pub struct WeakRef<'a>(/* private fields */);Expand description
§26.1 WeakRef Objects
A WeakRef is an object that is used to refer to a target object or symbol without preserving it from garbage collection. WeakRefs can be dereferenced to allow access to the target value, if the target hasn’t been reclaimed by garbage collection.
Trait Implementations§
Source§impl Bindable for WeakRef<'_>
impl Bindable for WeakRef<'_>
Source§type Of<'a> = WeakRef<'a>
type Of<'a> = WeakRef<'a>
Bound representation of self. This must always be effectively equal to
Self<'a>. Note that we cannot write Self<'a> directly because
Self cannot have lifetime parameters attached to it. Read moreimpl<'a> Copy for WeakRef<'a>
impl<'a> Eq for WeakRef<'a>
Source§impl<'a> InternalMethods<'a> for WeakRef<'a>
impl<'a> InternalMethods<'a> for WeakRef<'a>
Source§fn try_get_prototype_of<'gc>(
self,
agent: &mut Agent,
gc: NoGcScope<'gc, '_>,
) -> TryResult<'gc, Option<Object<'gc>>>
fn try_get_prototype_of<'gc>( self, agent: &mut Agent, gc: NoGcScope<'gc, '_>, ) -> TryResult<'gc, Option<Object<'gc>>>
Infallible [[GetPrototypeOf]] Read more
Source§fn internal_get_prototype_of<'gc>(
self,
agent: &mut Agent,
gc: GcScope<'gc, '_>,
) -> JsResult<'gc, Option<Object<'gc>>>
fn internal_get_prototype_of<'gc>( self, agent: &mut Agent, gc: GcScope<'gc, '_>, ) -> JsResult<'gc, Option<Object<'gc>>>
[[GetPrototypeOf]] Read more
Source§fn try_set_prototype_of<'gc>(
self,
agent: &mut Agent,
prototype: Option<Object<'_>>,
gc: NoGcScope<'gc, '_>,
) -> TryResult<'gc, bool>
fn try_set_prototype_of<'gc>( self, agent: &mut Agent, prototype: Option<Object<'_>>, gc: NoGcScope<'gc, '_>, ) -> TryResult<'gc, bool>
Infallible [[SetPrototypeOf]] Read more
Source§fn internal_set_prototype_of<'gc>(
self,
agent: &mut Agent,
prototype: Option<Object<'_>>,
gc: GcScope<'gc, '_>,
) -> JsResult<'gc, bool>
fn internal_set_prototype_of<'gc>( self, agent: &mut Agent, prototype: Option<Object<'_>>, gc: GcScope<'gc, '_>, ) -> JsResult<'gc, bool>
[[SetPrototypeOf]] Read more
Source§fn try_is_extensible<'gc>(
self,
agent: &mut Agent,
_gc: NoGcScope<'gc, '_>,
) -> TryResult<'gc, bool>
fn try_is_extensible<'gc>( self, agent: &mut Agent, _gc: NoGcScope<'gc, '_>, ) -> TryResult<'gc, bool>
Infallible [[IsExtensible]] Read more
Source§fn internal_is_extensible<'gc>(
self,
agent: &mut Agent,
gc: GcScope<'gc, '_>,
) -> JsResult<'gc, bool>
fn internal_is_extensible<'gc>( self, agent: &mut Agent, gc: GcScope<'gc, '_>, ) -> JsResult<'gc, bool>
[[IsExtensible]] Read more
Source§fn try_prevent_extensions<'gc>(
self,
agent: &mut Agent,
_gc: NoGcScope<'gc, '_>,
) -> TryResult<'gc, bool>
fn try_prevent_extensions<'gc>( self, agent: &mut Agent, _gc: NoGcScope<'gc, '_>, ) -> TryResult<'gc, bool>
Infallible [[PreventExtensions]] Read more
Source§fn internal_prevent_extensions<'gc>(
self,
agent: &mut Agent,
gc: GcScope<'gc, '_>,
) -> JsResult<'gc, bool>
fn internal_prevent_extensions<'gc>( self, agent: &mut Agent, gc: GcScope<'gc, '_>, ) -> JsResult<'gc, bool>
[[PreventExtensions]] Read more
Source§fn try_get_own_property<'gc>(
self,
agent: &mut Agent,
property_key: PropertyKey<'_>,
cache: Option<PropertyLookupCache<'_>>,
gc: NoGcScope<'gc, '_>,
) -> TryResult<'gc, Option<PropertyDescriptor<'gc>>>
