Input

Struct Input 

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pub struct Input {
    pub received: Received,
    pub keymod: KeyMod,
    pub itype: InputType,
    pub cell: Option<Position>,
    pub offset: Option<Position>,
}
Expand description

A received input.

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§received: Received

The received input event.

§keymod: KeyMod

Keyboard modifiers.

§itype: InputType

The type of the input.

§cell: Option<Position>

The cell position of the event, if defined.

§offset: Option<Position>

Pixel offset within the cell, if defined.

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impl Input

§methods

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pub const fn received(&self) -> bool

Returns true if any actual input has been received.

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pub const fn some_key(&self) -> bool

Returns true if some Key has been received.

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pub fn is_key(&self, key: Key) -> bool

Returns true if a specific Key has been received.

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pub const fn some_char(&self) -> bool

Returns true if some character has been received.

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pub const fn is_char(&self, character: char) -> bool

Returns true if a specific character has been received.

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pub const fn is_press(&self) -> bool

Returns true if this’ a Press input type.

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pub const fn is_repeat(&self) -> bool

Returns true if this’ a Repeat input type.

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pub const fn is_release(&self) -> bool

Returns true if this’ a Release input type.

Trait Implementations§

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impl Clone for Input

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fn clone(&self) -> Input

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Input

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for Input

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<(NcReceived, ncinput)> for Input

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fn from(received_input: (NcReceived, NcInput)) -> Input

Converts to this type from the input type.
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impl PartialEq for Input

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fn eq(&self, other: &Input) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for Input

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impl Eq for Input

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impl StructuralPartialEq for Input

Auto Trait Implementations§

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impl Freeze for Input

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impl RefUnwindSafe for Input

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impl Send for Input

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impl Sync for Input

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impl Unpin for Input

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impl UnwindSafe for Input

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.