Struct nuit_core::Rectangle

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pub struct Rectangle;
Expand description

A rectangular shape.

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impl Rectangle

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pub fn new() -> Self

Trait Implementations§

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impl Clone for Rectangle

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fn clone(&self) -> Rectangle

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Rectangle

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for Rectangle

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fn eq(&self, other: &Rectangle) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Shape for Rectangle

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fn render(&self) -> ShapeNode

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type Body = NeverShape

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fn body(&self) -> Self::Body

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impl Eq for Rectangle

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impl StructuralPartialEq for Rectangle

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Bind for T
where T: Shape,

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fn bind(&self, _context: &Context)

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> IdentifyExt for T

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fn identify(self, id: impl Into<Id>) -> Identified<T>

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ShapeExt for T
where T: Shape,

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fn fill(self, style: impl Into<Style>) -> Fill<Self>

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fn stroke(self, style: impl Into<Style>) -> Stroke<Self>

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> View for T
where T: Shape,

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fn fire(&self, _event: &Event, _id_path: &IdPath)

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fn render(&self, _context: &Context) -> Node

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type Body = NeverView

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fn body(&self) -> Self::Body

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impl<T> ViewExt for T
where T: View,

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fn modifier(self, modifier: ModifierNode) -> Modified<Self>

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fn padding(self, insets: impl Into<Insets>) -> Modified<Self>

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fn position(self, position: Vec2<f64>) -> Modified<Self>

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fn frame(self, frame: impl Into<Frame>) -> Modified<Self>

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fn on_appear(self, action: impl Fn() + 'static) -> Handler<Self, impl Fn(Event)>

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fn on_disappear( self, action: impl Fn() + 'static, ) -> Handler<Self, impl Fn(Event)>