Struct nuklear::Window [−][src]
#[repr(C)]pub struct Window { /* fields omitted */ }
Methods
impl Window
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impl Window
pub fn seq(&self) -> u32
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pub fn seq(&self) -> u32
pub fn name(&self) -> &str
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pub fn name(&self) -> &str
pub fn flags(&self) -> &Flags
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pub fn flags(&self) -> &Flags
pub fn bounds(&self) -> &Rect
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pub fn bounds(&self) -> &Rect
pub fn scrollbar(&self) -> &Scroll
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pub fn scrollbar(&self) -> &Scroll
pub fn scrollbar_hiding_timer(&self) -> f32
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pub fn scrollbar_hiding_timer(&self) -> f32
pub fn buffer(&self) -> &CommandBuffer
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pub fn buffer(&self) -> &CommandBuffer
pub fn layout(&self) -> &Panel
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pub fn layout(&self) -> &Panel
pub fn layout_mut(&mut self) -> &mut Panel
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pub fn layout_mut(&mut self) -> &mut Panel
pub fn property(&self) -> &PropertyState
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pub fn property(&self) -> &PropertyState
pub fn popup(&self) -> &PopupState
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pub fn popup(&self) -> &PopupState
pub fn edit(&self) -> &EditState
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pub fn edit(&self) -> &EditState
pub fn scrolled(&self) -> u32
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pub fn scrolled(&self) -> u32
pub fn tables(&self) -> &[Table]
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pub fn tables(&self) -> &[Table]
pub fn table_size(&self) -> u16
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pub fn table_size(&self) -> u16
pub fn prev(&self) -> &Window
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pub fn prev(&self) -> &Window
pub fn next(&self) -> &Window
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pub fn next(&self) -> &Window
pub fn parent(&self) -> &Window
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pub fn parent(&self) -> &Window
pub fn set_flags(&mut self, flags: Flags)
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pub fn set_flags(&mut self, flags: Flags)
pub fn set_bounds(&mut self, rect: Rect)
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pub fn set_bounds(&mut self, rect: Rect)
pub fn set_scrollbar(&mut self, scroll: Scroll)
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pub fn set_scrollbar(&mut self, scroll: Scroll)
pub fn set_scrollbar_hiding_timer(&mut self, value: f32)
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pub fn set_scrollbar_hiding_timer(&mut self, value: f32)
Trait Implementations
impl AsRef<nk_window> for Window
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impl AsRef<nk_window> for Window
impl AsMut<nk_window> for Window
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impl AsMut<nk_window> for Window
impl AsRef<Window> for nk_window
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impl AsRef<Window> for nk_window
impl AsMut<Window> for nk_window
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impl AsMut<Window> for nk_window
impl Default for Window
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impl Default for Window