Struct nu_protocol::LabeledError

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pub struct LabeledError {
    pub msg: String,
    pub labels: Vec<ErrorLabel>,
    pub code: Option<String>,
    pub url: Option<String>,
    pub help: Option<String>,
    pub inner: Vec<LabeledError>,
}
Expand description

A very generic type of error used for interfacing with external code, such as scripts and plugins.

This generally covers most of the interface of miette::Diagnostic, but with types that are well-defined for our protocol.

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§msg: String

The main message for the error.

§labels: Vec<ErrorLabel>

Labeled spans attached to the error, demonstrating to the user where the problem is.

§code: Option<String>

A unique machine- and search-friendly error code to associate to the error. (e.g. nu::shell::missing_config_value)

§url: Option<String>

A link to documentation about the error, used in conjunction with code

§help: Option<String>

Additional help for the error, usually a hint about what the user might try

§inner: Vec<LabeledError>

Errors that are related to or caused this error

Implementations§

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impl LabeledError

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pub fn new(msg: impl Into<String>) -> LabeledError

Create a new plain LabeledError with the given message.

This is usually used builder-style with methods like [.with_label()] to build an error.

§Example
let error = LabeledError::new("Something bad happened");
assert_eq!("Something bad happened", error.to_string());
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pub fn with_label(self, text: impl Into<String>, span: Span) -> Self

Add a labeled span to the error to demonstrate to the user where the problem is.

§Example
let error = LabeledError::new("An error")
    .with_label("happened here", span);
assert_eq!("happened here", &error.labels[0].text);
assert_eq!(span, error.labels[0].span);
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pub fn with_code(self, code: impl Into<String>) -> Self

Add a unique machine- and search-friendly error code to associate to the error. (e.g. nu::shell::missing_config_value)

§Example
let error = LabeledError::new("An error")
    .with_code("my_product::error");
assert_eq!(Some("my_product::error"), error.code.as_deref());
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pub fn with_url(self, url: impl Into<String>) -> Self

Add a link to documentation about the error, used in conjunction with code.

§Example
let error = LabeledError::new("An error")
    .with_url("https://example.org/");
assert_eq!(Some("https://example.org/"), error.url.as_deref());
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pub fn with_help(self, help: impl Into<String>) -> Self

Add additional help for the error, usually a hint about what the user might try.

§Example
let error = LabeledError::new("An error")
    .with_help("did you try turning it off and back on again?");
assert_eq!(Some("did you try turning it off and back on again?"), error.help.as_deref());
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pub fn with_inner(self, inner: impl Into<LabeledError>) -> Self

Add an error that is related to or caused this error.

§Example
let error = LabeledError::new("An error")
    .with_inner(LabeledError::new("out of coolant"));
assert_eq!(LabeledError::new("out of coolant"), error.inner[0]);
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pub fn from_diagnostic(diag: &(impl Diagnostic + ?Sized)) -> LabeledError

Create a LabeledError from a type that implements miette::Diagnostic.

§Example

ShellError implements miette::Diagnostic:

let error = LabeledError::from_diagnostic(&ShellError::IOError { msg: "error".into() });
assert!(error.to_string().contains("I/O error"));

Trait Implementations§

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impl Clone for LabeledError

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fn clone(&self) -> LabeledError

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for LabeledError

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for LabeledError

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Diagnostic for LabeledError

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fn code<'a>(&'a self) -> Option<Box<dyn Display + 'a>>

Unique diagnostic code that can be used to look up more information about this Diagnostic. Ideally also globally unique, and documented in the toplevel crate’s documentation for easy searching. Rust path format (foo::bar::baz) is recommended, but more classic codes like E0123 or enums will work just fine.
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fn severity(&self) -> Option<Severity>

Diagnostic severity. This may be used by ReportHandlers to change the display format of this diagnostic. Read more
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fn help<'a>(&'a self) -> Option<Box<dyn Display + 'a>>

Additional help text related to this Diagnostic. Do you have any advice for the poor soul who’s just run into this issue?
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fn url<'a>(&'a self) -> Option<Box<dyn Display + 'a>>

URL to visit for a more detailed explanation/help about this Diagnostic.
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fn source_code(&self) -> Option<&dyn SourceCode>

Source code to apply this Diagnostic’s Diagnostic::labels to.
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fn labels(&self) -> Option<Box<dyn Iterator<Item = LabeledSpan> + '_>>

Labels to apply to this Diagnostic’s Diagnostic::source_code
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fn related<'a>( &'a self ) -> Option<Box<dyn Iterator<Item = &'a dyn Diagnostic> + 'a>>

Additional related Diagnostics.
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fn diagnostic_source(&self) -> Option<&dyn Diagnostic>

The cause of the error.
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impl Display for LabeledError

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Error for LabeledError

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fn source(&self) -> Option<&(dyn Error + 'static)>

The lower-level source of this error, if any. Read more
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fn description(&self) -> &str

👎Deprecated since 1.42.0: use the Display impl or to_string()
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fn cause(&self) -> Option<&dyn Error>

👎Deprecated since 1.33.0: replaced by Error::source, which can support downcasting
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fn provide<'a>(&'a self, request: &mut Request<'a>)

🔬This is a nightly-only experimental API. (error_generic_member_access)
Provides type based access to context intended for error reports. Read more
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impl From<LabeledError> for ShellError

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fn from(value: LabeledError) -> Self

Converts to this type from the input type.
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impl From<ShellError> for LabeledError

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fn from(err: ShellError) -> Self

Converts to this type from the input type.
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impl PartialEq for LabeledError

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fn eq(&self, other: &LabeledError) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for LabeledError

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Eq for LabeledError

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impl StructuralPartialEq for LabeledError

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> IntoSpanned for T

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fn into_spanned(self, span: Span) -> Spanned<T>

Wrap items together with a span into Spanned. Read more
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text italicized
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> Serialize for T
where T: Serialize + ?Sized,

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fn erased_serialize(&self, serializer: &mut dyn Serializer) -> Result<(), Error>

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fn do_erased_serialize( &self, serializer: &mut dyn Serializer ) -> Result<(), ErrorImpl>

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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default fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,