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GpuDeviceSet

Struct GpuDeviceSet 

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pub struct GpuDeviceSet {
    pub nodes: Vec<PathBuf>,
    pub nvidia: bool,
    pub amd: bool,
    pub intel: bool,
}
Expand description

A resolved set of host GPU device nodes plus the vendor flags needed by the rest of the runtime (env vars, support-file selection).

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§nodes: Vec<PathBuf>

Canonical host device node paths to bind into the container /dev.

§nvidia: bool§amd: bool§intel: bool

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impl GpuDeviceSet

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pub fn len(&self) -> usize

Number of devices that will be exposed.

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pub fn is_empty(&self) -> bool

Whether any GPU device was resolved.

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pub fn device_specs(&self) -> Vec<DeviceNodeSpec>

Major/minor/device-kind for every node, for the cgroup device BPF.

Nodes that cannot be stat’d are skipped (with a debug log); the cgroup allowlist is best-effort and the filesystem layer remains the primary gate.

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pub fn node_specs_with_paths(&self) -> Vec<(PathBuf, DeviceNodeSpec)>

Each node paired with its host path, for OCI device entries and the cgroup device BPF.

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impl Clone for GpuDeviceSet

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fn clone(&self) -> GpuDeviceSet

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for GpuDeviceSet

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for GpuDeviceSet

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fn default() -> GpuDeviceSet

Returns the “default value” for a type. Read more

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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