fn try_get_own_property<'gc>( self, agent: &mut Agent, property_key: PropertyKey<'_>, cache: Option<PropertyLookupCache<'_>>, gc: NoGcScope<'gc, '_>, ) -> TryResult<'gc, Option<PropertyDescriptor<'gc>>>
Infallible [[GetOwnProperty]] Read more
Source§fn internal_get_own_property<'gc>(
self,
agent: &mut Agent,
property_key: PropertyKey<'_>,
gc: GcScope<'gc, '_>,
) -> JsResult<'gc, Option<PropertyDescriptor<'gc>>>
fn internal_get_own_property<'gc>( self, agent: &mut Agent, property_key: PropertyKey<'_>, gc: GcScope<'gc, '_>, ) -> JsResult<'gc, Option<PropertyDescriptor<'gc>>>
[[GetOwnProperty]] Read more
Source§fn try_define_own_property<'gc>(
self,
agent: &mut Agent,
property_key: PropertyKey<'_>,
property_descriptor: PropertyDescriptor<'_>,
cache: Option<PropertyLookupCache<'_>>,
gc: NoGcScope<'gc, '_>,
) -> TryResult<'gc, bool>
fn try_define_own_property<'gc>( self, agent: &mut Agent, property_key: PropertyKey<'_>, property_descriptor: PropertyDescriptor<'_>, cache: Option<PropertyLookupCache<'_>>, gc: NoGcScope<'gc, '_>, ) -> TryResult<'gc, bool>
Infallible [[DefineOwnProperty]] Read more
Source§fn internal_define_own_property<'gc>(
self,
agent: &mut Agent,
property_key: PropertyKey<'_>,
property_descriptor: PropertyDescriptor<'_>,
gc: GcScope<'gc, '_>,
) -> JsResult<'gc, bool>
fn internal_define_own_property<'gc>( self, agent: &mut Agent, property_key: PropertyKey<'_>, property_descriptor: PropertyDescriptor<'_>, gc: GcScope<'gc, '_>, ) -> JsResult<'gc, bool>
[[DefineOwnProperty]] Read more
Source§fn try_has_property<'gc>(
self,
agent: &mut Agent,
property_key: PropertyKey<'_>,
cache: Option<PropertyLookupCache<'_>>,
gc: NoGcScope<'gc, '_>,
) -> TryResult<'gc, TryHasResult<'gc>>
fn try_has_property<'gc>( self, agent: &mut Agent, property_key: PropertyKey<'_>, cache: Option<PropertyLookupCache<'_>>, gc: NoGcScope<'gc, '_>, ) -> TryResult<'gc, TryHasResult<'gc>>
Infallible [[HasProperty]] Read more
Source§fn internal_has_property<'gc>(
self,
agent: &mut Agent,
property_key: PropertyKey<'_>,
gc: GcScope<'gc, '_>,
) -> JsResult<'gc, bool>
fn internal_has_property<'gc>( self, agent: &mut Agent, property_key: PropertyKey<'_>, gc: GcScope<'gc, '_>, ) -> JsResult<'gc, bool>
[[HasProperty]] Read more
Source§fn try_get<'gc>(
self,
agent: &mut Agent,
property_key: PropertyKey<'_>,
receiver: Value<'_>,
cache: Option<PropertyLookupCache<'_>>,
gc: NoGcScope<'gc, '_>,
) -> TryResult<'gc, TryGetResult<'gc>>
fn try_get<'gc>( self, agent: &mut Agent, property_key: PropertyKey<'_>, receiver: Value<'_>, cache: Option<PropertyLookupCache<'_>>, gc: NoGcScope<'gc, '_>, ) -> TryResult<'gc, TryGetResult<'gc>>
Try [[Get]] Read more
Source§fn internal_get<'gc>(
self,
agent: &mut Agent,
property_key: PropertyKey<'_>,
receiver: Value<'_>,
gc: GcScope<'gc, '_>,
) -> JsResult<'gc, Value<'gc>>
fn internal_get<'gc>( self, agent: &mut Agent, property_key: PropertyKey<'_>, receiver: Value<'_>, gc: GcScope<'gc, '_>, ) -> JsResult<'gc, Value<'gc>>
[[Get]] Read more
Source§fn try_set<'gc>(
self,
agent: &mut Agent,
property_key: PropertyKey<'_>,
value: Value<'_>,
receiver: Value<'_>,
cache: Option<PropertyLookupCache<'_>>,
gc: NoGcScope<'gc, '_>,
) -> TryResult<'gc, SetResult<'gc>>
fn try_set<'gc>( self, agent: &mut Agent, property_key: PropertyKey<'_>, value: Value<'_>, receiver: Value<'_>, cache: Option<PropertyLookupCache<'_>>, gc: NoGcScope<'gc, '_>, ) -> TryResult<'gc, SetResult<'gc>>
