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Deserializer

Struct Deserializer 

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pub struct Deserializer<'de> { /* private fields */ }
Expand description

A YAML deserializer.

§Examples

use noyalib::{Deserializer, Value};
use serde::Deserialize;
let v = Value::from(42_i64);
let de = Deserializer::new(&v);
let n: i32 = Deserialize::deserialize(de).unwrap();
assert_eq!(n, 42);

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impl<'de> Deserializer<'de>

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pub fn new(value: &'de Value) -> Self

Create a new deserializer from a value.

§Examples
use noyalib::{Deserializer, Value};
let v = Value::from(1_i64);
let _de = Deserializer::new(&v);
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pub fn with_span_context(value: &'de Value, span_ctx: &'de SpanContext) -> Self

Create a new deserializer from a value with an associated span context.

The span context carries source-location information used to attach line/column details to errors and Spanned<T> fields. This constructor is primarily used internally by from_str; most callers should prefer Deserializer::new.

§Examples
// Constructed internally by from_str — external callers use Deserializer::new.
use noyalib::Deserializer;
let _de = Deserializer::with_span_context(value, span_ctx);

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impl<'de> Clone for Deserializer<'de>

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fn clone(&self) -> Deserializer<'de>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'de> Copy for Deserializer<'de>

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impl<'de> Debug for Deserializer<'de>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserializer<'de> for Deserializer<'de>

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type Error = Error

The error type that can be returned if some error occurs during deserialization.
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fn deserialize_any<V>(self, visitor: V) -> Result<V::Value>
where V: Visitor<'de>,

Require the Deserializer to figure out how to drive the visitor based on what data type is in the input. Read more
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fn deserialize_bool<V>(self, visitor: V) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting a bool value.
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fn deserialize_i8<V>(self, visitor: V) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting an i8 value.
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fn deserialize_i16<V>(self, visitor: V) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting an i16 value.
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fn deserialize_i32<V>(self, visitor: V) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting an i32 value.
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fn deserialize_i64<V>(self, visitor: V) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting an i64 value.
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fn deserialize_u8<V>(self, visitor: V) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting a u8 value.
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fn deserialize_u16<V>(self, visitor: V) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting a u16 value.
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fn deserialize_u32<V>(self, visitor: V) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting a u32 value.
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fn deserialize_u64<V>(self, visitor: V) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting a u64 value.
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fn deserialize_f32<V>(self, visitor: V) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting a f32 value.
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fn deserialize_f64<V>(self, visitor: V) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting a f64 value.
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fn deserialize_char<V>(self, visitor: V) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting a char value.
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fn deserialize_str<V>(self, visitor: V) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting a string value and does not benefit from taking ownership of buffered data owned by the Deserializer. Read more
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fn deserialize_string<V>(self, visitor: V) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting a string value and would benefit from taking ownership of buffered data owned by the Deserializer. Read more
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fn deserialize_bytes<V>(self, visitor: V) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting a byte array and does not benefit from taking ownership of buffered data owned by the Deserializer. Read more
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fn deserialize_byte_buf<V>(self, visitor: V) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting a byte array and would benefit from taking ownership of buffered data owned by the Deserializer. Read more
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fn deserialize_option<V>(self, visitor: V) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting an optional value. Read more
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fn deserialize_unit<V>(self, visitor: V) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting a unit value.
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fn deserialize_unit_struct<V>( self, _name: &'static str, visitor: V, ) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting a unit struct with a particular name.
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fn deserialize_newtype_struct<V>( self, name: &'static str, visitor: V, ) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting a newtype struct with a particular name.
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fn deserialize_seq<V>(self, visitor: V) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting a sequence of values.
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fn deserialize_tuple<V>(self, _len: usize, visitor: V) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting a sequence of values and knows how many values there are without looking at the serialized data.
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fn deserialize_tuple_struct<V>( self, _name: &'static str, _len: usize, visitor: V, ) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting a tuple struct with a particular name and number of fields.
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fn deserialize_map<V>(self, visitor: V) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting a map of key-value pairs.
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fn deserialize_struct<V>( self, name: &'static str, _fields: &'static [&'static str], visitor: V, ) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting a struct with a particular name and fields.
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fn deserialize_enum<V>( self, _name: &'static str, _variants: &'static [&'static str], visitor: V, ) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting an enum value with a particular name and possible variants.
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fn deserialize_identifier<V>(self, visitor: V) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting the name of a struct field or the discriminant of an enum variant.
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fn deserialize_ignored_any<V>(self, visitor: V) -> Result<V::Value>
where V: Visitor<'de>,

Hint that the Deserialize type needs to deserialize a value whose type doesn’t matter because it is ignored. Read more
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fn deserialize_i128<V>( self, visitor: V, ) -> Result<<V as Visitor<'de>>::Value, Self::Error>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting an i128 value. Read more
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fn deserialize_u128<V>( self, visitor: V, ) -> Result<<V as Visitor<'de>>::Value, Self::Error>
where V: Visitor<'de>,

