pub struct Server<T> { /* private fields */ }Expand description
Server controller
Implementations§
Source§impl<T> Server<T>
impl<T> Server<T>
Sourcepub fn build() -> ServerBuilder
pub fn build() -> ServerBuilder
Start streaming server building process
Sourcepub fn pause(&self) -> impl Future<Output = ()> + use<T>
pub fn pause(&self) -> impl Future<Output = ()> + use<T>
Pause accepting incoming connections
If socket contains some pending connection, they might be dropped. All opened connection remains active.
Trait Implementations§
Auto Trait Implementations§
impl<T> Freeze for Server<T>
impl<T> !RefUnwindSafe for Server<T>
impl<T> Send for Server<T>where
T: Send,
impl<T> !Sync for Server<T>
impl<T> Unpin for Server<T>
impl<T> !UnwindSafe for Server<T>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<F> IntoFuture for Fwhere
F: Future,
impl<F> IntoFuture for Fwhere
F: Future,
Source§type IntoFuture = F
type IntoFuture = F
Which kind of future are we turning this into?
Source§fn into_future(self) -> <F as IntoFuture>::IntoFuture
fn into_future(self) -> <F as IntoFuture>::IntoFuture
Creates a future from a value. Read more