pub struct LuaCallExpression {
pub function: LuaExpression,
pub arguments: Vec<LuaExpression>,
}Expand description
Function call expression
Fields§
§function: LuaExpressionThe function being called.
arguments: Vec<LuaExpression>The arguments passed to the function.
Trait Implementations§
Source§impl Clone for LuaCallExpression
impl Clone for LuaCallExpression
Source§fn clone(&self) -> LuaCallExpression
fn clone(&self) -> LuaCallExpression
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for LuaCallExpression
impl Debug for LuaCallExpression
Source§impl<'de> Deserialize<'de> for LuaCallExpression
impl<'de> Deserialize<'de> for LuaCallExpression
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Serialize for LuaCallExpression
impl Serialize for LuaCallExpression
Source§impl ToSource for LuaCallExpression
impl ToSource for LuaCallExpression
Source§fn to_source(&self, buffer: &mut SourceBuffer)
fn to_source(&self, buffer: &mut SourceBuffer)
Writes the source code representation of this type to the provided buffer.
Source§fn to_source_string(&self) -> String
fn to_source_string(&self) -> String
Converts this type to a source code string.
Auto Trait Implementations§
impl Freeze for LuaCallExpression
impl RefUnwindSafe for LuaCallExpression
impl Send for LuaCallExpression
impl Sync for LuaCallExpression
impl Unpin for LuaCallExpression
impl UnsafeUnpin for LuaCallExpression
impl UnwindSafe for LuaCallExpression
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more