pub struct ServersideMovePlayerPosRot {
pub position: Vector3,
pub rotation: Rotation,
pub flags: PhysicsFlags,
}Fields§
§position: Vector3§rotation: Rotation§flags: PhysicsFlagsImplementations§
Trait Implementations§
Source§impl Clone for ServersideMovePlayerPosRot
impl Clone for ServersideMovePlayerPosRot
Source§fn clone(&self) -> ServersideMovePlayerPosRot
fn clone(&self) -> ServersideMovePlayerPosRot
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ServersideMovePlayerPosRot
impl Debug for ServersideMovePlayerPosRot
Source§impl IntoPacket<ServersidePlayPacket> for ServersideMovePlayerPosRot
impl IntoPacket<ServersidePlayPacket> for ServersideMovePlayerPosRot
fn into_packet(self) -> ServersidePlayPacket
Source§impl PartialEq for ServersideMovePlayerPosRot
impl PartialEq for ServersideMovePlayerPosRot
Source§fn eq(&self, other: &ServersideMovePlayerPosRot) -> bool
fn eq(&self, other: &ServersideMovePlayerPosRot) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for ServersideMovePlayerPosRot
Auto Trait Implementations§
impl Freeze for ServersideMovePlayerPosRot
impl RefUnwindSafe for ServersideMovePlayerPosRot
impl Send for ServersideMovePlayerPosRot
impl Sync for ServersideMovePlayerPosRot
impl Unpin for ServersideMovePlayerPosRot
impl UnsafeUnpin for ServersideMovePlayerPosRot
impl UnwindSafe for ServersideMovePlayerPosRot
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more