Struct obj::Position [] [src]

pub struct Position {
    pub position: [f32; 3],
}

Vertex data type of Obj which contains only position data of a vertex.

Fields

position: [f32; 3]

Position vector of a vertex.

Trait Implementations

impl Decodable for Position
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fn decode<__D: Decoder>(__arg_0: &mut __D) -> Result<Position, __D::Error>

impl Encodable for Position
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fn encode<__S: Encoder>(&self, __arg_0: &mut __S) -> Result<(), __S::Error>

impl Debug for Position
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fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl Clone for Position
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fn clone(&self) -> Position

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more

impl PartialEq for Position
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fn eq(&self, __arg_0: &Position) -> bool

This method tests for self and other values to be equal, and is used by ==. Read more

fn ne(&self, __arg_0: &Position) -> bool

This method tests for !=.

impl Copy for Position
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impl FromRawVertex for Position
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fn process(vertices: Vec<(f32, f32, f32, f32)>, _: Vec<(f32, f32, f32)>, polygons: Vec<Polygon>) -> ObjResult<(Vec<Self>, Vec<u16>)>

Build vertex and index buffer from raw object data.