pub struct Builder<T>(/* private fields */);
Expand description
A builder for Cartesian3dBucket
Implementations§
Source§impl Builder<MeanXStage>
impl Builder<MeanXStage>
Sourcepub fn mean_x(self, mean_x: f64) -> Builder<MeanYStage>
pub fn mean_x(self, mean_x: f64) -> Builder<MeanYStage>
Sets the mean_x
field.
Source§impl Builder<MeanYStage>
impl Builder<MeanYStage>
Sourcepub fn mean_y(self, mean_y: f64) -> Builder<MeanZStage>
pub fn mean_y(self, mean_y: f64) -> Builder<MeanZStage>
Sets the mean_y
field.
Source§impl Builder<MeanZStage>
impl Builder<MeanZStage>
Sourcepub fn mean_z(self, mean_z: f64) -> Builder<MinXPointStage>
pub fn mean_z(self, mean_z: f64) -> Builder<MinXPointStage>
Sets the mean_z
field.
Source§impl Builder<MinXPointStage>
impl Builder<MinXPointStage>
Sourcepub fn min_x_point(self, min_x_point: Point3d) -> Builder<MaxXPointStage>
pub fn min_x_point(self, min_x_point: Point3d) -> Builder<MaxXPointStage>
Sets the min_x_point
field.
Source§impl Builder<MaxXPointStage>
impl Builder<MaxXPointStage>
Sourcepub fn max_x_point(self, max_x_point: Point3d) -> Builder<MinYPointStage>
pub fn max_x_point(self, max_x_point: Point3d) -> Builder<MinYPointStage>
Sets the max_x_point
field.
Source§impl Builder<MinYPointStage>
impl Builder<MinYPointStage>
Sourcepub fn min_y_point(self, min_y_point: Point3d) -> Builder<MaxYPointStage>
pub fn min_y_point(self, min_y_point: Point3d) -> Builder<MaxYPointStage>
Sets the min_y_point
field.
Source§impl Builder<MaxYPointStage>
impl Builder<MaxYPointStage>
Sourcepub fn max_y_point(self, max_y_point: Point3d) -> Builder<MinZPointStage>
pub fn max_y_point(self, max_y_point: Point3d) -> Builder<MinZPointStage>
Sets the max_y_point
field.
Source§impl Builder<MinZPointStage>
impl Builder<MinZPointStage>
Sourcepub fn min_z_point(self, min_z_point: Point3d) -> Builder<MaxZPointStage>
pub fn min_z_point(self, min_z_point: Point3d) -> Builder<MaxZPointStage>
Sets the min_z_point
field.
Source§impl Builder<MaxZPointStage>
impl Builder<MaxZPointStage>
Sourcepub fn max_z_point(self, max_z_point: Point3d) -> Builder<MinTimestampStage>
pub fn max_z_point(self, max_z_point: Point3d) -> Builder<MinTimestampStage>
Sets the max_z_point
field.
Source§impl Builder<MinTimestampStage>
impl Builder<MinTimestampStage>
Sourcepub fn min_timestamp(
self,
min_timestamp: Timestamp,
) -> Builder<MaxTimestampStage>
pub fn min_timestamp( self, min_timestamp: Timestamp, ) -> Builder<MaxTimestampStage>
Sets the min_timestamp
field.
Source§impl Builder<MaxTimestampStage>
impl Builder<MaxTimestampStage>
Sourcepub fn max_timestamp(self, max_timestamp: Timestamp) -> Builder<CountStage>
pub fn max_timestamp(self, max_timestamp: Timestamp) -> Builder<CountStage>
Sets the max_timestamp
field.
Source§impl Builder<CountStage>
impl Builder<CountStage>
Source§impl Builder<Complete>
impl Builder<Complete>
Sourcepub fn min_x_point(self, min_x_point: Point3d) -> Self
pub fn min_x_point(self, min_x_point: Point3d) -> Self
Sets the min_x_point
field.
Sourcepub fn max_x_point(self, max_x_point: Point3d) -> Self
pub fn max_x_point(self, max_x_point: Point3d) -> Self
Sets the max_x_point
field.
Sourcepub fn min_y_point(self, min_y_point: Point3d) -> Self
pub fn min_y_point(self, min_y_point: Point3d) -> Self
Sets the min_y_point
field.
Sourcepub fn max_y_point(self, max_y_point: Point3d) -> Self
pub fn max_y_point(self, max_y_point: Point3d) -> Self
Sets the max_y_point
field.
Sourcepub fn min_z_point(self, min_z_point: Point3d) -> Self
pub fn min_z_point(self, min_z_point: Point3d) -> Self
Sets the min_z_point
field.
Sourcepub fn max_z_point(self, max_z_point: Point3d) -> Self
pub fn max_z_point(self, max_z_point: Point3d) -> Self
Sets the max_z_point
field.
Sourcepub fn min_timestamp(self, min_timestamp: Timestamp) -> Self
pub fn min_timestamp(self, min_timestamp: Timestamp) -> Self
Sets the min_timestamp
field.
Sourcepub fn max_timestamp(self, max_timestamp: Timestamp) -> Self
pub fn max_timestamp(self, max_timestamp: Timestamp) -> Self
Sets the max_timestamp
field.
Sourcepub fn build(self) -> Cartesian3dBucket
pub fn build(self) -> Cartesian3dBucket
Consumes the builder, returning a Cartesian3dBucket
.
Trait Implementations§
Source§impl Default for Builder<MeanXStage>
impl Default for Builder<MeanXStage>
Source§impl From<Cartesian3dBucket> for Builder<Complete>
impl From<Cartesian3dBucket> for Builder<Complete>
Source§fn from(v: Cartesian3dBucket) -> Self
fn from(v: Cartesian3dBucket) -> Self
Converts to this type from the input type.
Auto Trait Implementations§
impl<T> Freeze for Builder<T>where
T: Freeze,
impl<T> RefUnwindSafe for Builder<T>where
T: RefUnwindSafe,
impl<T> Send for Builder<T>where
T: Send,
impl<T> Sync for Builder<T>where
T: Sync,
impl<T> Unpin for Builder<T>where
T: Unpin,
impl<T> UnwindSafe for Builder<T>where
T: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoRequest<T> for T
impl<T> IntoRequest<T> for T
Source§fn into_request(self) -> Request<T>
fn into_request(self) -> Request<T>
Wrap the input message
T
in a tonic::Request