Struct noosphere_storage::BlockStoreRetry
source · pub struct BlockStoreRetry<S>where
S: BlockStore,{ /* private fields */ }Expand description
Implements retry and timeout logic for accessing blocks from a BlockStore.
Any BlockStore can be wrapped by BlockStoreRetry to get retry and
timeout logic for free. Each attempt to lookup a block is time limited by
the timeout value, and at most max_retries will be made to load the
block.
Local BlockStore implementations won’t benefit a lot from this, but network implementations such as [IpfsStore] can be made more reliable with a modest retry policy (and timeouts will help make sure we don’t hang indefinitely waiting for an implementation like Kubo to get its act together).
Implementations§
source§impl<S> BlockStoreRetry<S>where
S: BlockStore,
impl<S> BlockStoreRetry<S>where S: BlockStore,
Trait Implementations§
source§impl<S> BlockStore for BlockStoreRetry<S>where
S: BlockStore,
impl<S> BlockStore for BlockStoreRetry<S>where S: BlockStore,
source§fn put_block<'life0, 'life1, 'life2, 'async_trait>(
&'life0 mut self,
cid: &'life1 Cid,
block: &'life2 [u8]
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn put_block<'life0, 'life1, 'life2, 'async_trait>( &'life0 mut self, cid: &'life1 Cid, block: &'life2 [u8] ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,
Given a block and its Cid, persist the block in storage.
source§fn get_block<'life0, 'life1, 'async_trait>(
&'life0 self,
cid: &'life1 Cid
) -> Pin<Box<dyn Future<Output = Result<Option<Vec<u8>>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn get_block<'life0, 'life1, 'async_trait>( &'life0 self, cid: &'life1 Cid ) -> Pin<Box<dyn Future<Output = Result<Option<Vec<u8>>>> + Send + 'async_trait>>where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,
Given the Cid of a block, retrieve the block bytes from storage.
source§fn put_links<'life0, 'life1, 'life2, 'async_trait, C>(
&'life0 mut self,
cid: &'life1 Cid,
block: &'life2 [u8]
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
C: Codec + Default + 'async_trait,
Ipld: References<C>,
Self: Send + 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn put_links<'life0, 'life1, 'life2, 'async_trait, C>( &'life0 mut self, cid: &'life1 Cid, block: &'life2 [u8] ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where C: Codec + Default + 'async_trait, Ipld: References<C>, Self: Send + 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,
Given a CID and a block, store the links (any Cid that is part of the
encoded data) in a suitable location for later retrieval. This method is
optional, and its default implementation is a no-op. It should be
implemented when possible to enable optimized traversal of a DAG given
its root.
source§fn put<'life0, 'async_trait, C, T>(
&'life0 mut self,
data: T
) -> Pin<Box<dyn Future<Output = Result<Cid>> + Send + 'async_trait>>where
C: Codec + Default + 'async_trait,
T: Encode<C> + BlockStoreSend + 'async_trait,
Ipld: References<C>,
Self: Send + 'async_trait,
'life0: 'async_trait,
fn put<'life0, 'async_trait, C, T>( &'life0 mut self, data: T ) -> Pin<Box<dyn Future<Output = Result<Cid>> + Send + 'async_trait>>where C: Codec + Default + 'async_trait, T: Encode<C> + BlockStoreSend + 'async_trait, Ipld: References<C>, Self: Send + 'async_trait, 'life0: 'async_trait,
source§fn get<'life0, 'life1, 'async_trait, C, T>(
&'life0 self,
cid: &'life1 Cid
) -> Pin<Box<dyn Future<Output = Result<Option<T>>> + Send + 'async_trait>>where
C: Codec + Default + 'async_trait,
T: Decode<C> + 'async_trait,
Self: Sync + 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn get<'life0, 'life1, 'async_trait, C, T>( &'life0 self, cid: &'life1 Cid ) -> Pin<Box<dyn Future<Output = Result<Option<T>>> + Send + 'async_trait>>where C: Codec + Default + 'async_trait, T: Decode<C> + 'async_trait, Self: Sync + 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,
source§fn save<'life0, 'async_trait, C, T>(
&'life0 mut self,
data: T
) -> Pin<Box<dyn Future<Output = Result<Cid>> + Send + 'async_trait>>where
C: Codec + Default + 'async_trait,
T: Serialize + BlockStoreSend + 'async_trait,
Ipld: Encode<C> + References<C>,
Self: Send + 'async_trait,
'life0: 'async_trait,
fn save<'life0, 'async_trait, C, T>( &'life0 mut self, data: T ) -> Pin<Box<dyn Future<Output = Result<Cid>> + Send + 'async_trait>>where C: Codec + Default + 'async_trait, T: Serialize + BlockStoreSend + 'async_trait, Ipld: Encode<C> + References<C>, Self: Send + 'async_trait, 'life0: 'async_trait,
source§fn load<'life0, 'life1, 'async_trait, C, T>(
&'life0 self,
cid: &'life1 Cid
) -> Pin<Box<dyn Future<Output = Result<T>> + Send + 'async_trait>>where
C: Codec + Default + 'async_trait,
T: DeserializeOwned + BlockStoreSend + 'async_trait,
u64: From<C>,
Ipld: Decode<C>,
Self: Sync + 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn load<'life0, 'life1, 'async_trait, C, T>( &'life0 self, cid: &'life1 Cid ) -> Pin<Box<dyn Future<Output = Result<T>> + Send + 'async_trait>>where C: Codec + Default + 'async_trait, T: DeserializeOwned + BlockStoreSend + 'async_trait, u64: From<C>, Ipld: Decode<C>, Self: Sync + 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,
Given a Cid that refers to some data structure that implements
Deserialize, read the block bytes from storage, decode it as
IPLD using the specified Codec and and
deserialize it to the intended data structure, returning the result.
source§fn require_block<'life0, 'life1, 'async_trait>(
&'life0 self,
cid: &'life1 Cid
) -> Pin<Box<dyn Future<Output = Result<Vec<u8>>> + Send + 'async_trait>>where
Self: Sync + 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn require_block<'life0, 'life1, 'async_trait>( &'life0 self, cid: &'life1 Cid ) -> Pin<Box<dyn Future<Output = Result<Vec<u8>>> + Send + 'async_trait>>where Self: Sync + 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,
Same as load, but returns an error if no block is found locally for the
given Cid
source§impl<S> Clone for BlockStoreRetry<S>where
S: BlockStore + Clone,
impl<S> Clone for BlockStoreRetry<S>where S: BlockStore + Clone,
source§fn clone(&self) -> BlockStoreRetry<S>
fn clone(&self) -> BlockStoreRetry<S>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl<S> RefUnwindSafe for BlockStoreRetry<S>where S: RefUnwindSafe,
impl<S> Send for BlockStoreRetry<S>
impl<S> Sync for BlockStoreRetry<S>
impl<S> Unpin for BlockStoreRetry<S>where S: Unpin,
impl<S> UnwindSafe for BlockStoreRetry<S>where S: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more