Trait nphysics3d::material::Material [−][src]
pub trait Material<N: RealField + Copy>: Downcast + Send + Sync + MaterialClone<N> { fn local_properties(
&self,
context: MaterialContext<'_, N>
) -> LocalMaterialProperties<N>; }
Expand description
An abstract material.
Required methods
fn local_properties(
&self,
context: MaterialContext<'_, N>
) -> LocalMaterialProperties<N>
fn local_properties(
&self,
context: MaterialContext<'_, N>
) -> LocalMaterialProperties<N>
Retrieve the local material properties of a collider at the given contact point.
Implementations
Returns true if the trait object wraps an object of type __T
.
Returns a boxed object from a boxed trait object if the underlying object is of type
__T
. Returns the original boxed trait if it isn’t.
Returns an Rc
-ed object from an Rc
-ed trait object if the underlying object is of
type __T
. Returns the original Rc
-ed trait if it isn’t.
Returns a reference to the object within the trait object if it is of type __T
, or
None
if it isn’t.
Returns a mutable reference to the object within the trait object if it is of type
__T
, or None
if it isn’t.
pub fn combine<M1: ?Sized, M2: ?Sized>(
table: &MaterialsCoefficientsTable<N>,
material1: &M1,
context1: MaterialContext<'_, N>,
material2: &M2,
context2: MaterialContext<'_, N>
) -> LocalMaterialProperties<N> where
M1: ?Sized + Material<N>,
M2: ?Sized + Material<N>,
pub fn combine<M1: ?Sized, M2: ?Sized>(
table: &MaterialsCoefficientsTable<N>,
material1: &M1,
context1: MaterialContext<'_, N>,
material2: &M2,
context2: MaterialContext<'_, N>
) -> LocalMaterialProperties<N> where
M1: ?Sized + Material<N>,
M2: ?Sized + Material<N>,
Combine two materials given their contexts and a material lookup table.