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ActionScriptTokenType

Enum ActionScriptTokenType 

Source
#[repr(u8)]
pub enum ActionScriptTokenType {
Show 176 variants Whitespace = 0, Newline = 1, Comment = 2, Identifier = 3, StringLiteral = 4, CharLiteral = 5, NumberLiteral = 6, BooleanLiteral = 7, NullLiteral = 8, As = 9, Break = 10, Case = 11, Catch = 12, Class = 13, Const = 14, Continue = 15, Default = 16, Delete = 17, Do = 18, Else = 19, Extends = 20, False = 21, Finally = 22, For = 23, Function = 24, If = 25, Implements = 26, Import = 27, In = 28, Instanceof = 29, Interface = 30, Internal = 31, Is = 32, Native = 33, New = 34, Null = 35, Package = 36, Private = 37, Protected = 38, Public = 39, Return = 40, Static = 41, Super = 42, Switch = 43, This = 44, Throw = 45, True = 46, Try = 47, Typeof = 48, Use = 49, Var = 50, Void = 51, While = 52, With = 53, Each = 54, Get = 55, Set = 56, Namespace = 57, Include = 58, Dynamic = 59, Final = 60, Override = 61, Array = 62, Boolean = 63, Date = 64, Number = 65, ObjectType = 66, RegExp = 67, StringType = 68, Uint = 69, Vector = 70, VoidType = 71, Xml = 72, XmlList = 73, Plus = 74, Minus = 75, Star = 76, Slash = 77, Percent = 78, Equal = 79, EqualEqual = 80, EqualEqualEqual = 81, NotEqual = 82, NotEqualEqual = 83, LessThan = 84, LessEqual = 85, GreaterThan = 86, GreaterEqual = 87, LogicalAnd = 88, LogicalOr = 89, LogicalNot = 90, BitwiseAnd = 91, BitwiseOr = 92, BitwiseXor = 93, BitwiseNot = 94, LeftShift = 95, RightShift = 96, UnsignedRightShift = 97, Increment = 98, Decrement = 99, PlusAssign = 100, MinusAssign = 101, StarAssign = 102, SlashAssign = 103, PercentAssign = 104, LeftShiftAssign = 105, RightShiftAssign = 106, UnsignedRightShiftAssign = 107, BitwiseAndAssign = 108, BitwiseOrAssign = 109, BitwiseXorAssign = 110, Question = 111, Colon = 112, Dot = 113, Arrow = 114, LeftParen = 115, RightParen = 116, LeftBrace = 117, RightBrace = 118, LeftBracket = 119, RightBracket = 120, Semicolon = 121, Comma = 122, At = 123, Hash = 124, Dollar = 125, Ampersand = 126, Backslash = 127, Quote = 128, DoubleQuote = 129, Backtick = 130, Eof = 131, Program = 132, Block = 133, Variable = 134, FunctionCall = 135, MethodCall = 136, PropertyAccess = 137, ArrayAccess = 138, ParameterList = 139, UseItem = 140, ModuleItem = 141, StructItem = 142, EnumItem = 143, FunctionType = 144, Root = 145, Statement = 146, Expression = 147, Assignment = 148, ConditionalExpression = 149, BinaryExpression = 150, UnaryExpression = 151, IfStatement = 152, ForStatement = 153, WhileStatement = 154, DoWhileStatement = 155, SwitchStatement = 156, TryStatement = 157, ThrowStatement = 158, ReturnStatement = 159, BreakStatement = 160, ContinueStatement = 161, Error = 162, LiteralExpression = 163, IdentifierExpression = 164, ParenthesizedExpression = 165, SourceFile = 166, BlockExpression = 167, LetStatement = 168, IfExpression = 169, WhileExpression = 170, LoopExpression = 171, ForExpression = 172, CallExpression = 173, IndexExpression = 174, FieldExpression = 175,
}
Expand description

Token types for the ActionScript language.

Variants§

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Whitespace = 0

Whitespace characters.

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Newline = 1

Newline characters.

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Comment = 2

Comments.

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Identifier = 3

An identifier.

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StringLiteral = 4

A string literal.

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CharLiteral = 5

A character literal.

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NumberLiteral = 6

A number literal.

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BooleanLiteral = 7

A boolean literal.

