#[repr(C)]pub struct Pos2 {
pub x: f32,
pub y: f32,
}Expand description
A position on screen.
Normally given in points (logical pixels).
Mathematically this is known as a “point”, but the term position was chosen so not to conflict with the unit (one point = X physical pixels).
Fields§
§x: f32How far to the right.
y: f32How far down.
Implementations§
Source§impl Pos2
impl Pos2
Sourcepub const ZERO: Pos2
pub const ZERO: Pos2
The zero position, the origin.
The top left corner in a GUI.
Same as Pos2::default().
pub const fn new(x: f32, y: f32) -> Pos2
Sourcepub fn to_vec2(self) -> Vec2
pub fn to_vec2(self) -> Vec2
The vector from origin to this position.
p.to_vec2() is equivalent to p - Pos2::default().
pub fn distance(self, other: Pos2) -> f32
pub fn distance_sq(self, other: Pos2) -> f32
pub fn floor(self) -> Pos2
pub fn round(self) -> Pos2
pub fn ceil(self) -> Pos2
pub fn min(self, other: Pos2) -> Pos2
pub fn max(self, other: Pos2) -> Pos2
pub fn clamp(self, min: Pos2, max: Pos2) -> Pos2
Trait Implementations§
Source§impl AddAssign<Vec2> for Pos2
impl AddAssign<Vec2> for Pos2
Source§fn add_assign(&mut self, rhs: Vec2)
fn add_assign(&mut self, rhs: Vec2)
Performs the
+= operation. Read moreSource§impl GuiRounding for Pos2
impl GuiRounding for Pos2
Source§fn round_ui(self) -> Pos2
fn round_ui(self) -> Pos2
Rounds floating point numbers to an even multiple of the GUI rounding factor,
crate::GUI_ROUNDING. Read moreSource§fn floor_ui(self) -> Pos2
fn floor_ui(self) -> Pos2
Like
Self::round_ui, but always rounds towards negative infinity.Source§impl Mul<Pos2> for &RectTransform
Transforms the position.
impl Mul<Pos2> for &RectTransform
Transforms the position.
Source§impl Mul<Pos2> for RectTransform
Transforms the position.
impl Mul<Pos2> for RectTransform
Transforms the position.
Source§impl Mul<Pos2> for TSTransform
Transforms the position.
impl Mul<Pos2> for TSTransform
Transforms the position.
Source§impl SubAssign<Vec2> for Pos2
impl SubAssign<Vec2> for Pos2
Source§fn sub_assign(&mut self, rhs: Vec2)
fn sub_assign(&mut self, rhs: Vec2)
Performs the
-= operation. Read moreimpl Copy for Pos2
impl Eq for Pos2
impl Pod for Pos2
impl StructuralPartialEq for Pos2
Auto Trait Implementations§
impl Freeze for Pos2
impl RefUnwindSafe for Pos2
impl Send for Pos2
impl Sync for Pos2
impl Unpin for Pos2
impl UnwindSafe for Pos2
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
Source§type Bits = T
type Bits = T
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during
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fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
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T: Any,
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T: Any,
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Convert
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Convert
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impl<T> DowncastSend for T
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impl<T> DowncastSync for T
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impl<T> DowncastSync for T
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Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
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T: ?Sized,
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Source§impl<S> FromSample<S> for S
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fn from_sample_(s: S) -> S
Source§impl<T> Instrument for T
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