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NVencRegisterResource

Struct NVencRegisterResource 

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pub struct NVencRegisterResource {
Show 13 fields pub version: u32, pub resource_type: NVencInputResourceType, pub width: u32, pub height: u32, pub pitch: u32, pub sub_resource_index: u32, pub resource_to_register: *mut c_void, pub registered_resource: *mut c_void, pub buffer_format: NVencBufferFormat, pub buffer_usage: NVencBufferUsage, pub input_fence_point: *mut NVencFencePointD3D12, pub chroma_offset: [u32; 2], pub chroma_offset_in: [u32; 2], /* private fields */
}

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§version: u32§resource_type: NVencInputResourceType§width: u32§height: u32§pitch: u32§sub_resource_index: u32§resource_to_register: *mut c_void§registered_resource: *mut c_void§buffer_format: NVencBufferFormat§buffer_usage: NVencBufferUsage§input_fence_point: *mut NVencFencePointD3D12§chroma_offset: [u32; 2]§chroma_offset_in: [u32; 2]

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