Struct Node

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pub struct Node<T> {
    pub value: T,
    pub children: Vec<Node<T>>,
}
Expand description

Represents the minimum unit in a tree, containing a value of type T and all those nodes children of the node itself, if any.

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§value: T§children: Vec<Node<T>>

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impl<'a, T> Node<T>

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pub fn traverse(&'a self) -> Traverse<'a, T, Synchronous>

Returns a synchronous instance of Traverse for the given reference of node.

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pub fn traverse_mut(&'a mut self) -> TraverseMut<'a, T, Synchronous>

Returns a synchronous instance of TraverseMut for the given mutable reference of node.

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pub fn into_traverse(self) -> TraverseOwned<T, Synchronous>

Returns a synchronous instance of TraverseOwned owning the given instance of node.

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impl<T> Node<T>

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pub fn new(value: T) -> Self

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pub fn with_children(self, children: Vec<Node<T>>) -> Self

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pub fn size(&self) -> usize

Returns the number of descendants the node has. This method return 0 if, and only if, the node has no children.

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pub fn height(&self) -> usize

Returns the length of the longest branch in the tree rooted by self. Also known as the height of the tree. This method returns 1 if, and only if, the node has no children.

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impl<T: Clone> Clone for Node<T>

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T: Debug> Debug for Node<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'a, T, S> From<&'a Node<T>> for Traverse<'a, T, S>

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fn from(node: &'a Node<T>) -> Self

Converts to this type from the input type.
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impl<'a, T, S> From<&'a mut Node<T>> for TraverseMut<'a, T, S>

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fn from(node: &'a mut Node<T>) -> Self

Converts to this type from the input type.
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impl<T, S> From<Node<T>> for TraverseOwned<T, S>

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fn from(node: Node<T>) -> Self

Converts to this type from the input type.
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impl<T: PartialEq> PartialEq for Node<T>

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fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.

Auto Trait Implementations§

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impl<T> Freeze for Node<T>
where T: Freeze,

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impl<T> RefUnwindSafe for Node<T>
where T: RefUnwindSafe,

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impl<T> Send for Node<T>
where T: Send,

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impl<T> Sync for Node<T>
where T: Sync,

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impl<T> Unpin for Node<T>
where T: Unpin,

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impl<T> UnwindSafe for Node<T>
where T: UnwindSafe,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.