Skip to main content

Property

Struct Property 

Source
pub struct Property {
Show 14 fields pub name: Identifier, pub kind: PropertyKind, pub generics: Vec<GenericParam>, pub annotations: Vec<Attribute>, pub params: Vec<Param>, pub return_type: Option<Type>, pub body: Block, pub span: Span, pub is_abstract: bool, pub is_final: bool, pub is_static: bool, pub is_virtual: bool, pub is_override: bool, pub is_lazy: bool,
}
Expand description

A property declaration (getter or setter).

Fields§

§name: Identifier

The name of the property.

§kind: PropertyKind

Whether this is a getter or setter.

§generics: Vec<GenericParam>

Generic parameters for the property.

§annotations: Vec<Attribute>

Annotations on the property.

§params: Vec<Param>

Parameters for the property (self for getter, self + value for setter).

§return_type: Option<Type>

Return type for getter, None for setter.

§body: Block

The body of the property.

§span: Span

Source span.

§is_abstract: bool

Whether this property is abstract (has no body implementation).

Abstract properties are declared without a body in abstract classes and must be implemented by concrete subclasses.

§is_final: bool

Whether this property is final (cannot be overridden).

§is_static: bool

Whether this property is static (belongs to the class, not instances).

Static properties are accessed via ClassName.property_name syntax and do not have access to self.

§is_virtual: bool

Whether this property is virtual (can be overridden by subclasses).

Virtual properties use dynamic dispatch through the vtable, allowing subclasses to provide their own implementation.

§is_override: bool

Whether this property overrides a parent class property.

Override properties must match the signature of the parent property and are verified during type checking.

§is_lazy: bool

Whether this property uses lazy initialization.

Lazy properties cache their computed value after first access. The getter is only called once, and subsequent accesses return the cached value.

Trait Implementations§

Source§

impl Clone for Property

Source§

fn clone(&self) -> Property

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for Property

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl<'de> Deserialize<'de> for Property

Source§

fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
Source§

impl Eq for Property

Source§

impl Hash for Property

Source§

fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
Source§

impl PartialEq for Property

Source§

fn eq(&self, other: &Property) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl Serialize for Property

Source§

fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
Source§

impl StructuralPartialEq for Property

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

Source§

impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

Source§

fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

Source§

fn vzip(self) -> V