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Primitive

Enum Primitive 

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#[repr(u8)]
pub enum Primitive<'a> { Undefined = 1, Null = 2, Boolean(bool), String(HeapString<'a>), SmallString(SmallString), Symbol(Symbol<'a>), Number(HeapNumber<'a>), Integer(SmallInteger), SmallF64(SmallF64), BigInt(HeapBigInt<'a>), SmallBigInt(SmallBigInt), }

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Undefined = 1

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Null = 2

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Boolean(bool)

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String(HeapString<'a>)

§6.1.4 The String Type

UTF-8 string on the heap. Accessing the data must be done through the Agent. ECMAScript specification compliant UTF-16 indexing is implemented through an index mapping.

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SmallString(SmallString)

§6.1.4 The String Type

7-byte UTF-8 string on the stack. End of the string is determined by the first 0xFF byte in the data. UTF-16 indexing is calculated on demand from the data.

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Symbol(Symbol<'a>)

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Number(HeapNumber<'a>)

§6.1.6.1 The Number Type

f64 on the heap. Accessing the data must be done through the Agent.

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Integer(SmallInteger)

§6.1.6.1 The Number Type

53-bit signed integer on the stack.

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SmallF64(SmallF64)

§6.1.6.1 The Number Type

56-bit f64 on the stack. The missing byte is a zero least significant byte.

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BigInt(HeapBigInt<'a>)

§6.1.6.2 The BigInt Type

Unlimited size integer data on the heap. Accessing the data must be done through the Agent.

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SmallBigInt(SmallBigInt)

§6.1.6.2 The BigInt Type

56-bit signed integer on the stack.

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impl Primitive<'_>

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pub fn is_boolean(self) -> bool

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pub fn is_bigint(self) -> bool

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pub fn is_null(self) -> bool

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pub fn is_number(self) -> bool

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pub fn is_string(self) -> bool

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pub fn is_symbol(self) -> bool

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pub fn is_undefined(self) -> bool

Trait Implementations§

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impl Bindable for Primitive<'_>

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type Of<'a> = Primitive<'a>

Bound representation of self. This must always be effectively equal to Self<'a>. Note that we cannot write Self<'a> directly because Self cannot have lifetime parameters attached to it. Read more
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fn unbind(self) -> Self::Of<'static>

Unbind this value from the garbage collector lifetime. This is necessary for eg. when using the value as a parameter in a call that can perform garbage collection. Read more
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fn bind<'a>(self, _: NoGcScope<'a, '_>) -> Self::Of<'a>

Bind this value to the garbage collector lifetime. This is necessary to enable the borrow checker to check that bindable values are not use-after-free. Read more
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impl<'a> Clone for Primitive<'a>

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fn clone(&self) -> Primitive<'a>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'a> Debug for Primitive<'a>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'a> From<BigInt<'a>> for Primitive<'a>

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fn from(value: BigInt<'a>) -> Primitive<'a>

Converts to this type from the input type.
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impl<'a> From<HeapString<'a>> for Primitive<'a>

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fn from(value: HeapString<'a>) -> Self

Converts to this type from the input type.
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impl<'a> From<Numeric<'a>> for Primitive<'a>

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fn from(value: Numeric<'a>) -> Self

Converts to this type from the input type.
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impl<'a> From<Primitive<'a>> for Value<'a>

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fn from(primitive: Primitive<'a>) -> Self

Converts to this type from the input type.
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impl From<SmallString> for Primitive<'static>

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fn from(value: SmallString) -> Self

Converts to this type from the input type.
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impl<'a> From<Symbol<'a>> for Primitive<'a>

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fn from(value: Symbol<'a>) -> Self

Converts to this type from the input type.
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impl<'a> PartialEq for Primitive<'a>

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fn eq(&self, other: &Primitive<'a>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Rootable for Primitive<'_>

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type RootRepr = PrimitiveRootRepr

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fn to_root_repr(value: Self) -> Result<Self::RootRepr, HeapRootData>

Convert a rootable value to a root representation directly if the value does not need to be rooted, or return its heap root representation as the error value.
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fn from_root_repr(value: &Self::RootRepr) -> Result<Self, HeapRootRef>

Convert a rootable value’s root representation to the value type directly if it didn’t need to be rooted in the first place, or return its heap root reference as the error value.
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fn from_heap_ref(heap_ref: HeapRootRef) -> Self::RootRepr

Convert a heap root reference to a root representation.
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fn from_heap_data(heap_data: HeapRootData) -> Option<Self>

Convert the rooted type’s heap data value to the type itself. A failure to convert indicates that the heap is corrupted or the value’s root representation was misused and points to a reused heap root data slot.
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impl<'a> TryFrom<Primitive<'a>> for BigInt<'a>

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type Error = ()

The type returned in the event of a conversion error.
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fn try_from(value: Primitive<'a>) -> Result<Self, Self::Error>

Performs the conversion.
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impl<'a> TryFrom<Primitive<'a>> for HeapBigInt<'a>

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type Error = ()

The type returned in the event of a conversion error.
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fn try_from(value: Primitive<'a>) -> Result<Self, Self::Error>

Performs the conversion.
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impl<'a> TryFrom<Primitive<'a>> for Number<'a>

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type Error = ()

The type returned in the event of a conversion error.
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fn try_from(value: Primitive<'a>) -> Result<Self, Self::Error>

Performs the conversion.
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impl<'a> TryFrom<Primitive<'a>> for Numeric<'a>

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type Error = ()

The type returned in the event of a conversion error.
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fn try_from(value: Primitive<'a>) -> Result<Self, Self::Error>

Performs the conversion.
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impl<'a> TryFrom<Primitive<'a>> for String<'a>

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type Error = ()

The type returned in the event of a conversion error.
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fn try_from(value: Primitive<'a>) -> Result<Self, Self::Error>

Performs the conversion.
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impl<'a> TryFrom<Primitive<'a>> for Symbol<'a>

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type Error = ()

The type returned in the event of a conversion error.
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fn try_from(value: Primitive<'a>) -> Result<Self, Self::Error>

Performs the conversion.
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impl<'a> TryFrom<Value<'a>> for Primitive<'a>

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type Error = ()

The type returned in the event of a conversion error.
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fn try_from(value: Value<'a>) -> Result<Self, Self::Error>

Performs the conversion.
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impl<'a> Copy for Primitive<'a>

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impl RootableSealed for Primitive<'_>

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impl<'a> StructuralPartialEq for Primitive<'a>

Auto Trait Implementations§

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impl<'a> Freeze for Primitive<'a>

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impl<'a> !RefUnwindSafe for Primitive<'a>

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impl<'a> Send for Primitive<'a>

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impl<'a> !Sync for Primitive<'a>

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impl<'a> Unpin for Primitive<'a>

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impl<'a> UnsafeUnpin for Primitive<'a>

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impl<'a> UnwindSafe for Primitive<'a>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<'a, T> FromIn<'a, T> for T

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fn from_in(t: T, _: &'a Allocator) -> T

Converts to this type from the input type within the given allocator.
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<'a, T, U> IntoIn<'a, U> for T
where U: FromIn<'a, T>,

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fn into_in(self, allocator: &'a Allocator) -> U

Converts this type into the (usually inferred) input type within the given allocator.
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impl<'a, T> IntoPrimitive<'a> for T
where T: Into<Primitive<'a>> + 'a + Copy,

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impl<'a, T> IntoValue<'a> for T
where T: Into<Value<'a>> + 'a + Copy,

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fn into_value(self) -> Value<'a>

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V