Infallible [[Set]] Read more
Source§fn internal_set<'gc>(
self,
agent: &mut Agent,
property_key: PropertyKey<'_>,
value: Value<'_>,
receiver: Value<'_>,
gc: GcScope<'gc, '_>,
) -> JsResult<'gc, bool>
fn internal_set<'gc>( self, agent: &mut Agent, property_key: PropertyKey<'_>, value: Value<'_>, receiver: Value<'_>, gc: GcScope<'gc, '_>, ) -> JsResult<'gc, bool>
[[Set]] Read more
Source§fn try_delete<'gc>(
self,
agent: &mut Agent,
property_key: PropertyKey<'_>,
gc: NoGcScope<'gc, '_>,
) -> TryResult<'gc, bool>
fn try_delete<'gc>( self, agent: &mut Agent, property_key: PropertyKey<'_>, gc: NoGcScope<'gc, '_>, ) -> TryResult<'gc, bool>
Infallible [[Delete]] Read more
Source§fn internal_delete<'gc>(
self,
agent: &mut Agent,
property_key: PropertyKey<'_>,
gc: GcScope<'gc, '_>,
) -> JsResult<'gc, bool>
fn internal_delete<'gc>( self, agent: &mut Agent, property_key: PropertyKey<'_>, gc: GcScope<'gc, '_>, ) -> JsResult<'gc, bool>
[[Delete]] Read more
Source§fn try_own_property_keys<'gc>(
self,
agent: &mut Agent,
gc: NoGcScope<'gc, '_>,
) -> TryResult<'gc, Vec<PropertyKey<'gc>>>
fn try_own_property_keys<'gc>( self, agent: &mut Agent, gc: NoGcScope<'gc, '_>, ) -> TryResult<'gc, Vec<PropertyKey<'gc>>>
Infallible [[OwnPropertyKeys]] Read more
Source§fn internal_own_property_keys<'gc>(
self,
agent: &mut Agent,
gc: GcScope<'gc, '_>,
) -> JsResult<'gc, Vec<PropertyKey<'gc>>>
fn internal_own_property_keys<'gc>( self, agent: &mut Agent, gc: GcScope<'gc, '_>, ) -> JsResult<'gc, Vec<PropertyKey<'gc>>>
[[OwnPropertyKeys]] Read more
Source§fn get_own_property_at_offset<'gc>(
self,
agent: &Agent,
offset: PropertyOffset,
gc: NoGcScope<'gc, '_>,
) -> TryGetResult<'gc>
fn get_own_property_at_offset<'gc>( self, agent: &Agent, offset: PropertyOffset, gc: NoGcScope<'gc, '_>, ) -> TryGetResult<'gc>
[[GetOwnProperty]] method with offset. Read more
Source§fn set_at_offset<'gc>(
self,
agent: &mut Agent,
props: &SetAtOffsetProps<'_>,
offset: PropertyOffset,
gc: NoGcScope<'gc, '_>,
) -> TryResult<'gc, SetResult<'gc>>
fn set_at_offset<'gc>( self, agent: &mut Agent, props: &SetAtOffsetProps<'_>, offset: PropertyOffset, gc: NoGcScope<'gc, '_>, ) -> TryResult<'gc, SetResult<'gc>>
[[Set]] method with offset. Read more
Source§fn internal_call<'gc>(
self,
agent: &mut Agent,
this_value: Value<'_>,
arguments_list: ArgumentsList<'_, '_>,
gc: GcScope<'gc, '_>,
) -> JsResult<'gc, Value<'gc>>
fn internal_call<'gc>( self, agent: &mut Agent, this_value: Value<'_>, arguments_list: ArgumentsList<'_, '_>, gc: GcScope<'gc, '_>, ) -> JsResult<'gc, Value<'gc>>
[[Call]] Read more
Source§fn internal_construct<'gc>(
self,
agent: &mut Agent,
arguments_list: ArgumentsList<'_, '_>,
new_target: Function<'_>,
gc: GcScope<'gc, '_>,
) -> JsResult<'gc, Object<'gc>>
fn internal_construct<'gc>( self, agent: &mut Agent, arguments_list: ArgumentsList<'_, '_>, new_target: Function<'_>, gc: GcScope<'gc, '_>, ) -> JsResult<'gc, Object<'gc>>
[[Construct]] Read more
Source§impl<'a> InternalSlots<'a> for WeakRef<'a>
impl<'a> InternalSlots<'a> for WeakRef<'a>
Source§const DEFAULT_PROTOTYPE: ProtoIntrinsics = ProtoIntrinsics::WeakRef
const DEFAULT_PROTOTYPE: ProtoIntrinsics = ProtoIntrinsics::WeakRef
Default prototype of the object; this is used by
InternalSlots::internal_prototype.
