Struct nstd_gl::NSTDGLState [−][src]
#[repr(C)]pub struct NSTDGLState {
pub surface: NSTDGLSurface,
pub config: NSTDGLSurfaceConfiguration,
pub device_handle: NSTDGLDeviceHandle,
pub device: NSTDGLDevice,
pub queue: NSTDGLQueue,
pub size: NSTDWindowSize,
pub clear_color: NSTDGLColor,
}Expand description
Represents a GL state.
Fields
surface: NSTDGLSurfaceconfig: NSTDGLSurfaceConfigurationdevice_handle: NSTDGLDeviceHandledevice: NSTDGLDevicequeue: NSTDGLQueuesize: NSTDWindowSizeclear_color: NSTDGLColor