pub struct Aabb3<S> { /* private fields */ }Expand description
3D axis-aligned bounding box.
See also shape::Aabb trait for primitive and shape types that can compute a 3D
AABB.
Min/max can be co-planar or co-linear:
let x = Aabb3::with_minmax (
[0.0, 0.0, 0.0].into(),
[0.0, 1.0, 1.0].into()
);
let y = Aabb3::with_minmax (
[0.0, 0.0, 0.0].into(),
[0.0, 1.0, 0.0].into()
);But not identical:
ⓘ
let x = Aabb3::with_minmax (
[0.0, 0.0, 0.0].into(),
[0.0, 0.0, 0.0].into()
);Implementations§
Source§impl<S: Ring> Aabb3<S>
impl<S: Ring> Aabb3<S>
Sourcepub fn with_minmax(min: Point3<S>, max: Point3<S>) -> Selfwhere
S: Debug,
pub fn with_minmax(min: Point3<S>, max: Point3<S>) -> Selfwhere
S: Debug,
Construct a new AABB with given min and max points.
Debug panic if points are not min/max:
ⓘ
let b = Aabb3::with_minmax ([1.0, 1.0, 1.0].into(), [0.0, 0.0, 0.0].into()); // panic!Debug panic if points are identical:
ⓘ
let b = Aabb3::with_minmax ([0.0, 0.0, 0.0].into(), [0.0, 0.0, 0.0].into()); // panic!Sourcepub fn from_points(a: Point3<S>, b: Point3<S>) -> Selfwhere
S: Debug,
pub fn from_points(a: Point3<S>, b: Point3<S>) -> Selfwhere
S: Debug,
Construct a new AABB using the two given points to determine min/max.
Panic if points are identical:
ⓘ
let b = Aabb3::from_points (
[0.0, 0.0, 0.0].into(),
[0.0, 0.0, 0.0].into()); // panic!Sourcepub fn containing(points: &[Point3<S>]) -> Selfwhere
S: Debug,
pub fn containing(points: &[Point3<S>]) -> Selfwhere
S: Debug,
Sourcepub fn union(a: &Aabb3<S>, b: &Aabb3<S>) -> Selfwhere
S: Debug,
pub fn union(a: &Aabb3<S>, b: &Aabb3<S>) -> Selfwhere
S: Debug,
Create a new AABB that is the union of the two input AABBs
pub const fn min(&self) -> &Point3<S>
pub const fn max(&self) -> &Point3<S>
pub fn center(&self) -> Point3<S>where
S: Field,
pub fn dimensions(&self) -> Vector3<S>
pub fn extents(&self) -> Vector3<S>where
S: Field,
Sourcepub fn width(&self) -> NonNegative<S>
pub fn width(&self) -> NonNegative<S>
X dimension
Sourcepub fn depth(&self) -> NonNegative<S>
pub fn depth(&self) -> NonNegative<S>
Y dimension
Sourcepub fn height(&self) -> NonNegative<S>
pub fn height(&self) -> NonNegative<S>
Z dimension
pub fn volume(&self) -> NonNegative<S>
pub fn contains(&self, point: &Point3<S>) -> bool
Sourcepub fn clamp(&self, point: &Point3<S>) -> Point3<S>
pub fn clamp(&self, point: &Point3<S>) -> Point3<S>
Clamp a given point to the AABB.
let b = Aabb3::with_minmax ([-1.0, -1.0, -1.0].into(), [1.0, 1.0, 1.0].into());
assert_eq!(b.clamp (&[-2.0, 0.0, 0.0].into()), [-1.0, 0.0, 0.0].into());
assert_eq!(b.clamp (&[ 2.0, 2.0, 0.0].into()), [ 1.0, 1.0, 0.0].into());
assert_eq!(b.clamp (&[-1.0, 2.0, 3.0].into()), [-1.0, 1.0, 1.0].into());
assert_eq!(b.clamp (&[-0.5, 0.5, 0.0].into()), [-0.5, 0.5, 0.0].into());Sourcepub fn rand_point<R>(&self, rng: &mut R) -> Point3<S>where
S: SampleUniform,
R: Rng,
pub fn rand_point<R>(&self, rng: &mut R) -> Point3<S>where
S: SampleUniform,
R: Rng,
Generate a random point contained in the AABB
use rand_xorshift;
use rand::SeedableRng;
// random sequence will be the same each time this is run
let mut rng = rand_xorshift::XorShiftRng::seed_from_u64 (0);
let aabb = Aabb3::<f32>::with_minmax (
[-10.0, -10.0, -10.0].into(),
[ 10.0, 10.0, 10.0].into());
let point = aabb.rand_point (&mut rng);
assert!(aabb.contains (&point));
let point = aabb.rand_point (&mut rng);
assert!(aabb.contains (&point));
let point = aabb.rand_point (&mut rng);
assert!(aabb.contains (&point));
let point = aabb.rand_point (&mut rng);
assert!(aabb.contains (&point));
let point = aabb.rand_point (&mut rng);
assert!(aabb.contains (&point));pub fn intersects(&self, other: &Aabb3<S>) -> bool
pub fn intersection(self, other: Aabb3<S>) -> Option<Aabb3<S>>where
S: Debug,
pub fn corner(&self, octant: Octant) -> Point3<S>
pub fn face(&self, direction: SignedAxis3) -> Selfwhere
S: Debug,
pub fn extrude(&self, axis: SignedAxis3, amount: Positive<S>) -> Self
pub fn extend(&mut self, axis: SignedAxis3, amount: Positive<S>)
Trait Implementations§
impl<S: Copy> Copy for Aabb3<S>
impl<S: Eq> Eq for Aabb3<S>
impl<S> StructuralPartialEq for Aabb3<S>
Auto Trait Implementations§
impl<S> Freeze for Aabb3<S>where
S: Freeze,
impl<S> RefUnwindSafe for Aabb3<S>where
S: RefUnwindSafe,
impl<S> Send for Aabb3<S>where
S: Send,
impl<S> Sync for Aabb3<S>where
S: Sync,
impl<S> Unpin for Aabb3<S>where
S: Unpin,
impl<S> UnwindSafe for Aabb3<S>where
S: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CheckedAs for T
impl<T> CheckedAs for T
Source§fn checked_as<Dst>(self) -> Option<Dst>where
T: CheckedCast<Dst>,
fn checked_as<Dst>(self) -> Option<Dst>where
T: CheckedCast<Dst>,
Casts the value.