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NullLiteral = 8

A null literal.

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As = 9

as keyword.

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Break = 10

break keyword.

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Case = 11

case keyword.

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Catch = 12

catch keyword.

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Class = 13

class keyword.

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Const = 14

const keyword.

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Continue = 15

continue keyword.

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Default = 16

default keyword.

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Delete = 17

delete keyword.

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Do = 18

do keyword.

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Else = 19

else keyword.

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Extends = 20

extends keyword.

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False = 21

false keyword.

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Finally = 22

finally keyword.

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For = 23

for keyword.

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Function = 24

function keyword.

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If = 25

if keyword.

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Implements = 26

implements keyword.

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Import = 27

import keyword.

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In = 28

in keyword.

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Instanceof = 29

instanceof keyword.

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Interface = 30

interface keyword.

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Internal = 31

internal keyword.

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Is = 32

is keyword.

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Native = 33

native keyword.

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New = 34

new keyword.

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Null = 35

null keyword.

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Package = 36

package keyword.

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Private = 37

private keyword.

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Protected = 38

protected keyword.

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Public = 39

public keyword.

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Return = 40

return keyword.

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Static = 41

static keyword.

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Super = 42

super keyword.

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Switch = 43

switch keyword.

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This = 44

this keyword.

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Throw = 45

throw keyword.

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True = 46

true keyword.

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Try = 47

try keyword.

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Typeof = 48

typeof keyword.

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Use = 49

use keyword.

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Var = 50

var keyword.

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Void = 51

void keyword.

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While = 52

while keyword.

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With = 53

with keyword.

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Each = 54

each keyword.

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Get = 55

get keyword.

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Set = 56

set keyword.

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Namespace = 57

namespace keyword.

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Include = 58

include keyword.

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Dynamic = 59

dynamic keyword.

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Final = 60

final keyword.

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Override = 61

override keyword.

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Array = 62

Array type.

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Boolean = 63

Boolean type.

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Date = 64

Date type.

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Number = 65

Number type.

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ObjectType = 66

Object type.

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RegExp = 67

RegExp type.

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StringType = 68

String type.

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Uint = 69

uint type.

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Vector = 70

Vector type.

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VoidType = 71

void type.

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Xml = 72

XML type.

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XmlList = 73

XMLList type.

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Plus = 74

+ operator.

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Minus = 75

- operator.

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Star = 76

* operator.

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Slash = 77

/ operator.

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Percent = 78

% operator.

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Equal = 79

= operator.

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EqualEqual = 80

== operator.

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EqualEqualEqual = 81

=== operator.

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NotEqual = 82

!= operator.

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NotEqualEqual = 83

!== operator.

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LessThan = 84

< operator.

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LessEqual = 85

<= operator.

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GreaterThan = 86

> operator.

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GreaterEqual = 87

>= operator.

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LogicalAnd = 88

&& operator.

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LogicalOr = 89

|| operator.

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LogicalNot = 90

! operator.

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BitwiseAnd = 91

& operator.

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BitwiseOr = 92

| operator.

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BitwiseXor = 93

^ operator.

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BitwiseNot = 94

~ operator.

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LeftShift = 95

<< operator.

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RightShift = 96

>> operator.

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UnsignedRightShift = 97

>>> operator.

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Increment = 98

++ operator.

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Decrement = 99

-- operator.

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PlusAssign = 100

+= operator.

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MinusAssign = 101

-= operator.

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StarAssign = 102

*= operator.

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SlashAssign = 103

/= operator.

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PercentAssign = 104

%= operator.

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LeftShiftAssign = 105

<<= operator.

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RightShiftAssign = 106

>>= operator.

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UnsignedRightShiftAssign = 107

>>>= operator.

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BitwiseAndAssign = 108

&= operator.

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BitwiseOrAssign = 109

|= operator.

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BitwiseXorAssign = 110

^= operator.

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Question = 111

? punctuation.

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Colon = 112

: punctuation.

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Dot = 113

. punctuation.

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Arrow = 114

-> operator.

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LeftParen = 115

( punctuation.

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RightParen = 116

) punctuation.

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LeftBrace = 117

{ punctuation.

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RightBrace = 118

} punctuation.

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LeftBracket = 119

[ punctuation.

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RightBracket = 120

] punctuation.

