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WeakRef

Struct WeakRef 

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pub struct WeakRef<'a>(/* private fields */);
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§26.1 WeakRef Objects

A WeakRef is an object that is used to refer to a target object or symbol without preserving it from garbage collection. WeakRefs can be dereferenced to allow access to the target value, if the target hasn’t been reclaimed by garbage collection.

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impl Bindable for WeakRef<'_>

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type Of<'a> = WeakRef<'a>

Bound representation of self. This must always be effectively equal to Self<'a>. Note that we cannot write Self<'a> directly because Self cannot have lifetime parameters attached to it. Read more
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fn unbind(self) -> Self::Of<'static>

Unbind this value from the garbage collector lifetime. This is necessary for eg. when using the value as a parameter in a call that can perform garbage collection. Read more
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fn bind<'a>(self, _: NoGcScope<'a, '_>) -> Self::Of<'a>

Bind this value to the garbage collector lifetime. This is necessary to enable the borrow checker to check that bindable values are not use-after-free. Read more
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impl<'a> Clone for WeakRef<'a>

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fn clone(&self) -> WeakRef<'a>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'a> Copy for WeakRef<'a>

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impl<'a> Debug for WeakRef<'a>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'a> Eq for WeakRef<'a>

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impl<'a> From<WeakRef<'a>> for Value<'a>

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fn from(value: WeakRef<'a>) -> Self

Converts to this type from the input type.
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impl<'a> From<WeakRef<'a>> for Object<'a>

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fn from(value: WeakRef<'a>) -> Self

Converts to this type from the input type.
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impl<'a> Hash for WeakRef<'a>

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<'a> InternalMethods<'a> for WeakRef<'a>

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fn try_get_prototype_of<'gc>( self, agent: &mut Agent, gc: NoGcScope<'gc, '_>, ) -> TryResult<'gc, Option<Object<'gc>>>

Infallible [[GetPrototypeOf]] Read more
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fn internal_get_prototype_of<'gc>( self, agent: &mut Agent, gc: GcScope<'gc, '_>, ) -> JsResult<'gc, Option<Object<'gc>>>

[[GetPrototypeOf]] Read more
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fn try_set_prototype_of<'gc>( self, agent: &mut Agent, prototype: Option<Object<'_>>, gc: NoGcScope<'gc, '_>, ) -> TryResult<'gc, bool>

Infallible [[SetPrototypeOf]] Read more
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fn internal_set_prototype_of<'gc>( self, agent: &mut Agent, prototype: Option<Object<'_>>, gc: GcScope<'gc, '_>, ) -> JsResult<'gc, bool>

[[SetPrototypeOf]] Read more
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fn try_is_extensible<'gc>( self, agent: &mut Agent, _gc: NoGcScope<'gc, '_>, ) -> TryResult<'gc, bool>

Infallible [[IsExtensible]] Read more
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fn internal_is_extensible<'gc>( self, agent: &mut Agent, gc: GcScope<'gc, '_>, ) -> JsResult<'gc, bool>

[[IsExtensible]] Read more
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fn try_prevent_extensions<'gc>( self, agent: &mut Agent, _gc: NoGcScope<'gc, '_>, ) -> TryResult<'gc, bool>

Infallible [[PreventExtensions]] Read more
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fn internal_prevent_extensions<'gc>( self, agent: &mut Agent, gc: GcScope<'gc, '_>, ) -> JsResult<'gc, bool>

[[PreventExtensions]] Read more
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fn try_get_own_property<'gc>( self, agent: &mut Agent, property_key: PropertyKey<'_>, cache: Option<PropertyLookupCache<'_>>, gc: NoGcScope<'gc, '_>, ) -> TryResult<'gc, Option<PropertyDescriptor<'gc>>>

Infallible [[GetOwnProperty]] Read more
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fn internal_get_own_property<'gc>( self, agent: &mut Agent, property_key: PropertyKey<'_>, gc: GcScope<'gc, '_>, ) -> JsResult<'gc, Option<PropertyDescriptor<'gc>>>

