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ActionScriptTokenType

Enum ActionScriptTokenType 

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pub enum ActionScriptTokenType {
Show 133 variants Whitespace, Newline, Comment, Identifier, StringLiteral, CharLiteral, NumberLiteral, BooleanLiteral, NullLiteral, As, Break, Case, Catch, Class, Const, Continue, Default, Delete, Do, Else, Extends, False, Finally, For, Function, If, Implements, Import, In, Instanceof, Interface, Internal, Is, Native, New, Null, Package, Private, Protected, Public, Return, Static, Super, Switch, This, Throw, True, Try, Typeof, Use, Var, Void, While, With, Each, Get, Set, Namespace, Include, Dynamic, Final, Override, Array, Boolean, Date, FunctionType, Number, ObjectType, RegExp, StringType, Uint, Vector, VoidType, Xml, XmlList, Plus, Minus, Star, Slash, Percent, Equal, EqualEqual, EqualEqualEqual, NotEqual, NotEqualEqual, LessThan, LessEqual, GreaterThan, GreaterEqual, LogicalAnd, LogicalOr, LogicalNot, BitwiseAnd, BitwiseOr, BitwiseXor, BitwiseNot, LeftShift, RightShift, UnsignedRightShift, Increment, Decrement, PlusAssign, MinusAssign, StarAssign, SlashAssign, PercentAssign, LeftShiftAssign, RightShiftAssign, UnsignedRightShiftAssign, BitwiseAndAssign, BitwiseOrAssign, BitwiseXorAssign, Question, Colon, Dot, Arrow, LeftParen, RightParen, LeftBrace, RightBrace, LeftBracket, RightBracket, Semicolon, Comma, At, Hash, Dollar, Ampersand, Backslash, Quote, DoubleQuote, Backtick, Eof,
}
Expand description

Represents the different types of tokens in the ActionScript language.

Variants§

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Whitespace

Whitespace characters (spaces, tabs)

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Newline

Newline characters

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Comment

Comments (both single-line and multi-line)

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Identifier

Identifiers (variable names, function names, etc.)

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StringLiteral

String literals (e.g., “hello”)

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CharLiteral

Character literals (e.g., ‘a’)

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NumberLiteral

Number literals (integer and floating-point)

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BooleanLiteral

Boolean literals (true, false)

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NullLiteral

Null literal

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As

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Break

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Case

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Catch

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Class

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Const

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Continue

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Default

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Delete

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Do

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Else

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Extends

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False

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Finally

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For

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Function

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If

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Implements

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Import

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In

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Instanceof

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Interface

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Internal

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Is

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Native

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New

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Null

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Package

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Private

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Protected

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Public

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Return

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Static

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Super

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Switch

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This

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Throw

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True

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Try

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Typeof

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Use

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Var

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Void

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While

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With

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Each

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Get

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Set

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Namespace

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Include

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Dynamic

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Final

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Override

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Array

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Boolean

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Date

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FunctionType

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Number

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ObjectType

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RegExp

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StringType

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Uint

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Vector

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VoidType

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Xml

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XmlList

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Plus

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Minus

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Star

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Slash

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Percent

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Equal

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EqualEqual

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EqualEqualEqual

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NotEqual

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NotEqualEqual

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LessThan

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LessEqual

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GreaterThan

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GreaterEqual

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LogicalAnd

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LogicalOr

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LogicalNot

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BitwiseAnd

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BitwiseOr

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BitwiseXor

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BitwiseNot

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LeftShift

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RightShift

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UnsignedRightShift

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Increment

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Decrement

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PlusAssign

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MinusAssign

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StarAssign

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SlashAssign

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PercentAssign

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LeftShiftAssign

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RightShiftAssign

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UnsignedRightShiftAssign

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BitwiseAndAssign

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BitwiseOrAssign

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BitwiseXorAssign

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Question

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Colon

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Dot

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Arrow

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LeftParen

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RightParen

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LeftBrace

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RightBrace

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LeftBracket

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RightBracket

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Semicolon

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Comma

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At

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Hash

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Dollar

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Ampersand

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Backslash

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Quote

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DoubleQuote

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Backtick

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Eof

End of file marker

Implementations§

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impl ActionScriptTokenType

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pub fn is_literal(&self) -> bool

Returns true if the token is a literal.

Trait Implementations§

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impl Clone for ActionScriptTokenType

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fn clone(&self) -> ActionScriptTokenType

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ActionScriptTokenType

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for ActionScriptTokenType

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl From<ActionScriptTokenType> for ActionScriptElementType

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fn from(token_type: ActionScriptTokenType) -> Self

Converts to this type from the input type.
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impl Hash for ActionScriptTokenType

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for ActionScriptTokenType

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fn eq(&self, other: &ActionScriptTokenType) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for ActionScriptTokenType

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl TokenType for ActionScriptTokenType

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const END_OF_STREAM: Self = ActionScriptTokenType::Eof

A constant representing the end of the input stream. Read more
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type Role = UniversalTokenRole

The associated role type for this token kind.
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fn is_ignored(&self) -> bool

Returns true if this token represents trivia (whitespace, comments, etc.). Read more
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fn is_comment(&self) -> bool

Returns true if this token represents a comment. Read more
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fn is_whitespace(&self) -> bool

Returns true if this token represents whitespace. Read more
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fn role(&self) -> Self::Role

Returns the general syntactic role of this token. Read more
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fn is_role(&self, role: Self::Role) -> bool

Returns true if this token matches the specified language-specific role.
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fn is_universal(&self, role: UniversalTokenRole) -> bool

Returns true if this token matches the specified universal role.
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fn is_error(&self) -> bool

Returns true if this token represents an error condition. Read more
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fn is_end_of_stream(&self) -> bool

Returns true if this token represents the end of the input stream. Read more
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impl Copy for ActionScriptTokenType

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impl Eq for ActionScriptTokenType

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impl StructuralPartialEq for ActionScriptTokenType

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,