Struct FilesizeFormatter

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pub struct FilesizeFormatter { /* private fields */ }
Expand description

A configurable formatter for Filesizes.

FilesizeFormatter is a builder struct that you can modify via the following methods:

For more information, see the documentation for each of those methods.

§Examples

let filesize = Filesize::from_unit(4, FilesizeUnit::KiB).unwrap();
let formatter = FilesizeFormatter::new();

assert_eq!(formatter.unit(FilesizeUnit::B).format(filesize).to_string(), "4096 B");
assert_eq!(formatter.unit(FilesizeUnit::KiB).format(filesize).to_string(), "4 KiB");
assert_eq!(formatter.precision(2).format(filesize).to_string(), "4.09 kB");
assert_eq!(
    formatter
        .unit(FilesizeUnit::B)
        .locale(Locale::en)
        .format(filesize)
        .to_string(),
    "4,096 B",
);

Implementations§

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impl FilesizeFormatter

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pub fn new() -> Self

Create a new, default FilesizeFormatter.

The default formatter has:

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pub fn unit(self, unit: impl Into<FilesizeUnitFormat>) -> Self

Set the FilesizeUnitFormat used by the formatter.

A FilesizeUnit or a FilesizeUnitFormat can be provided to this method. FilesizeUnitFormat::Metric and FilesizeUnitFormat::Binary will use a unit of an appropriate scale for each Filesize, whereas providing a FilesizeUnit will use that unit to format all Filesizes.

§Examples
let formatter = FilesizeFormatter::new().precision(1);

let filesize = Filesize::from_unit(4, FilesizeUnit::KiB).unwrap();
assert_eq!(formatter.unit(FilesizeUnit::B).format(filesize).to_string(), "4096 B");
assert_eq!(formatter.unit(FilesizeUnitFormat::Binary).format(filesize).to_string(), "4.0 KiB");

let filesize = Filesize::from_unit(4, FilesizeUnit::MiB).unwrap();
assert_eq!(formatter.unit(FilesizeUnitFormat::Metric).format(filesize).to_string(), "4.1 MB");
assert_eq!(formatter.unit(FilesizeUnitFormat::Binary).format(filesize).to_string(), "4.0 MiB");
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pub fn show_unit(self, show_unit: bool) -> Self

Sets whether to show or omit the file size unit in the formatted output.

This setting can be used to disable the unit formatting from FilesizeFormatter and instead provide your own.

Note that the FilesizeUnitFormat provided to unit is still used to format the numeric portion of a Filesize. So, setting show_unit to false is only recommended for FilesizeUnitFormat::Unit, since this will keep the unit the same for all Filesizes. FilesizeUnitFormat::Metric and FilesizeUnitFormat::Binary, on the other hand, will adapt the unit to match the magnitude of each formatted Filesize.

§Examples
let filesize = Filesize::from_unit(4, FilesizeUnit::KiB).unwrap();
let formatter = FilesizeFormatter::new().show_unit(false);

assert_eq!(formatter.unit(FilesizeUnit::B).format(filesize).to_string(), "4096");
assert_eq!(format!("{} KB", formatter.unit(FilesizeUnit::KiB).format(filesize)), "4 KB");
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pub fn precision(self, precision: impl Into<Option<usize>>) -> Self

Set the number of digits to display after the decimal place.

Note that digits after the decimal place will never be shown if:

Additionally, the precision specified in the format string (i.e., std::fmt::Formatter::precision) will take precedence if is specified. If the format string precision and the FilesizeFormatter’s precision are both None, then all digits after the decimal place, if any, are shown.

§Examples
let filesize = Filesize::from_unit(4, FilesizeUnit::KiB).unwrap();
let formatter = FilesizeFormatter::new();

assert_eq!(formatter.precision(2).format(filesize).to_string(), "4.09 kB");
assert_eq!(formatter.precision(0).format(filesize).to_string(), "4 kB");
assert_eq!(formatter.precision(None).format(filesize).to_string(), "4.096 kB");
assert_eq!(
    formatter
        .precision(None)
        .unit(FilesizeUnit::KiB)
        .format(filesize)
        .to_string(),
    "4 KiB",
);
assert_eq!(
    formatter
        .unit(FilesizeUnit::B)
        .precision(2)
        .format(filesize)
        .to_string(),
    "4096 B",
);
assert_eq!(format!("{:.2}", formatter.precision(0).format(filesize)), "4.09 kB");
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pub fn locale(self, locale: Locale) -> Self

Set the Locale to use when formatting the numeric portion of a Filesize.

The Locale determines the decimal place character, minus sign character, digit grouping method, and digit separator character.

§Examples
let filesize = Filesize::from_unit(-4, FilesizeUnit::MiB).unwrap();
let formatter = FilesizeFormatter::new().unit(FilesizeUnit::KB).precision(1);

assert_eq!(formatter.format(filesize).to_string(), "-4194.3 kB");
assert_eq!(formatter.locale(Locale::en).format(filesize).to_string(), "-4,194.3 kB");
assert_eq!(formatter.locale(Locale::rm).format(filesize).to_string(), "\u{2212}4’194.3 kB");
let filesize = Filesize::from_unit(-4, FilesizeUnit::GiB).unwrap();
assert_eq!(formatter.locale(Locale::ta).format(filesize).to_string(), "-42,94,967.2 kB");
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pub fn format(&self, filesize: Filesize) -> FormattedFilesize

Format a Filesize into a FormattedFilesize which implements fmt::Display.

§Examples
let filesize = Filesize::from_unit(4, FilesizeUnit::KB).unwrap();
let formatter = FilesizeFormatter::new();

assert_eq!(format!("{}", formatter.format(filesize)), "4 kB");
assert_eq!(formatter.format(filesize).to_string(), "4 kB");

Trait Implementations§

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impl Clone for FilesizeFormatter

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fn clone(&self) -> FilesizeFormatter

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for FilesizeFormatter

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for FilesizeFormatter

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl From<FilesizeConfig> for FilesizeFormatter

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fn from(config: FilesizeConfig) -> Self

Converts to this type from the input type.
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impl Hash for FilesizeFormatter

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for FilesizeFormatter

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fn eq(&self, other: &FilesizeFormatter) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for FilesizeFormatter

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impl Eq for FilesizeFormatter

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impl StructuralPartialEq for FilesizeFormatter

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impl<T> Any for T
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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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Immutably borrows from an owned value. Read more
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Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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Returns the argument unchanged.

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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_spanned(self, span: Span) -> Spanned<T>

Wrap items together with a span into Spanned. Read more
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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