Hint that the Deserialize type is expecting an u128 value. Read more
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fn is_human_readable(&self) -> bool

Determine whether Deserialize implementations should expect to deserialize their human-readable form. Read more

Auto Trait Implementations§

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impl<'de> Freeze for Deserializer<'de>

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impl<'de> RefUnwindSafe for Deserializer<'de>

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impl<'de> Send for Deserializer<'de>

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impl<'de> Sync for Deserializer<'de>

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impl<'de> Unpin for Deserializer<'de>

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impl<'de> UnsafeUnpin for Deserializer<'de>

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impl<'de> UnwindSafe for Deserializer<'de>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> AsOut<T> for T
where T: Copy,

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fn as_out(&mut self) -> Out<'_, T>

Returns an out reference to self.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DynClone for T
where T: Clone,

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fn __clone_box(&self, _: Private) -> *mut ()

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impl<T> ErasedDestructor for T
where T: 'static,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> MaybeSendSync for T

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> Paint for T
where T: ?Sized,

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fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

§Example

Set foreground color to white using fg():

use yansi::{Paint, Color};

painted.fg(Color::White);

Set foreground color to white using white().

use yansi::Paint;

painted.white();
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fn primary(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Primary].

§Example
println!("{}", value.primary());
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fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Fixed].

§Example
println!("{}", value.fixed(color));
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fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Rgb].

§Example
println!("{}", value.rgb(r, g, b));
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fn black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Black].

§Example
println!("{}", value.black());
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fn red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Red].

§Example
println!("{}", value.red());
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fn green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Green].

§Example
println!("{}", value.green());
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fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Yellow].

§Example
println!("{}", value.yellow());
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fn blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Blue].

§Example
println!("{}", value.blue());
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fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Magenta].

§Example
println!("{}", value.magenta());
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fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Cyan].

§Example
println!("{}", value.cyan());
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fn white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: White].

§Example
println!("{}", value.white());
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fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlack].

§Example
println!("{}", value.bright_black());
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fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightRed].

§Example
println!("{}", value.bright_red());
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fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightGreen].

§Example
println!("{}", value.bright_green());
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fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightYellow].

§Example
println!("{}", value.bright_yellow());
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fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlue].

§Example
println!("{}", value.bright_blue());
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fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.bright_magenta());
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fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightCyan].

§Example
println!("{}", value.bright_cyan());
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fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightWhite].

§Example
println!("{}", value.bright_white());
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fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

§Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
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fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Primary].

§Example
println!("{}", value.on_primary());
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fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Fixed].

§Example
println!("{}", value.on_fixed(color));
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fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Rgb].

§Example
println!("{}", value.on_rgb(r, g, b));
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fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Black].

§Example
println!("{}", value.on_black());
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fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Red].

§Example
println!("{}", value.on_red());
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fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Green].

§Example
println!("{}", value.on_green());
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fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Yellow].

§Example
println!("{}", value.on_yellow());
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fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Blue].

§Example
println!("{}", value.on_blue());
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fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Magenta].

§Example
println!("{}", value.on_magenta());
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fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Cyan].

§Example
println!("{}", value.on_cyan());
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fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: White].

§Example
println!("{}", value.on_white());
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fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlack].

§Example
println!("{}", value.on_bright_black());
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fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightRed].

§Example
println!("{}", value.on_bright_red());
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fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightGreen].

§Example
println!("{}", value.on_bright_green());
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fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightYellow].

§Example
println!("{}", value.on_bright_yellow());
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fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlue].

§Example
println!("{}", value.on_bright_blue());
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fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.on_bright_magenta());
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fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightCyan].

§Example
println!("{}", value.on_bright_cyan());
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fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightWhite].

§Example
println!("{}", value.on_bright_white());
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fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

This method should be used rarely. Instead, prefer to use attribute-specific builder methods like bold() and underline(), which have the same functionality but are pithier.

§Example

Make text bold using attr():

use yansi::{Paint, Attribute};

painted.attr(Attribute::Bold);

Make text bold using using bold().

use yansi::Paint;

painted.bold();
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fn bold(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Bold].

§Example
println!("{}", value.bold());
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fn dim(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Dim].

§Example
println!("{}", value.dim());
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fn italic(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Italic].

§Example
println!("{}", value.italic());
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Enables the yansi Quirk value.

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Returns self with the quirk() set to [Quirk :: Mask].

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Returns self with the quirk() set to [Quirk :: Wrap].

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Returns self with the quirk() set to [Quirk :: Linger].

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fn clear(&self) -> Painted<&T>

👎Deprecated since 1.0.1:

renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

Returns self with the quirk() set to [Quirk :: Clear].

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Returns self with the quirk() set to [Quirk :: Resetting].

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Returns self with the quirk() set to [Quirk :: Bright].

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fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

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Enable styling painted only when both stdout and stderr are TTYs:

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const ALIGN: usize

The alignment of pointer.
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The resulting type after obtaining ownership.
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The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.