pub struct Angles3<S> {
    pub yaw: AngleWrapped<S>,
    pub pitch: AngleWrapped<S>,
    pub roll: AngleWrapped<S>,
}Expand description
(Euler angles) representation of a 3D orientation. Internally the angles are wrapped to $[0, 2\pi)$.
Throughout this library this is usually interpreted as intrinsic ZX’Y’’ Euler angles.
Fields§
§yaw: AngleWrapped<S>§pitch: AngleWrapped<S>§roll: AngleWrapped<S>Implementations§
Trait Implementations§
impl<S: Copy> Copy for Angles3<S>
impl<S: Eq> Eq for Angles3<S>
impl<S> StructuralPartialEq for Angles3<S>
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impl<S> Freeze for Angles3<S>where
    S: Freeze,
impl<S> RefUnwindSafe for Angles3<S>where
    S: RefUnwindSafe,
impl<S> Send for Angles3<S>where
    S: Send,
impl<S> Sync for Angles3<S>where
    S: Sync,
impl<S> Unpin for Angles3<S>where
    S: Unpin,
impl<S> UnwindSafe for Angles3<S>where
    S: UnwindSafe,
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