Struct nphysics3d::solver::LinearConstraints [−][src]
pub struct LinearConstraints<N: RealField, Id> { pub unilateral_ground: Vec<UnilateralGroundConstraint<N, Id>>, pub unilateral: Vec<UnilateralConstraint<N, Id>>, pub bilateral_ground: Vec<BilateralGroundConstraint<N, Id>>, pub bilateral: Vec<BilateralConstraint<N, Id>>, }
Expand description
Set of velocity-based constraints.
Fields
unilateral_ground: Vec<UnilateralGroundConstraint<N, Id>>
Unilateral velocity constraints involving a dynamic body and the ground (or a body without any degrees of freedoms).
unilateral: Vec<UnilateralConstraint<N, Id>>
Unilateral velocity constraints between dynamic bodies.
bilateral_ground: Vec<BilateralGroundConstraint<N, Id>>
Bilateral velocity constraints involving a dynamic body and the ground (or a body without any degrees of freedoms).
bilateral: Vec<BilateralConstraint<N, Id>>
Bilateral velocity constraints between dynamic bodies.
Implementations
impl<N: RealField, Id> LinearConstraints<N, Id>
[src]
impl<N: RealField, Id> LinearConstraints<N, Id>
[src]Auto Trait Implementations
impl<N, Id> RefUnwindSafe for LinearConstraints<N, Id> where
Id: RefUnwindSafe,
N: RefUnwindSafe,
Id: RefUnwindSafe,
N: RefUnwindSafe,
impl<N, Id> Send for LinearConstraints<N, Id> where
Id: Send,
Id: Send,
impl<N, Id> Sync for LinearConstraints<N, Id> where
Id: Sync,
Id: Sync,
impl<N, Id> Unpin for LinearConstraints<N, Id> where
Id: Unpin,
N: Unpin,
Id: Unpin,
N: Unpin,
impl<N, Id> UnwindSafe for LinearConstraints<N, Id> where
Id: UnwindSafe,
N: UnwindSafe,
Id: UnwindSafe,
N: UnwindSafe,
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
[src]
pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
[src]
impl<T> Downcast for T where
T: Any,
[src]pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
[src]
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
[src]Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
[src]
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
[src]Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn as_any(&self) -> &(dyn Any + 'static)
[src]
pub fn as_any(&self) -> &(dyn Any + 'static)
[src]Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
[src]
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
[src]Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
impl<T> DowncastSync for T where
T: Any + Send + Sync,
[src]
impl<T> DowncastSync for T where
T: Any + Send + Sync,
[src]impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]pub fn to_subset(&self) -> Option<SS>
[src]
pub fn to_subset(&self) -> Option<SS>
[src]The inverse inclusion map: attempts to construct self
from the equivalent element of its
superset. Read more
pub fn is_in_subset(&self) -> bool
[src]
pub fn is_in_subset(&self) -> bool
[src]Checks if self
is actually part of its subset T
(and can be converted to it).
pub fn to_subset_unchecked(&self) -> SS
[src]
pub fn to_subset_unchecked(&self) -> SS
[src]Use with care! Same as self.to_subset
but without any property checks. Always succeeds.
pub fn from_subset(element: &SS) -> SP
[src]
pub fn from_subset(element: &SS) -> SP
[src]The inclusion map: converts self
to the equivalent element of its superset.