pub struct StreamWriter<W: WriteStreamMessage> { /* private fields */ }Expand description
Writes messages to a stream, with flow control.
The signal contained
Implementations§
Source§impl<W> StreamWriter<W>where
W: WriteStreamMessage,
impl<W> StreamWriter<W>where
W: WriteStreamMessage,
Sourcepub fn is_dropped(&self) -> Result<bool, ShellError>
pub fn is_dropped(&self) -> Result<bool, ShellError>
Check if the stream was dropped from the other end. Recommended to do this before calling
.write(), especially in a loop.
Sourcepub fn write(&mut self, data: impl Into<StreamData>) -> Result<(), ShellError>
pub fn write(&mut self, data: impl Into<StreamData>) -> Result<(), ShellError>
Write a single piece of data to the stream.
Error if something failed with the write, or if .end() was already called
previously.
Sourcepub fn write_all<T>(
&mut self,
data: impl IntoIterator<Item = T>,
) -> Result<bool, ShellError>where
T: Into<StreamData>,
pub fn write_all<T>(
&mut self,
data: impl IntoIterator<Item = T>,
) -> Result<bool, ShellError>where
T: Into<StreamData>,
Write a full iterator to the stream. Note that this doesn’t end the stream, so you should
still call .end().
If the stream is dropped from the other end, the iterator will not be fully consumed, and writing will terminate.
Returns Ok(true) if the iterator was fully consumed, or Ok(false) if a drop interrupted
the stream from the other side.
Sourcepub fn end(&mut self) -> Result<(), ShellError>
pub fn end(&mut self) -> Result<(), ShellError>
End the stream. Recommend doing this instead of relying on Drop so that you can catch the
error.
Trait Implementations§
Source§impl<W: Debug + WriteStreamMessage> Debug for StreamWriter<W>
impl<W: Debug + WriteStreamMessage> Debug for StreamWriter<W>
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impl<W> Freeze for StreamWriter<W>where
W: Freeze,
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W: RefUnwindSafe,
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W: Send,
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W: Sync,
impl<W> Unpin for StreamWriter<W>where
W: Unpin,
impl<W> UnwindSafe for StreamWriter<W>where
W: UnwindSafe,
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