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Semicolon = 121

; punctuation.

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Comma = 122

, punctuation.

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At = 123

@ punctuation.

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Hash = 124

# punctuation.

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Dollar = 125

$ punctuation.

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Ampersand = 126

& punctuation.

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Backslash = 127

\ punctuation.

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Quote = 128

' punctuation.

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DoubleQuote = 129

" punctuation.

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Backtick = 130

` punctuation.

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Eof = 131

End of file token.

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Program = 132

A program.

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Block = 133

A block.

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Variable = 134

A variable.

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FunctionCall = 135

A function call.

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MethodCall = 136

A method call.

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PropertyAccess = 137

A property access.

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ArrayAccess = 138

An array access.

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ParameterList = 139

A parameter list.

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UseItem = 140

A use item.

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ModuleItem = 141

A module item.

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StructItem = 142

A struct item.

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EnumItem = 143

An enum item.

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FunctionType = 144

A function type.

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Root = 145

Root element.

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Statement = 146

A statement.

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Expression = 147

An expression.

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Assignment = 148

An assignment.

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ConditionalExpression = 149

A conditional expression.

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BinaryExpression = 150

A binary expression.

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UnaryExpression = 151

A unary expression.

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IfStatement = 152

An if statement.

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ForStatement = 153

A for statement.

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WhileStatement = 154

A while statement.

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DoWhileStatement = 155

A do-while statement.

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SwitchStatement = 156

A switch statement.

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TryStatement = 157

A try statement.

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ThrowStatement = 158

A throw statement.

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ReturnStatement = 159

A return statement.

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BreakStatement = 160

A break statement.

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ContinueStatement = 161

A continue statement.

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Error = 162

Error token.

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LiteralExpression = 163

A literal expression.

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IdentifierExpression = 164

An identifier expression.

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ParenthesizedExpression = 165

A parenthesized expression.

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SourceFile = 166

A source file.

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BlockExpression = 167

A block expression.

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LetStatement = 168

A let statement.

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IfExpression = 169

An if expression.

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WhileExpression = 170

A while expression.

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LoopExpression = 171

A loop expression.

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ForExpression = 172

A for expression.

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CallExpression = 173

A call expression.

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IndexExpression = 174

An index expression.

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FieldExpression = 175

A field expression.

Implementations§

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impl ActionScriptTokenType

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pub fn is_literal(&self) -> bool

Returns true if the token type is a literal.

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pub fn is_keyword(&self) -> bool

Returns true if the token type is a keyword.

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pub fn is_operator(&self) -> bool

Returns true if the token type is an operator.

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pub fn is_punctuation(&self) -> bool

Returns true if the token type is a punctuation.

Trait Implementations§

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impl Clone for ActionScriptTokenType

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fn clone(&self) -> ActionScriptTokenType

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ActionScriptTokenType

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for ActionScriptTokenType

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl From<ActionScriptTokenType> for ActionScriptElementType

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fn from(token: ActionScriptTokenType) -> Self

Converts to this type from the input type.
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impl Hash for ActionScriptTokenType

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for ActionScriptTokenType

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fn eq(&self, other: &ActionScriptTokenType) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for ActionScriptTokenType

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl TokenType for ActionScriptTokenType

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const END_OF_STREAM: Self = Self::Eof

A constant representing the end of the input stream.
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type Role = UniversalTokenRole

The associated role type for this token kind.
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fn is_ignored(&self) -> bool

Returns true if this token represents trivia (whitespace, comments, etc.).
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fn role(&self) -> Self::Role

Returns the general syntactic role of this token.
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fn is_role(&self, role: Self::Role) -> bool

Returns true if this token matches the specified language-specific role.
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fn is_universal(&self, role: UniversalTokenRole) -> bool

Returns true if this token matches the specified universal role.
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fn is_comment(&self) -> bool

Returns true if this token represents a comment.
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fn is_whitespace(&self) -> bool

Returns true if this token represents whitespace.
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fn is_error(&self) -> bool

Returns true if this token represents an error condition.
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fn is_end_of_stream(&self) -> bool

Returns true if this token represents the end of the input stream.
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impl Copy for ActionScriptTokenType

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impl Eq for ActionScriptTokenType

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impl StructuralPartialEq for ActionScriptTokenType

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,