pub struct Range {
pub min: Coord1d,
pub max: Coord1d,
pub metadata: Option<RangeMetadata>,
}Fields§
§min: Coord1d§max: Coord1d§metadata: Option<RangeMetadata>Trait Implementations§
Source§impl<'de> Deserialize<'de> for Range
impl<'de> Deserialize<'de> for Range
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl DiscreteRanged for Range
impl DiscreteRanged for Range
Source§fn size(&self) -> usize
fn size(&self) -> usize
Get the number of element in the range
Note: we assume that all the ranged discrete coordinate has finite value Read more
Source§fn index_of(&self, value: &Self::ValueType) -> Option<usize>
fn index_of(&self, value: &Self::ValueType) -> Option<usize>
Map a value to the index Read more
Source§fn from_index(&self, index: usize) -> Option<Self::ValueType>
fn from_index(&self, index: usize) -> Option<Self::ValueType>
Reverse map the index to the value Read more
Source§fn values(&self) -> DiscreteValueIter<'_, Self>where
Self: Sized,
fn values(&self) -> DiscreteValueIter<'_, Self>where
Self: Sized,
Return a iterator that iterates over the all possible values Read more
Source§impl From<Range> for RangedCoordf64
impl From<Range> for RangedCoordf64
Source§impl From<Range> for RangedCoordi64
impl From<Range> for RangedCoordi64
Source§impl FromValue for Range
impl FromValue for Range
Source§fn from_value(v: Value) -> Result<Self, ShellError>
fn from_value(v: Value) -> Result<Self, ShellError>
Source§fn expected_type() -> Type
fn expected_type() -> Type
Expected
Value type. Read moreSource§impl Ranged for Range
impl Ranged for Range
Source§type FormatOption = NoDefaultFormatting
type FormatOption = NoDefaultFormatting
This marker decides if Plotters default ValueFormatter implementation should be used.
This associated type can be one of the following two types: Read more
Source§fn map(&self, value: &Self::ValueType, limit: (i32, i32)) -> i32
fn map(&self, value: &Self::ValueType, limit: (i32, i32)) -> i32
This function maps the value to i32, which is the drawing coordinate
Source§fn key_points<Hint: KeyPointHint>(&self, hint: Hint) -> Vec<Self::ValueType>
fn key_points<Hint: KeyPointHint>(&self, hint: Hint) -> Vec<Self::ValueType>
This function gives the key points that we can draw a grid based on this
Source§impl ValueFormatter<Coord1d> for Range
impl ValueFormatter<Coord1d> for Range
impl Copy for Range
Auto Trait Implementations§
impl Freeze for Range
impl RefUnwindSafe for Range
impl Send for Range
impl Sync for Range
impl Unpin for Range
impl UnwindSafe for Range
Blanket Implementations§
Source§impl<T> AsRangedCoord for Twhere
T: Ranged,
impl<T> AsRangedCoord for Twhere
T: Ranged,
Source§impl<T> BindKeyPointMethod for Twhere
T: AsRangedCoord,
impl<T> BindKeyPointMethod for Twhere
T: AsRangedCoord,
Source§fn with_key_point_func<F>(
self,
func: F,
) -> WithKeyPointMethod<Self::CoordDescType>
fn with_key_point_func<F>( self, func: F, ) -> WithKeyPointMethod<Self::CoordDescType>
Bind a existing coordinate spec with a given key points algorithm. See WithKeyPointMethod for more details.
Example: Read more
Source§impl<T> BindKeyPoints for Twhere
T: AsRangedCoord,
impl<T> BindKeyPoints for Twhere
T: AsRangedCoord,
Source§fn with_key_points(
self,
points: Vec<Self::Value>,
) -> WithKeyPoints<Self::CoordDescType>
fn with_key_points( self, points: Vec<Self::Value>, ) -> WithKeyPoints<Self::CoordDescType>
Bind a existing coordinate spec with a given key points vector. See WithKeyPoints for more details.
Example: Read more
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> BuildNestedCoord for T
impl<T> BuildNestedCoord for T
Source§fn nested_coord<S>(
self,
builder: impl Fn(<Self::CoordDescType as Ranged>::ValueType) -> S,
) -> NestedRange<Self::CoordDescType, <S as AsRangedCoord>::CoordDescType>where
S: AsRangedCoord,
fn nested_coord<S>(
self,
builder: impl Fn(<Self::CoordDescType as Ranged>::ValueType) -> S,
) -> NestedRange<Self::CoordDescType, <S as AsRangedCoord>::CoordDescType>where
S: AsRangedCoord,
Builds a nested coordinate system.
