DeformableColliderDesc

Struct DeformableColliderDesc 

Source
pub struct DeformableColliderDesc<N: RealField + Copy> { /* private fields */ }
Expand description

A deformable collider builder.

Implementations§

Source§

impl<N: RealField + Copy> DeformableColliderDesc<N>

Source

pub fn new(shape: ShapeHandle<N>) -> Self

Creates a deformable collider from the given shape.

Panics if the shape is not deformable.

Source§

impl<N: RealField + Copy> DeformableColliderDesc<N>

Source

pub fn user_data(self, data: impl UserData) -> Self

Sets a user-data to be attached to the object being built.

Source

pub fn set_user_data(&mut self, data: Option<impl UserData>) -> &mut Self

Sets the user-data to be attached to the object being built.

Source

pub fn get_user_data(&self) -> Option<&(dyn Any + Send + Sync)>

Reference to the user-data to be attached to the object being built.

Source

pub fn shape(self, shape: ShapeHandle<N>) -> Self

Sets the shape of this collider builder.

Panics if the shape is not deformable.

Source

pub fn set_shape(&mut self, shape: ShapeHandle<N>) -> &mut Self

Sets the shape of this collider builder.

Panics if the shape is not deformable.

Source

pub fn material(self, material: MaterialHandle<N>) -> Self

Source

pub fn set_material(&mut self, material: MaterialHandle<N>) -> &mut Self

Source

pub fn margin(self, margin: N) -> Self

Source

pub fn set_margin(&mut self, margin: N) -> &mut Self

Source

pub fn collision_groups(self, collision_groups: CollisionGroups) -> Self

Source

pub fn set_collision_groups( &mut self, collision_groups: CollisionGroups, ) -> &mut Self

Source

pub fn linear_prediction(self, linear_prediction: N) -> Self

Source

pub fn set_linear_prediction(&mut self, linear_prediction: N) -> &mut Self

Source

pub fn angular_prediction(self, angular_prediction: N) -> Self

Source

pub fn set_angular_prediction(&mut self, angular_prediction: N) -> &mut Self

Source

pub fn as_sensor(self, is_sensor: bool) -> Self

Source

pub fn set_as_sensor(&mut self, is_sensor: bool) -> &mut Self

Source

pub fn ccd_enabled(self, ccd_enabled: bool) -> Self

Source

pub fn set_ccd_enabled(&mut self, ccd_enabled: bool) -> &mut Self

Source

pub fn body_parts_mapping( self, body_parts_mapping: Option<Arc<Vec<usize>>>, ) -> Self

Source

pub fn set_body_parts_mapping( &mut self, body_parts_mapping: Option<Arc<Vec<usize>>>, ) -> &mut Self

Source

pub fn get_shape(&self) -> &dyn Shape<N>

Source

pub fn get_material(&self) -> Option<&dyn Material<N>>

Source

pub fn get_margin(&self) -> N

Source

pub fn get_collision_groups(&self) -> CollisionGroups

Source

pub fn get_linear_prediction(&self) -> N

Source

pub fn get_angular_prediction(&self) -> N

Source

pub fn get_is_sensor(&self) -> bool

Source

pub fn get_ccd_enabled(&self) -> bool

Source

pub fn build<Handle: BodyHandle>( &self, parent_handle: Handle, ) -> Collider<N, Handle>

Builds a deformable collider and configures it to be attached to the given parent body.

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> Downcast for T
where T: Any,

Source§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
Source§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
Source§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
Source§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
Source§

impl<T> DowncastSync for T
where T: Any + Send + Sync,

Source§

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

Source§

fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
Source§

fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
Source§

fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
Source§

fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.