Struct nuit_core::ForEach

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pub struct ForEach<C, I, F, V> { /* private fields */ }

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impl<C, I, F, V> ForEach<C, I, F, V>
where for<'a> &'a C: IntoIterator<Item = &'a I> + Clone, I: HasId, F: Fn(&I) -> V, V: Bind,

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pub fn new(collection: C, view_func: F) -> Self

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impl<C, I, F, V> Bind for ForEach<C, I, F, V>
where for<'a> &'a C: IntoIterator<Item = &'a I> + Clone, I: HasId, F: Fn(&I) -> V, V: Bind,

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fn bind(&mut self, _context: &Context)

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impl<C: Clone, I: Clone, F: Clone, V: Clone> Clone for ForEach<C, I, F, V>

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fn clone(&self) -> ForEach<C, I, F, V>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<C: Debug, I: Debug, F: Debug, V: Debug> Debug for ForEach<C, I, F, V>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<C: PartialEq, I: PartialEq, F: PartialEq, V: PartialEq> PartialEq for ForEach<C, I, F, V>

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fn eq(&self, other: &ForEach<C, I, F, V>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<C, I, F, V> View for ForEach<C, I, F, V>
where for<'a> &'a C: IntoIterator<Item = &'a I> + Clone, I: HasId, F: Fn(&I) -> V, V: View,

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fn fire(&self, event: &Event, id_path: &IdPath)

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fn render(&mut self, context: &Context) -> Node

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type Body = !

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fn body(&self) -> Self::Body

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impl<C: Eq, I: Eq, F: Eq, V: Eq> Eq for ForEach<C, I, F, V>

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impl<C, I, F, V> StructuralPartialEq for ForEach<C, I, F, V>

Auto Trait Implementations§

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impl<C, I, F, V> Freeze for ForEach<C, I, F, V>
where C: Freeze, F: Freeze,

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impl<C, I, F, V> RefUnwindSafe for ForEach<C, I, F, V>

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impl<C, I, F, V> Send for ForEach<C, I, F, V>
where C: Send, F: Send, I: Send, V: Send,

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impl<C, I, F, V> Sync for ForEach<C, I, F, V>
where C: Sync, F: Sync, I: Sync, V: Sync,

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impl<C, I, F, V> Unpin for ForEach<C, I, F, V>
where C: Unpin, F: Unpin, I: Unpin, V: Unpin,

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impl<C, I, F, V> UnwindSafe for ForEach<C, I, F, V>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> IdentifyExt for T

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fn identify(self, id: impl Into<Id>) -> Identified<T>

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> ViewExt for T
where T: View,

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fn modifier(self, modifier: Modifier) -> Modified<Self>

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fn padding(self, insets: Insets) -> Modified<Self>

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fn position(self, position: Vec2<f64>) -> Modified<Self>

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fn frame(self, frame: Frame) -> Modified<Self>

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fn on_appear(self, action: impl Fn() + 'static) -> Handler<Self, impl Fn(Event)>

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fn on_disappear( self, action: impl Fn() + 'static, ) -> Handler<Self, impl Fn(Event)>