Struct NodeRef

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pub struct NodeRef<'a, T> {
    pub id: NodeId,
    pub tree: &'a Tree<T>,
}

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§id: NodeId§tree: &'a Tree<T>

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impl<'a, T: Debug> NodeRef<'a, T>

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pub fn new(id: NodeId, tree: &'a Tree<T>) -> Self

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pub fn query<F, B>(&self, f: F) -> B
where F: FnOnce(&InnerNode<T>) -> B,

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pub fn update<F, B>(&self, f: F) -> B
where F: FnOnce(&mut InnerNode<T>) -> B,

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pub fn parent(&self) -> Option<Self>

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pub fn children(&self) -> Vec<Self>

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pub fn first_child(&self) -> Option<Self>

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pub fn next_sibling(&self) -> Option<Self>

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pub fn remove_from_parent(&self)

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pub fn remove_children(&self)

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pub fn append_prev_sibling(&self, id: &NodeId)

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pub fn append_child(&self, id: &NodeId)

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pub fn append_children_from_another_tree(&self, tree: Tree<T>)

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pub fn append_prev_siblings_from_another_tree(&self, tree: Tree<T>)

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impl<'a> NodeRef<'a, NodeData>

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pub fn next_element_sibling(&self) -> Option<Node<'a>>

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pub fn prev_element_sibling(&self) -> Option<Node<'a>>

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impl<'a> NodeRef<'a, NodeData>

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pub fn node_name(&self) -> Option<StrTendril>

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pub fn has_class(&self, class: &str) -> bool

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pub fn add_class(&self, class: &str)

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pub fn remove_class(&self, class: &str)

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pub fn attr(&self, name: &str) -> Option<StrTendril>

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pub fn attrs(&self) -> Vec<Attribute>

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pub fn set_attr(&self, name: &str, val: &str)

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pub fn remove_attr(&self, name: &str)

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impl<'a> NodeRef<'a, NodeData>

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pub fn is_document(&self) -> bool

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pub fn is_element(&self) -> bool

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pub fn is_text(&self) -> bool

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impl<'a> NodeRef<'a, NodeData>

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pub fn html(&self) -> StrTendril

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pub fn text(&self) -> StrTendril

Trait Implementations§

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impl<'a, T: Clone> Clone for NodeRef<'a, T>

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fn clone(&self) -> NodeRef<'a, T>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'a, T: Debug> Debug for NodeRef<'a, T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'a> From<NodeRef<'a, NodeData>> for Selection<'a>

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fn from(node: Node<'a>) -> Selection<'_>

Converts to this type from the input type.

Auto Trait Implementations§

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impl<'a, T> Freeze for NodeRef<'a, T>

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impl<'a, T> !RefUnwindSafe for NodeRef<'a, T>

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impl<'a, T> !Send for NodeRef<'a, T>

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impl<'a, T> !Sync for NodeRef<'a, T>

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impl<'a, T> Unpin for NodeRef<'a, T>

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impl<'a, T> !UnwindSafe for NodeRef<'a, T>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.