Source§impl<Src, Dst> CheckedCastFrom<Src> for Dstwhere
Src: CheckedCast<Dst>,
impl<Src, Dst> CheckedCastFrom<Src> for Dstwhere
Src: CheckedCast<Dst>,
Source§fn checked_cast_from(src: Src) -> Option<Dst>
fn checked_cast_from(src: Src) -> Option<Dst>
Casts the value.
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<Src, Dst> LosslessTryInto<Dst> for Srcwhere
Dst: LosslessTryFrom<Src>,
impl<Src, Dst> LosslessTryInto<Dst> for Srcwhere
Dst: LosslessTryFrom<Src>,
Source§fn lossless_try_into(self) -> Option<Dst>
fn lossless_try_into(self) -> Option<Dst>
Performs the conversion.
Source§impl<Src, Dst> LossyInto<Dst> for Srcwhere
Dst: LossyFrom<Src>,
impl<Src, Dst> LossyInto<Dst> for Srcwhere
Dst: LossyFrom<Src>,
Source§fn lossy_into(self) -> Dst
fn lossy_into(self) -> Dst
Performs the conversion.
Source§impl<T> OverflowingAs for T
impl<T> OverflowingAs for T
Source§fn overflowing_as<Dst>(self) -> (Dst, bool)where
T: OverflowingCast<Dst>,
fn overflowing_as<Dst>(self) -> (Dst, bool)where
T: OverflowingCast<Dst>,
Casts the value.
Source§impl<Src, Dst> OverflowingCastFrom<Src> for Dstwhere
Src: OverflowingCast<Dst>,
impl<Src, Dst> OverflowingCastFrom<Src> for Dstwhere
Src: OverflowingCast<Dst>,
Source§fn overflowing_cast_from(src: Src) -> (Dst, bool)
fn overflowing_cast_from(src: Src) -> (Dst, bool)
Casts the value.
Source§impl<T> SaturatingAs for T
impl<T> SaturatingAs for T
Source§fn saturating_as<Dst>(self) -> Dstwhere
T: SaturatingCast<Dst>,
fn saturating_as<Dst>(self) -> Dstwhere
T: SaturatingCast<Dst>,
Casts the value.
Source§impl<Src, Dst> SaturatingCastFrom<Src> for Dstwhere
Src: SaturatingCast<Dst>,
impl<Src, Dst> SaturatingCastFrom<Src> for Dstwhere
Src: SaturatingCast<Dst>,
Source§fn saturating_cast_from(src: Src) -> Dst
fn saturating_cast_from(src: Src) -> Dst
Casts the value.
Source§impl<T> UnwrappedAs for T
impl<T> UnwrappedAs for T
Source§fn unwrapped_as<Dst>(self) -> Dstwhere
T: UnwrappedCast<Dst>,
fn unwrapped_as<Dst>(self) -> Dstwhere
T: UnwrappedCast<Dst>,
Casts the value.
Source§impl<Src, Dst> UnwrappedCastFrom<Src> for Dstwhere
Src: UnwrappedCast<Dst>,
impl<Src, Dst> UnwrappedCastFrom<Src> for Dstwhere
Src: UnwrappedCast<Dst>,
Source§fn unwrapped_cast_from(src: Src) -> Dst
fn unwrapped_cast_from(src: Src) -> Dst
Casts the value.
Source§impl<T> WrappingAs for T
impl<T> WrappingAs for T
Source§fn wrapping_as<Dst>(self) -> Dstwhere
T: WrappingCast<Dst>,
fn wrapping_as<Dst>(self) -> Dstwhere
T: WrappingCast<Dst>,
Casts the value.
Source§impl<Src, Dst> WrappingCastFrom<Src> for Dstwhere
Src: WrappingCast<Dst>,
impl<Src, Dst> WrappingCastFrom<Src> for Dstwhere
Src: WrappingCast<Dst>,
Source§fn wrapping_cast_from(src: Src) -> Dst
fn wrapping_cast_from(src: Src) -> Dst
Casts the value.