[[GetOwnProperty]] Read more
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fn try_define_own_property<'gc>( self, agent: &mut Agent, property_key: PropertyKey<'_>, property_descriptor: PropertyDescriptor<'_>, cache: Option<PropertyLookupCache<'_>>, gc: NoGcScope<'gc, '_>, ) -> TryResult<'gc, bool>

Infallible [[DefineOwnProperty]] Read more
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fn internal_define_own_property<'gc>( self, agent: &mut Agent, property_key: PropertyKey<'_>, property_descriptor: PropertyDescriptor<'_>, gc: GcScope<'gc, '_>, ) -> JsResult<'gc, bool>

[[DefineOwnProperty]] Read more
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fn try_has_property<'gc>( self, agent: &mut Agent, property_key: PropertyKey<'_>, cache: Option<PropertyLookupCache<'_>>, gc: NoGcScope<'gc, '_>, ) -> TryResult<'gc, TryHasResult<'gc>>

Infallible [[HasProperty]] Read more
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fn internal_has_property<'gc>( self, agent: &mut Agent, property_key: PropertyKey<'_>, gc: GcScope<'gc, '_>, ) -> JsResult<'gc, bool>

[[HasProperty]] Read more
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fn try_get<'gc>( self, agent: &mut Agent, property_key: PropertyKey<'_>, receiver: Value<'_>, cache: Option<PropertyLookupCache<'_>>, gc: NoGcScope<'gc, '_>, ) -> TryResult<'gc, TryGetResult<'gc>>

Try [[Get]] Read more
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fn internal_get<'gc>( self, agent: &mut Agent, property_key: PropertyKey<'_>, receiver: Value<'_>, gc: GcScope<'gc, '_>, ) -> JsResult<'gc, Value<'gc>>

[[Get]] Read more
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fn try_set<'gc>( self, agent: &mut Agent, property_key: PropertyKey<'_>, value: Value<'_>, receiver: Value<'_>, cache: Option<PropertyLookupCache<'_>>, gc: NoGcScope<'gc, '_>, ) -> TryResult<'gc, SetResult<'gc>>

Infallible [[Set]] Read more
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fn internal_set<'gc>( self, agent: &mut Agent, property_key: PropertyKey<'_>, value: Value<'_>, receiver: Value<'_>, gc: GcScope<'gc, '_>, ) -> JsResult<'gc, bool>

[[Set]] Read more
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fn try_delete<'gc>( self, agent: &mut Agent, property_key: PropertyKey<'_>, gc: NoGcScope<'gc, '_>, ) -> TryResult<'gc, bool>

Infallible [[Delete]] Read more
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fn internal_delete<'gc>( self, agent: &mut Agent, property_key: PropertyKey<'_>, gc: GcScope<'gc, '_>, ) -> JsResult<'gc, bool>

[[Delete]] Read more
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fn try_own_property_keys<'gc>( self, agent: &mut Agent, gc: NoGcScope<'gc, '_>, ) -> TryResult<'gc, Vec<PropertyKey<'gc>>>

Infallible [[OwnPropertyKeys]] Read more
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fn internal_own_property_keys<'gc>( self, agent: &mut Agent, gc: GcScope<'gc, '_>, ) -> JsResult<'gc, Vec<PropertyKey<'gc>>>

[[OwnPropertyKeys]] Read more
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fn get_own_property_at_offset<'gc>( self, agent: &Agent, offset: PropertyOffset, gc: NoGcScope<'gc, '_>, ) -> TryGetResult<'gc>

[[GetOwnProperty]] method with offset. Read more
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fn set_at_offset<'gc>( self, agent: &mut Agent, props: &SetAtOffsetProps<'_>, offset: PropertyOffset, gc: NoGcScope<'gc, '_>, ) -> TryResult<'gc, SetResult<'gc>>

