pub enum InputMessage {
Premade {
msgs: Vec<MixPacket>,
lane: TransmissionLane,
},
Regular {
recipient: Recipient,
data: Vec<u8>,
lane: TransmissionLane,
max_retransmissions: Option<u32>,
},
Anonymous {
recipient: Recipient,
data: Vec<u8>,
reply_surbs: u32,
lane: TransmissionLane,
max_retransmissions: Option<u32>,
},
Reply {
recipient_tag: AnonymousSenderTag,
data: Vec<u8>,
lane: TransmissionLane,
max_retransmissions: Option<u32>,
},
MessageWrapper {
message: Box<InputMessage>,
packet_type: PacketType,
},
}Variants§
Premade
Fire an already prepared mix packets into the network. No guarantees are made about it. For example no retransmssion will be attempted if it gets dropped.
Regular
The simplest message variant where no additional information is attached.
You’re simply sending your data to specified recipient without any tagging.
Ends up with NymMessage::Plain variant
Anonymous
Creates a message used for a duplex anonymous communication where the recipient
will never learn of our true identity. This is achieved by carefully sending reply_surbs.
Note that if reply_surbs is set to zero then this variant requires the client having sent some reply_surbs in the past (and thus the recipient also knowing our sender tag).
Ends up with NymMessage::Repliable variant
Fields
lane: TransmissionLaneReply
Attempt to use our internally received and stored ReplySurb to send the message back
to specified recipient whilst not knowing its full identity (or even gateway).
Ends up with NymMessage::Reply variant
MessageWrapper
Implementations§
Source§impl InputMessage
impl InputMessage
pub fn new_premade( msgs: Vec<MixPacket>, lane: TransmissionLane, packet_type: PacketType, ) -> InputMessage
pub fn new_wrapper( message: InputMessage, packet_type: PacketType, ) -> InputMessage
pub fn new_regular( recipient: Recipient, data: Vec<u8>, lane: TransmissionLane, packet_type: Option<PacketType>, ) -> InputMessage
pub fn new_anonymous( recipient: Recipient, data: Vec<u8>, reply_surbs: u32, lane: TransmissionLane, packet_type: Option<PacketType>, ) -> InputMessage
pub fn new_reply( recipient_tag: AnonymousSenderTag, data: Vec<u8>, lane: TransmissionLane, packet_type: Option<PacketType>, ) -> InputMessage
pub fn lane(&self) -> &TransmissionLane
pub fn set_max_retransmissions( &mut self, max_retransmissions: u32, ) -> &mut InputMessage
pub fn with_max_retransmissions(self, max_retransmissions: u32) -> InputMessage
Trait Implementations§
Auto Trait Implementations§
impl Freeze for InputMessage
impl RefUnwindSafe for InputMessage
impl Send for InputMessage
impl Sync for InputMessage
impl Unpin for InputMessage
impl UnwindSafe for InputMessage
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