Struct WindowConfig

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#[non_exhaustive]
pub struct WindowConfig {
Show 13 fields pub anchor: Option<WindowAnchor>, pub border: Option<WindowBorder>, pub bufpos: Option<(usize, usize)>, pub col: Option<Float>, pub external: Option<bool>, pub focusable: Option<bool>, pub height: Option<u32>, pub noautocmd: Option<bool>, pub relative: Option<WindowRelativeTo>, pub row: Option<Float>, pub style: Option<WindowStyle>, pub width: Option<u32>, pub zindex: Option<u32>,
}

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§anchor: Option<WindowAnchor>

Decides which corner of the window to place at (row, col).

§border: Option<WindowBorder>

Style of the optional window border.

§bufpos: Option<(usize, usize)>

Places window relative to buffer text (only when relative is set to WindowRelativeTo::Window(win)). Takes a zero indexed (line, column) tuple, with row and col being placed relative to this position if specified.

§col: Option<Float>

Column position in units of screen cell width. May be fractional

§external: Option<bool>

Whether an attached GUI should display the window as an external top-level window.

§focusable: Option<bool>

Enable focus by user actions like mouse events. Non-focusable windows can be entered by set_current_win.

§height: Option<u32>

Window height in character cells. Minimum of 1.

§noautocmd: Option<bool>

If true then no buffer-related autocommand events such as BufEnter or BufLeave are fired when calling open_win.

§relative: Option<WindowRelativeTo>

What the window is positioned relative to.

§row: Option<Float>

Row position in units of screen cell height. May be fractional.

§style: Option<WindowStyle>

Configures the appearance of the window.

§width: Option<u32>

Window width in character cells. Minimum of 1.

§zindex: Option<u32>

Stacking order. Windows with higher zindex go in front of windows with lower indices.

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impl WindowConfig

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pub fn builder() -> WindowConfigBuilder

Creates a new WinConfigBuilder.

Trait Implementations§

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impl Clone for WindowConfig

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fn clone(&self) -> WindowConfig

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for WindowConfig

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for WindowConfig

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fn default() -> WindowConfig

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for WindowConfig

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl FromObject for WindowConfig

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impl PartialEq for WindowConfig

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fn eq(&self, other: &WindowConfig) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for WindowConfig

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,