Trait nom::lib::std::ops::BitAndAssign1.8.0[][src]

#[lang = "bitand_assign"]
pub trait BitAndAssign<Rhs = Self> { fn bitand_assign(&mut self, rhs: Rhs); }

The bitwise AND assignment operator &=.

Examples

An implementation of BitAndAssign that lifts the &= operator to a wrapper around bool.

use std::ops::BitAndAssign;

#[derive(Debug, PartialEq)]
struct Scalar(bool);

impl BitAndAssign for Scalar {
    // rhs is the "right-hand side" of the expression `a &= b`
    fn bitand_assign(&mut self, rhs: Self) {
        *self = Scalar(self.0 & rhs.0)
    }
}

let mut scalar = Scalar(true);
scalar &= Scalar(true);
assert_eq!(scalar, Scalar(true));

let mut scalar = Scalar(true);
scalar &= Scalar(false);
assert_eq!(scalar, Scalar(false));

let mut scalar = Scalar(false);
scalar &= Scalar(true);
assert_eq!(scalar, Scalar(false));

let mut scalar = Scalar(false);
scalar &= Scalar(false);
assert_eq!(scalar, Scalar(false));

Here, the BitAndAssign trait is implemented for a wrapper around Vec<bool>.

use std::ops::BitAndAssign;

#[derive(Debug, PartialEq)]
struct BooleanVector(Vec<bool>);

impl BitAndAssign for BooleanVector {
    // `rhs` is the "right-hand side" of the expression `a &= b`.
    fn bitand_assign(&mut self, rhs: Self) {
        assert_eq!(self.0.len(), rhs.0.len());
        *self = BooleanVector(self.0
                                  .iter()
                                  .zip(rhs.0.iter())
                                  .map(|(x, y)| *x && *y)
                                  .collect());
    }
}

let mut bv = BooleanVector(vec![true, true, false, false]);
bv &= BooleanVector(vec![true, false, true, false]);
let expected = BooleanVector(vec![true, false, false, false]);
assert_eq!(bv, expected);

Required Methods

Performs the &= operation.

