Struct nphysics3d::joint::FixedConstraint[][src]

pub struct FixedConstraint<N: RealField + Copy, Handle: BodyHandle> { /* fields omitted */ }
Expand description

A constraint that removes all degrees of freedom between two body parts.

Implementations

Create a fixed constraint between two body parts.

This will ensure the frames joint_to_b1 and joint_to_b2 attached to the body parts b1 adn b2 respectively always coincide.

Changes the reference frame for the first body part.

Changes the reference frame for the second body part.

Changes the attached material point from the first body part.

Changes the attached material point from the second body part.

The maximum force this joint can absorb before breaking.

The maximum torque this joint can absorb before breaking.

Trait Implementations

Returns true if this joint is broken.

The maximum number of velocity constraints generated by this joint.

The two body parts affected by this joint.

Initialize and retrieve all the constraints appied to the bodies attached to this joint.

Called after velocity constraint resolution, allows the joint to keep a cache of impulses generated for each constraint.

Return true if the constraint is active. Read more

Maximum of non-linear position constraint this generator needs to output.

Generate the i-th position constraint of this generator.

Auto Trait Implementations

Blanket Implementations

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