[[Set]] method with offset. Read more
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fn internal_call<'gc>( self, agent: &mut Agent, this_value: Value<'_>, arguments_list: ArgumentsList<'_, '_>, gc: GcScope<'gc, '_>, ) -> JsResult<'gc, Value<'gc>>

[[Call]] Read more
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fn internal_construct<'gc>( self, agent: &mut Agent, arguments_list: ArgumentsList<'_, '_>, new_target: Function<'_>, gc: GcScope<'gc, '_>, ) -> JsResult<'gc, Object<'gc>>

[[Construct]] Read more
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impl<'a> InternalSlots<'a> for WeakRef<'a>

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const DEFAULT_PROTOTYPE: ProtoIntrinsics = ProtoIntrinsics::WeakRef

Default prototype of the object; this is used by InternalSlots::internal_prototype.
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fn get_backing_object(self, agent: &Agent) -> Option<OrdinaryObject<'static>>

[[BackingObject]] Read more
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fn set_backing_object( self, agent: &mut Agent, backing_object: OrdinaryObject<'static>, )

[[BackingObject]] Read more
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fn create_backing_object(self, agent: &mut Agent) -> OrdinaryObject<'static>

[[BackingObject]] Read more
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fn object_shape(self, agent: &mut Agent) -> ObjectShape<'static>

[[ObjectShape]] Read more
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fn internal_extensible(self, agent: &Agent) -> bool

[[Extensible]] Read more
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fn internal_set_extensible(self, agent: &mut Agent, value: bool)

[[Extensible]] Read more
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fn internal_prototype(self, agent: &Agent) -> Option<Object<'static>>

[[Prototype]] Read more
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fn internal_set_prototype( self, agent: &mut Agent, prototype: Option<Object<'_>>, )

[[Prototype]] Read more
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fn get_or_create_backing_object( self, agent: &mut Agent, ) -> OrdinaryObject<'static>

Helper method that gets an existing backing object or creates it if not yet created. Read more
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impl<'a> Ord for WeakRef<'a>

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fn cmp(&self, other: &WeakRef<'a>) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl<'a> PartialEq for WeakRef<'a>

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fn eq(&self, other: &WeakRef<'a>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<'a> PartialOrd for WeakRef<'a>

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fn partial_cmp(&self, other: &WeakRef<'a>) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl<'a> StructuralPartialEq for WeakRef<'a>

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impl<'a> TryFrom<Object<'a>> for WeakRef<'a>

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type Error = ()

The type returned in the event of a conversion error.
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fn try_from(value: Object<'a>) -> Result<Self, Self::Error>

Performs the conversion.
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impl<'a> TryFrom<Value<'a>> for WeakRef<'a>

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type Error = ()

The type returned in the event of a conversion error.
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fn try_from(value: Value<'a>) -> Result<Self, Self::Error>

Performs the conversion.

Auto Trait Implementations§

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impl<'a> !RefUnwindSafe for WeakRef<'a>

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impl<'a> !Sync for WeakRef<'a>

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impl<'a> !UnwindSafe for WeakRef<'a>

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impl<'a> Freeze for WeakRef<'a>

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impl<'a> Send for WeakRef<'a>

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impl<'a> Unpin for WeakRef<'a>

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impl<'a> UnsafeUnpin for WeakRef<'a>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Comparable<K> for Q
where Q: Ord + ?Sized, K: Borrow<Q> + ?Sized,

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fn compare(&self, key: &K) -> Ordering

Compare self to key and return their ordering.
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> ErasedDestructor for T
where T: 'static,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<'a, T> FromIn<'a, T> for T

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fn from_in(t: T, _: &'a Allocator) -> T

Converts to this type from the input type within the given allocator.
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<'a, T, U> IntoIn<'a, U> for T
where U: FromIn<'a, T>,

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fn into_in(self, allocator: &'a Allocator) -> U

Converts this type into the (usually inferred) input type within the given allocator.
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> RuleType for T
where T: Copy + Debug + Eq + Hash + Ord,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.