pub enum EngineCallResponse<D> {
Error(ShellError),
PipelineData(D),
Config(Box<Config>),
ValueMap(HashMap<String, Value>),
}
Expand description
The response to an EngineCall
. The type parameter determines the output type for pipeline
data.
Variants§
Implementations§
source§impl<D> EngineCallResponse<D>
impl<D> EngineCallResponse<D>
sourcepub fn map_data<T>(
self,
f: impl FnOnce(D) -> Result<T, ShellError>
) -> Result<EngineCallResponse<T>, ShellError>
pub fn map_data<T>( self, f: impl FnOnce(D) -> Result<T, ShellError> ) -> Result<EngineCallResponse<T>, ShellError>
Convert the data type from D
to T
. The function will not be called if the variant does
not contain data.
source§impl EngineCallResponse<PipelineData>
impl EngineCallResponse<PipelineData>
sourcepub fn value(value: Value) -> EngineCallResponse<PipelineData>
pub fn value(value: Value) -> EngineCallResponse<PipelineData>
Build an EngineCallResponse::PipelineData
from a Value
sourcepub const fn empty() -> EngineCallResponse<PipelineData>
pub const fn empty() -> EngineCallResponse<PipelineData>
Trait Implementations§
source§impl<D: Clone> Clone for EngineCallResponse<D>
impl<D: Clone> Clone for EngineCallResponse<D>
source§fn clone(&self) -> EngineCallResponse<D>
fn clone(&self) -> EngineCallResponse<D>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<D: Debug> Debug for EngineCallResponse<D>
impl<D: Debug> Debug for EngineCallResponse<D>
source§impl<'de, D> Deserialize<'de> for EngineCallResponse<D>where
D: Deserialize<'de>,
impl<'de, D> Deserialize<'de> for EngineCallResponse<D>where
D: Deserialize<'de>,
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl<D> Freeze for EngineCallResponse<D>where
D: Freeze,
impl<D> !RefUnwindSafe for EngineCallResponse<D>
impl<D> Send for EngineCallResponse<D>where
D: Send,
impl<D> Sync for EngineCallResponse<D>where
D: Sync,
impl<D> Unpin for EngineCallResponse<D>where
D: Unpin,
impl<D> !UnwindSafe for EngineCallResponse<D>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<T> IntoSpanned for T
impl<T> IntoSpanned for T
source§impl<D> OwoColorize for D
impl<D> OwoColorize for D
source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
source§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
source§fn black(&self) -> FgColorDisplay<'_, Black, Self>
fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
source§fn red(&self) -> FgColorDisplay<'_, Red, Self>
fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
source§fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
source§fn green(&self) -> FgColorDisplay<'_, Green, Self>
fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
source§fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
source§fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
source§fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
Change the background color to yellow
source§fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
Change the foreground color to blue
source§fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
Change the background color to blue
source§fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to magenta
source§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
source§fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to purple
source§fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to purple
source§fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
Change the foreground color to cyan
source§fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
Change the background color to cyan
source§fn white(&self) -> FgColorDisplay<'_, White, Self>
fn white(&self) -> FgColorDisplay<'_, White, Self>
Change the foreground color to white
source§fn on_white(&self) -> BgColorDisplay<'_, White, Self>
fn on_white(&self) -> BgColorDisplay<'_, White, Self>
Change the background color to white
source§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
source§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
source§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
source§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
source§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
source§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
source§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
source§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
source§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
source§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
source§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
source§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
source§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
source§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright magenta
source§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright purple
source§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright purple
source§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Change the foreground color to bright cyan
source§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Change the background color to bright cyan
source§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
source§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
source§fn bold(&self) -> BoldDisplay<'_, Self>
fn bold(&self) -> BoldDisplay<'_, Self>
Make the text bold
source§fn dimmed(&self) -> DimDisplay<'_, Self>
fn dimmed(&self) -> DimDisplay<'_, Self>
Make the text dim
source§fn italic(&self) -> ItalicDisplay<'_, Self>
fn italic(&self) -> ItalicDisplay<'_, Self>
Make the text italicized
source§fn underline(&self) -> UnderlineDisplay<'_, Self>
fn underline(&self) -> UnderlineDisplay<'_, Self>
Make the text italicized
source§fn blink(&self) -> BlinkDisplay<'_, Self>
fn blink(&self) -> BlinkDisplay<'_, Self>
Make the text blink
source§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
source§fn reversed(&self) -> ReversedDisplay<'_, Self>
fn reversed(&self) -> ReversedDisplay<'_, Self>
Swap the foreground and background colors
Hide the text
source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
OwoColorize::fg
or
a color-specific method, such as OwoColorize::green
, Read moresource§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg
or
a color-specific method, such as OwoColorize::on_yellow
, Read moresource§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
source§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
source§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
source§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.