pub enum GameEvent {
Show 14 variants
NoRespawnBlockAvailable,
BeginRaining,
EndRaining,
ChangeGameMode,
WinGame,
DemoEvent,
ArrowHitPlayer,
RainLevelChange,
ThunderLevelChange,
PlayPufferfishStingSound,
PlayElderGuardianMobAppearance,
EnableRespawnScreen,
LimitedCrafting,
StartWaitingForLevelChunks,
}Expand description
Событие игры
Variants§
NoRespawnBlockAvailable
BeginRaining
EndRaining
ChangeGameMode
WinGame
DemoEvent
ArrowHitPlayer
RainLevelChange
ThunderLevelChange
PlayPufferfishStingSound
PlayElderGuardianMobAppearance
EnableRespawnScreen
LimitedCrafting
StartWaitingForLevelChunks
Trait Implementations§
Source§impl PartialOrd for GameEvent
impl PartialOrd for GameEvent
impl Copy for GameEvent
impl StructuralPartialEq for GameEvent
Auto Trait Implementations§
impl Freeze for GameEvent
impl RefUnwindSafe for GameEvent
impl Send for GameEvent
impl Sync for GameEvent
impl Unpin for GameEvent
impl UnsafeUnpin for GameEvent
impl UnwindSafe for GameEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more