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> IntoLinspace for Twhere
T: AsRangedCoord,
impl<T> IntoLinspace for Twhere
T: AsRangedCoord,
Source§impl<R> IntoPartialAxis for Rwhere
R: AsRangedCoord,
impl<R> IntoPartialAxis for Rwhere
R: AsRangedCoord,
Source§fn partial_axis(
self,
axis_range: Range<<Self::CoordDescType as Ranged>::ValueType>,
) -> PartialAxis<Self::CoordDescType>
fn partial_axis( self, axis_range: Range<<Self::CoordDescType as Ranged>::ValueType>, ) -> PartialAxis<Self::CoordDescType>
Make the partial axis Read more
Source§impl<R> IntoSegmentedCoord for R
impl<R> IntoSegmentedCoord for R
Source§fn into_segmented(self) -> SegmentedCoord<Self::CoordDescType>
fn into_segmented(self) -> SegmentedCoord<Self::CoordDescType>
Convert current ranged value into a segmented coordinate
Source§impl<T> IntoSpanned for T
impl<T> IntoSpanned for T
Source§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
Source§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
Source§fn black(&self) -> FgColorDisplay<'_, Black, Self>
fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
Source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
Source§fn red(&self) -> FgColorDisplay<'_, Red, Self>
fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
Source§fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
Source§fn green(&self) -> FgColorDisplay<'_, Green, Self>
fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
Source§fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
Source§fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
Source§fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
Change the background color to yellow
Source§fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
Change the foreground color to blue
Source§fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
Change the background color to blue
Source§fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to magenta
Source§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
Source§fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to purple
Source§fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to purple
Source§fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
Change the foreground color to cyan
Source§fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
Change the background color to cyan
Source§fn white(&self) -> FgColorDisplay<'_, White, Self>
fn white(&self) -> FgColorDisplay<'_, White, Self>
Change the foreground color to white
Source§fn on_white(&self) -> BgColorDisplay<'_, White, Self>
fn on_white(&self) -> BgColorDisplay<'_, White, Self>
Change the background color to white
Source§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
Source§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
Source§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
Source§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
Source§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
Source§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
Source§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
Source§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
Source§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
Source§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
Source§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
Source§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
Source§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
Source§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright magenta
Source§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright purple
Source§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright purple
Source§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Change the foreground color to bright cyan
Source§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Change the background color to bright cyan
Source§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
Source§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
Source§fn bold(&self) -> BoldDisplay<'_, Self>
fn bold(&self) -> BoldDisplay<'_, Self>
Make the text bold
Source§fn dimmed(&self) -> DimDisplay<'_, Self>
fn dimmed(&self) -> DimDisplay<'_, Self>
Make the text dim
Source§fn italic(&self) -> ItalicDisplay<'_, Self>
fn italic(&self) -> ItalicDisplay<'_, Self>
Make the text italicized
Source§fn underline(&self) -> UnderlineDisplay<'_, Self>
fn underline(&self) -> UnderlineDisplay<'_, Self>
Make the text underlined
Source§fn blink(&self) -> BlinkDisplay<'_, Self>
fn blink(&self) -> BlinkDisplay<'_, Self>
Make the text blink
Source§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Source§fn reversed(&self) -> ReversedDisplay<'_, Self>
fn reversed(&self) -> ReversedDisplay<'_, Self>
Swap the foreground and background colors
Hide the text
Source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
OwoColorize::fg or
a color-specific method, such as OwoColorize::green, Read moreSource§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg or
a color-specific method, such as OwoColorize::on_yellow, Read moreSource§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
Source§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
Source§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
Source§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.
Source§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<DC> ReversibleRanged for DCwhere
DC: DiscreteRanged,
impl<DC> ReversibleRanged for DCwhere
DC: DiscreteRanged,
Source§impl<T> Serialize for T
impl<T> Serialize for T
fn erased_serialize(&self, serializer: &mut dyn Serializer) -> Result<(), Error>
fn do_erased_serialize( &self, serializer: &mut dyn Serializer, ) -> Result<(), ErrorImpl>
Source§impl<T> ToGroupByRange for T
impl<T> ToGroupByRange for T
Source§impl<T> TryIntoValue for Twhere
T: IntoValue,
impl<T> TryIntoValue for Twhere
T: IntoValue,
Source§fn try_into_value(self, span: Span) -> Result<Value, ShellError>
fn try_into_value(self, span: Span) -> Result<Value, ShellError>
Tries to convert the given value into a
Value.