pub struct Init<'a> {
pub vbuf: <VertexBuffer<Vertex> as DataLink<'a>>::Init,
pub tex: <TextureSampler<[f32; 4]> as DataLink<'a>>::Init,
pub output: <BlendTarget<ColorFormat> as DataLink<'a>>::Init,
pub locals: <ConstantBuffer<Locals> as DataLink<'a>>::Init,
pub scissors: <Scissor as DataLink<'a>>::Init,
}
Fields§
§vbuf: <VertexBuffer<Vertex> as DataLink<'a>>::Init
§tex: <TextureSampler<[f32; 4]> as DataLink<'a>>::Init
§output: <BlendTarget<ColorFormat> as DataLink<'a>>::Init
§locals: <ConstantBuffer<Locals> as DataLink<'a>>::Init
§scissors: <Scissor as DataLink<'a>>::Init
Trait Implementations§
Source§impl<'a> PipelineInit for Init<'a>
impl<'a> PipelineInit for Init<'a>
Source§fn link_to<'s>(
&self,
desc: &mut Descriptor,
info: &'s ProgramInfo,
) -> Result<Self::Meta, InitError<&'s str>>
fn link_to<'s>( &self, desc: &mut Descriptor, info: &'s ProgramInfo, ) -> Result<Self::Meta, InitError<&'s str>>
Attempt to map a PSO descriptor to a give shader program,
represented by
ProgramInfo
. Returns an instance of the
“meta” struct upon successful mapping.impl<'a> StructuralPartialEq for Init<'a>
Auto Trait Implementations§
impl<'a> Freeze for Init<'a>
impl<'a> RefUnwindSafe for Init<'a>
impl<'a> Send for Init<'a>
impl<'a> Sync for Init<'a>
impl<'a> Unpin for Init<'a>
impl<'a> UnwindSafe for Init<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more