug for NSWindowController
impl Debug for NSWindowController
Source§impl Deref for NSWindowController
impl Deref for NSWindowController
Source§impl Hash for NSWindowController
impl Hash for NSWindowController
Source§impl Message for NSWindowController
impl Message for NSWindowController
Source§impl NSCoding for NSWindowController
impl NSCoding for NSWindowController
Source§impl NSObjectProtocol for NSWindowController
impl NSObjectProtocol for NSWindowController
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass directly, or cast your objects with AnyObject::downcast_refSource§fn isMemberOfClass(&self, cls: &AnyClass) -> bool
fn isMemberOfClass(&self, cls: &AnyClass) -> bool
Source§fn respondsToSelector(&self, aSelector: Sel) -> bool
fn respondsToSelector(&self, aSelector: Sel) -> bool
Source§fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
Source§fn debugDescription(&self) -> Retained<NSObject>
fn debugDescription(&self) -> Retained<NSObject>
Source§impl NSSeguePerforming for NSWindowController
impl NSSeguePerforming for NSWindowController
Source§unsafe fn prepareForSegue_sender(
&self,
segue: &NSStoryboardSegue,
sender: Option<&AnyObject>,
)
unsafe fn prepareForSegue_sender( &self, segue: &NSStoryboardSegue, sender: Option<&AnyObject>, )
NSStoryboardSegue only.Source§unsafe fn performSegueWithIdentifier_sender(
&self,
identifier: &NSStoryboardSegueIdentifier,
sender: Option<&AnyObject>,
)
unsafe fn performSegueWithIdentifier_sender( &self, identifier: &NSStoryboardSegueIdentifier, sender: Option<&AnyObject>, )
NSStoryboardSegue only.Source§unsafe fn shouldPerformSegueWithIdentifier_sender(
&self,
identifier: &NSStoryboardSegueIdentifier,
sender: Option<&AnyObject>,
) -> bool
unsafe fn shouldPerformSegueWithIdentifier_sender( &self, identifier: &NSStoryboardSegueIdentifier, sender: Option<&AnyObject>, ) -> bool
NSStoryboardSegue only.Source§impl PartialEq for NSWindowController
impl PartialEq for NSWindowController
Source§impl RefEncode for NSWindowController
impl RefEncode for NSWindowController
Source§const ENCODING_REF: Encoding = <NSResponder as ::objc2::RefEncode>::ENCODING_REF
const ENCODING_REF: Encoding = <NSResponder as ::objc2::RefEncode>::ENCODING_REF
impl DowncastTarget for NSWindowController
impl Eq for NSWindowController
Auto Trait Implementations§
impl !Freeze for NSWindowController
impl !RefUnwindSafe for NSWindowController
impl !Send for NSWindowController
impl !Sync for NSWindowController
impl !Unpin for NSWindowController
impl !UnwindSafe for NSWindowController
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<'a, T> MainThreadOnly for T
impl<'a, T> MainThreadOnly for T
Source§fn mtm(&self) -> MainThreadMarker
fn mtm(&self) -> MainThreadMarker
MainThreadMarker from the main-thread-only object. Read more