Trait nphysics3d::object::BodyPart[][src]

pub trait BodyPart<N: RealField + Copy>: Downcast + Send + Sync {
    fn center_of_mass(&self) -> Point<N>;
fn local_center_of_mass(&self) -> Point<N>;
fn position(&self) -> Isometry<N>;
fn velocity(&self) -> Velocity<N>;
fn inertia(&self) -> Inertia<N>;
fn local_inertia(&self) -> Inertia<N>; fn is_ground(&self) -> bool { ... }
fn safe_position(&self) -> Isometry<N> { ... } }
Expand description

Trait implemented by each part of a body supported by nphysics.

Required methods

The center of mass of this body part.

The local center of mass of this body part.

The position of this body part wrt. the ground.

The velocity of this body part.

The world-space inertia of this body part.

The local-space inertia of this body part.

Provided methods

Returns true if this body part is the ground.

If CCD is enabled, this is the last position known to be tunnelling-free.

Implementations

Returns true if the trait object wraps an object of type __T.

Returns a boxed object from a boxed trait object if the underlying object is of type __T. Returns the original boxed trait if it isn’t.

Returns an Rc-ed object from an Rc-ed trait object if the underlying object is of type __T. Returns the original Rc-ed trait if it isn’t.

Returns a reference to the object within the trait object if it is of type __T, or None if it isn’t.

Returns a mutable reference to the object within the trait object if it is of type __T, or None if it isn’t.

Implementors