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VertexEdgeTriangleMesh

Struct VertexEdgeTriangleMesh 

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pub struct VertexEdgeTriangleMesh { /* private fields */ }

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impl VertexEdgeTriangleMesh

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pub fn with_vertex(vertex: Vertex) -> Self

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pub fn with_edge(edge: Edge) -> Self

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pub fn get_vertex(&self, index: u32) -> Option<&Vertex>

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pub const fn edges(&self) -> &BTreeMap<EdgeKey, Edge>

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pub const fn triangles(&self) -> &BTreeMap<TriangleKey, Triangle>

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pub const fn vertices(&self) -> &BTreeMap<u32, Vertex>

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pub fn insert(&mut self, v0: u32, v1: u32, v2: u32) -> Option<Triangle>

Returns None if triangle already exists in the mesh

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pub fn remove(&mut self, v0: u32, v1: u32, v2: u32) -> bool

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pub fn reindex(&mut self)

Re-write vertex indices to be consecutive [0..N] on the order of vertex keys

Methods from Deref<Target = EdgeTriangleMesh>§

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pub fn get_edge(&self, key: &EdgeKey) -> Option<&Edge>

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pub fn get_triangle(&self, key: &TriangleKey) -> Option<&Triangle>

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pub fn edges(&self) -> &BTreeMap<EdgeKey, Edge>

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pub fn triangles(&self) -> &BTreeMap<TriangleKey, Triangle>

Trait Implementations§

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impl Clone for VertexEdgeTriangleMesh

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fn clone(&self) -> VertexEdgeTriangleMesh

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for VertexEdgeTriangleMesh

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for VertexEdgeTriangleMesh

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fn default() -> VertexEdgeTriangleMesh

Returns the “default value” for a type. Read more
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impl Deref for VertexEdgeTriangleMesh

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type Target = EdgeTriangleMesh

The resulting type after dereferencing.
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fn deref(&self) -> &EdgeTriangleMesh

Dereferences the value.
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impl PartialEq for VertexEdgeTriangleMesh

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fn eq(&self, other: &VertexEdgeTriangleMesh) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for VertexEdgeTriangleMesh

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impl StructuralPartialEq for VertexEdgeTriangleMesh

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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