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NetworkRestoreServer

Struct NetworkRestoreServer 

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pub struct NetworkRestoreServer { /* private fields */ }
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Serves log files to nodes performing a network restore.

Implements both standalone TCP serving and the ServiceHandler trait so it can be plugged into a TcpServiceDispatcher.

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impl NetworkRestoreServer

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pub fn new(env_home: impl Into<PathBuf>) -> Self

Create a new restore server that will serve files from env_home.

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pub fn into_arc(self) -> Arc<Self>

Wrap in Arc so the same instance can be shared between the accept loop thread and the ServiceHandler registration.

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pub fn stop(&self)

Stop the standalone accept loop (if one was started).

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pub fn is_running(&self) -> bool

Whether the standalone accept loop is running.

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pub fn start(self: &Arc<Self>, addr: SocketAddr) -> Result<SocketAddr>

Start a dedicated TCP accept loop on addr.

Returns the actual bound address (useful when addr has port 0). Connections are handled in per-connection threads.

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impl ServiceHandler for NetworkRestoreServer

NetworkRestoreServer can be registered with TcpServiceDispatcher under the "RESTORE" service name. The service dispatcher reads the service name from each new connection before calling handle(); the channel passed here is ready for the RESTORE protocol (magic bytes onward).

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fn service_name(&self) -> &str

The name of this service, used for routing.
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fn handle(&self, channel: Box<dyn Channel>) -> Result<()>

Handle an incoming connection on this service.

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