Struct Drawer

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pub struct Drawer<R: Resources> {
    pub col: Option<RenderTargetView<R, (R8_G8_B8_A8, Unorm)>>,
    /* private fields */
}

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§col: Option<RenderTargetView<R, (R8_G8_B8_A8, Unorm)>>

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impl<R: Resources> Drawer<R>

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pub fn new<F>( factory: &mut F, col: RenderTargetView<R, (R8_G8_B8_A8, Unorm)>, texture_count: usize, vbo_size: usize, ebo_size: usize, command_buffer: Buffer, backend: GfxBackend, ) -> Drawer<R>
where F: Factory<R>,

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pub fn add_texture<F>( &mut self, factory: &mut F, image: &[u8], width: u32, height: u32, ) -> Handle
where F: Factory<R>,

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pub fn draw<F, B: CommandBuffer<R>>( &mut self, ctx: &mut Context, cfg: &mut ConvertConfig, encoder: &mut Encoder<R, B>, factory: &mut F, width: u32, height: u32, scale: Vec2, )
where F: Factory<R>,

Auto Trait Implementations§

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impl<R> Freeze for Drawer<R>

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impl<R> !RefUnwindSafe for Drawer<R>

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impl<R> !Send for Drawer<R>

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impl<R> !Sync for Drawer<R>

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impl<R> Unpin for Drawer<R>

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impl<R> !UnwindSafe for Drawer<R>

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.