Struct nu_engine::Scope [−][src]
pub struct Scope { /* fields omitted */ }
Implementations
impl Scope
[src]
impl Scope
[src]pub fn new() -> Scope
[src]
pub fn get_command(&self, name: &str) -> Option<Command>
[src]
pub fn get_aliases(&self) -> IndexMap<String, Vec<Spanned<String>>>
[src]
pub fn get_commands(&self) -> IndexMap<String, Signature>
[src]
pub fn get_vars(&self) -> IndexMap<String, Value>
[src]
pub fn get_aliases_with_name(
&self,
name: &str
) -> Option<Vec<Vec<Spanned<String>>>>
[src]
&self,
name: &str
) -> Option<Vec<Vec<Spanned<String>>>>
pub fn get_custom_commands_with_name(
&self,
name: &str
) -> Option<Vec<Arc<Block>>>
[src]
&self,
name: &str
) -> Option<Vec<Arc<Block>>>
pub fn add_command(&self, name: String, command: Command)
[src]
pub fn get_alias_names(&self) -> Vec<String>
[src]
pub fn get_command_names(&self) -> Vec<String>
[src]
pub fn len(&self) -> usize
[src]
pub fn is_empty(&self) -> bool
[src]
pub fn has_command(&self, name: &str) -> bool
[src]
pub fn has_custom_command(&self, name: &str) -> bool
[src]
pub fn has_alias(&self, name: &str) -> bool
[src]
pub fn expect_command(&self, name: &str) -> Result<Command, ShellError>
[src]
pub fn get_env_vars(&self) -> IndexMap<String, String>
[src]
pub fn get_env(&self, name: &str) -> Option<String>
[src]
pub fn get_var(&self, name: &str) -> Option<Value>
[src]
pub fn add_var(&self, name: impl Into<String>, value: Value)
[src]
pub fn add_vars(&self, vars: &IndexMap<String, Value>)
[src]
pub fn add_env_var(&self, name: impl Into<String>, value: String)
[src]
pub fn add_env(&self, env_vars: IndexMap<String, String>)
[src]
pub fn add_env_to_base(&self, env_vars: IndexMap<String, String>)
[src]
pub fn add_env_var_to_base(&self, name: impl Into<String>, value: String)
[src]
pub fn set_exit_scripts(&self, scripts: Vec<String>)
[src]
pub fn enter_scope_with_tag(&self, tag: String)
[src]
pub fn exit_scope_with_tag(&self, tag: &str)
[src]
pub fn get_exitscripts_of_frame_with_tag(
&self,
tag: &str
) -> Option<Vec<String>>
[src]
&self,
tag: &str
) -> Option<Vec<String>>
pub fn get_frame_with_tag(&self, tag: &str) -> Option<ScopeFrame>
[src]
pub fn update_frame_with_tag(
&self,
frame: ScopeFrame,
tag: &str
) -> Result<(), ShellError>
[src]
&self,
frame: ScopeFrame,
tag: &str
) -> Result<(), ShellError>
Trait Implementations
impl ParserScope for Scope
[src]
impl ParserScope for Scope
[src]fn get_signature(&self, name: &str) -> Option<Signature>
[src]
fn has_signature(&self, name: &str) -> bool
[src]
fn add_definition(&self, block: Arc<Block>)
[src]
fn get_definitions(&self) -> Vec<Arc<Block>>
[src]
fn get_alias(&self, name: &str) -> Option<Vec<Spanned<String>>>
[src]
fn add_alias(&self, name: &str, replacement: Vec<Spanned<String>>)
[src]
fn enter_scope(&self)
[src]
fn exit_scope(&self)
[src]
Auto Trait Implementations
impl !RefUnwindSafe for Scope
impl Send for Scope
impl Sync for Scope
impl Unpin for Scope
impl !UnwindSafe for Scope
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
[src]
pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> Pointable for T
impl<T> Pointable for T
impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
type Output = T
Should always be Self
impl<T> SpannedItem for T
[src]
impl<T> SpannedItem for T
[src]impl<T> TaggedItem for T
[src]
impl<T> TaggedItem for T
[src]impl<T> ToOwned for T where
T: Clone,
[src]
impl<T> ToOwned for T where
T: Clone,
[src]type Owned = T
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
[src]
pub fn to_owned(&self) -> T
[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)
[src]
pub fn clone_into(&self, target: &mut T)
[src]🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,