[−][src]Type Definition nphysics2d::force_generator::DefaultForceGeneratorSet
type DefaultForceGeneratorSet<N: RealField, Handle: BodyHandle = DefaultBodyHandle> = Arena<Box<dyn ForceGenerator<N, Handle>>>;
Default force generator set based on an arena with generational indices.
Trait Implementations
impl<N: RealField, Handle: BodyHandle> ForceGeneratorSet<N, Handle> for DefaultForceGeneratorSet<N, Handle>
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type ForceGenerator = dyn ForceGenerator<N, Handle>
Type of a force generator stored in this set.
type Handle = DefaultForceGeneratorHandle
Type of a force generator handle identifying a force generator in this set.
pub fn get(&self, handle: Self::Handle) -> Option<&Self::ForceGenerator>
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pub fn get_mut(
&mut self,
handle: Self::Handle
) -> Option<&mut Self::ForceGenerator>
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&mut self,
handle: Self::Handle
) -> Option<&mut Self::ForceGenerator>
pub fn contains(&self, handle: Self::Handle) -> bool
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pub fn foreach(&self, f: impl FnMut(Self::Handle, &Self::ForceGenerator))
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pub fn foreach_mut(
&mut self,
f: impl FnMut(Self::Handle, &mut Self::ForceGenerator)
)
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&mut self,
f: impl FnMut(Self::Handle, &mut Self::ForceGenerator)
)