pub struct Game {
pub peers: Arc<dyn ILinkPeerManager>,
pub func: Func,
}Expand description
基本安装
Fields§
§peers: Arc<dyn ILinkPeerManager>§func: FuncImplementations§
Source§impl Game
impl Game
Sourcepub async fn init(
peers: Arc<dyn ILinkPeerManager>,
func: Func,
) -> Result<NetXServer<ImplCreateProxyController>>
pub async fn init( peers: Arc<dyn ILinkPeerManager>, func: Func, ) -> Result<NetXServer<ImplCreateProxyController>>
安装服务
Auto Trait Implementations§
impl Freeze for Game
impl !RefUnwindSafe for Game
impl Send for Game
impl Sync for Game
impl Unpin for Game
impl !UnwindSafe for Game
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more