Source§fn get_backing_object(self, agent: &Agent) -> Option<OrdinaryObject<'static>>
fn get_backing_object(self, agent: &Agent) -> Option<OrdinaryObject<'static>>
[[BackingObject]] Read more
Source§fn set_backing_object(
self,
agent: &mut Agent,
backing_object: OrdinaryObject<'static>,
)
fn set_backing_object( self, agent: &mut Agent, backing_object: OrdinaryObject<'static>, )
[[BackingObject]] Read more
Source§fn create_backing_object(self, agent: &mut Agent) -> OrdinaryObject<'static>
fn create_backing_object(self, agent: &mut Agent) -> OrdinaryObject<'static>
[[BackingObject]] Read more
Source§fn object_shape(self, agent: &mut Agent) -> ObjectShape<'static>
fn object_shape(self, agent: &mut Agent) -> ObjectShape<'static>
[[ObjectShape]] Read more
Source§fn internal_set_prototype(
self,
agent: &mut Agent,
prototype: Option<Object<'_>>,
)
fn internal_set_prototype( self, agent: &mut Agent, prototype: Option<Object<'_>>, )
[[Prototype]] Read more
Source§fn get_or_create_backing_object(
self,
agent: &mut Agent,
) -> OrdinaryObject<'static>
fn get_or_create_backing_object( self, agent: &mut Agent, ) -> OrdinaryObject<'static>
Helper method that gets an existing backing object or creates it if not
yet created. Read more
Source§impl<'a> Ord for WeakRef<'a>
impl<'a> Ord for WeakRef<'a>
1.21.0 (const: unstable) · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl<'a> PartialEq for WeakRef<'a>
impl<'a> PartialEq for WeakRef<'a>
Source§impl<'a> PartialOrd for WeakRef<'a>
impl<'a> PartialOrd for WeakRef<'a>
impl<'a> StructuralPartialEq for WeakRef<'a>
Auto Trait Implementations§
impl<'a> !RefUnwindSafe for WeakRef<'a>
impl<'a> !Sync for WeakRef<'a>
impl<'a> !UnwindSafe for WeakRef<'a>
impl<'a> Freeze for WeakRef<'a>
impl<'a> Send for WeakRef<'a>
impl<'a> Unpin for WeakRef<'a>
impl<'a> UnsafeUnpin for WeakRef<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Comparable<K> for Q
impl<Q, K> Comparable<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.impl<T> ErasedDestructor for Twhere
T: 'static,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
Source§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
Source§fn black(&self) -> FgColorDisplay<'_, Black, Self>
fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
Source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
Source§fn red(&self) -> FgColorDisplay<'_, Red, Self>
fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
Source§fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
Source§fn green(&self) -> FgColorDisplay<'_, Green, Self>
fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
Source§fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
Source§fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
Source§fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
Change the background color to yellow
Source§fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
Change the foreground color to blue
Source§fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
Change the background color to blue
Source§fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to magenta
Source§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
Source§fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to purple
Source§fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to purple
Source§fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
Change the foreground color to cyan
Source§fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
Change the background color to cyan
Source§fn white(&self) -> FgColorDisplay<'_, White, Self>
fn white(&self) -> FgColorDisplay<'_, White, Self>
Change the foreground color to white
Source§fn on_white(&self) -> BgColorDisplay<'_, White, Self>
fn on_white(&self) -> BgColorDisplay<'_, White, Self>
Change the background color to white
Source§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
Source§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
Source§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
Source§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
Source§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
Source§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
Source§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
Source§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
Source§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
Source§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
Source§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
Source§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
Source§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
Source§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright magenta
Source§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright purple
Source§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright purple
Source§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Change the foreground color to bright cyan
Source§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Change the background color to bright cyan
Source§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
Source§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
Source§fn bold(&self) -> BoldDisplay<'_, Self>
fn bold(&self) -> BoldDisplay<'_, Self>
Make the text bold
Source§fn dimmed(&self) -> DimDisplay<'_, Self>
fn dimmed(&self) -> DimDisplay<'_, Self>
Make the text dim
Source§fn italic(&self) -> ItalicDisplay<'_, Self>
fn italic(&self) -> ItalicDisplay<'_, Self>
Make the text italicized
Source§fn underline(&self) -> UnderlineDisplay<'_, Self>
fn underline(&self) -> UnderlineDisplay<'_, Self>
Make the text underlined
Source§fn blink(&self) -> BlinkDisplay<'_, Self>
fn blink(&self) -> BlinkDisplay<'_, Self>
Make the text blink
Source§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Source§fn reversed(&self) -> ReversedDisplay<'_, Self>
fn reversed(&self) -> ReversedDisplay<'_, Self>
Swap the foreground and background colors
Hide the text
Source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
OwoColorize::fg or
a color-specific method, such as OwoColorize::green, Read moreSource§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg or
a color-specific method, such as OwoColorize::on_yellow, Read moreSource§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
Source§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
Source§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
Source§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.