Implementations on Foreign Types

impl BitAndAssign<u8> for u8x4
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impl BitAndAssign<m1x8> for m1x8
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impl BitAndAssign<m32x4> for m32x4
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impl BitAndAssign<i32> for i32x8
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impl BitAndAssign<u8x4> for u8x4
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impl<'a> BitAndAssign<&'a Wrapping<i64>> for Wrapping<i64>
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impl BitAndAssign<Wrapping<i32>> for Wrapping<i32>
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impl BitAndAssign<i8x4> for i8x4
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impl BitAndAssign<bool> for m16x8
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impl BitAndAssign<u8> for u8x8
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impl BitAndAssign<bool> for m64x4
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impl BitAndAssign<bool> for m8x2
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impl BitAndAssign<Wrapping<u32>> for Wrapping<u32>
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impl<'a> BitAndAssign<&'a Wrapping<u64>> for Wrapping<u64>
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impl BitAndAssign<u8x64> for u8x64
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impl BitAndAssign<usize> for usize
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impl BitAndAssign<m1x64> for m1x64
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impl BitAndAssign<bool> for m16x4
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impl BitAndAssign<u16> for u16x16
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impl BitAndAssign<i32x2> for i32x2
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impl BitAndAssign<i32> for i32
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impl BitAndAssign<u16> for u16x2
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impl BitAndAssign<i64x4> for i64x4
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impl BitAndAssign<u32> for u32
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impl BitAndAssign<i8x2> for i8x2
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impl BitAndAssign<u8> for u8x2
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impl BitAndAssign<bool> for m1x32
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impl BitAndAssign<u16x4> for u16x4
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impl BitAndAssign<i16> for i16x8
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impl<'a> BitAndAssign<&'a u32> for u32
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impl<'a> BitAndAssign<&'a Wrapping<u16>> for Wrapping<u16>
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impl BitAndAssign<u16> for u16x4
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impl BitAndAssign<u16> for u16
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impl BitAndAssign<i16x32> for i16x32
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impl BitAndAssign<i16x4> for i16x4
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impl BitAndAssign<bool> for m8x32
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impl BitAndAssign<i8x8> for i8x8
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impl BitAndAssign<i16> for i16x16
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impl BitAndAssign<m32x8> for m32x8
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impl<'a> BitAndAssign<&'a Wrapping<i32>> for Wrapping<i32>
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impl BitAndAssign<i8> for i8x8
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impl BitAndAssign<bool> for m1x16
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impl BitAndAssign<Wrapping<u8>> for Wrapping<u8>
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impl BitAndAssign<i16x8> for i16x8
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impl BitAndAssign<bool> for m16x2
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impl BitAndAssign<i16> for i16x2
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impl<'a> BitAndAssign<&'a Wrapping<i16>> for Wrapping<i16>
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impl BitAndAssign<i16x2> for i16x2
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impl BitAndAssign<m32x2> for m32x2
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impl BitAndAssign<i32x16> for i32x16
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impl BitAndAssign<u8x32> for u8x32
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impl BitAndAssign<i8> for i8x64
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impl<'a> BitAndAssign<&'a Wrapping<u128>> for Wrapping<u128>
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impl BitAndAssign<u64> for u64x4
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impl BitAndAssign<i64> for i64
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impl BitAndAssign<m16x8> for m16x8
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impl BitAndAssign<u64x8> for u64x8
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impl BitAndAssign<i8> for i8x4
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impl BitAndAssign<isize> for isize
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impl<'a> BitAndAssign<&'a i16> for i16
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impl BitAndAssign<m64x2> for m64x2
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impl<'a> BitAndAssign<&'a u64> for u64
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impl BitAndAssign<bool> for bool
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impl BitAndAssign<Wrapping<i16>> for Wrapping<i16>
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impl BitAndAssign<u64x2> for u64x2
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impl<'a> BitAndAssign<&'a isize> for isize
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impl BitAndAssign<i64x8> for i64x8
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impl BitAndAssign<bool> for m32x2
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impl BitAndAssign<i8> for i8
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impl<'a> BitAndAssign<&'a Wrapping<u32>> for Wrapping<u32>
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impl BitAndAssign<bool> for m32x4
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impl<'a> BitAndAssign<&'a Wrapping<i128>> for Wrapping<i128>
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impl BitAndAssign<bool> for m32x8
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impl BitAndAssign<u8> for u8
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impl BitAndAssign<u16> for u16x8
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impl BitAndAssign<u32> for u32x4
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impl<'a> BitAndAssign<&'a u128> for u128
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impl BitAndAssign<i16x16> for i16x16
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impl BitAndAssign<m8x16> for m8x16
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impl BitAndAssign<bool> for m8x4
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impl BitAndAssign<i32> for i32x16
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impl BitAndAssign<Wrapping<i128>> for Wrapping<i128>
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impl BitAndAssign<u32> for u32x2
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impl BitAndAssign<u64> for u64
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impl BitAndAssign<i8x16> for i8x16
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impl BitAndAssign<u8> for u8x32
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impl<'a> BitAndAssign<&'a Wrapping<isize>> for Wrapping<isize>
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impl BitAndAssign<u64> for u64x8
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impl BitAndAssign<Wrapping<u16>> for Wrapping<u16>
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impl<'a> BitAndAssign<&'a i8> for i8
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impl BitAndAssign<i128> for i128
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impl BitAndAssign<i32x8> for i32x8
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impl BitAndAssign<i16> for i16x32
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impl BitAndAssign<Wrapping<u64>> for Wrapping<u64>
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impl BitAndAssign<u128> for u128
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impl BitAndAssign<m16x2> for m16x2
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impl BitAndAssign<m64x4> for m64x4
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impl BitAndAssign<bool> for m8x16
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impl BitAndAssign<u16x16> for u16x16
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impl BitAndAssign<u64> for u64x2
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impl BitAndAssign<u8> for u8x16
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impl<'a> BitAndAssign<&'a Wrapping<usize>> for Wrapping<usize>
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impl BitAndAssign<i8x32> for i8x32
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impl BitAndAssign<Wrapping<i64>> for Wrapping<i64>
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impl BitAndAssign<Wrapping<i8>> for Wrapping<i8>
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impl BitAndAssign<i32x4> for i32x4
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impl BitAndAssign<i8> for i8x16
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impl BitAndAssign<Wrapping<isize>> for Wrapping<isize>
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impl BitAndAssign<i16> for i16
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impl BitAndAssign<u16> for u16x32
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impl<'a> BitAndAssign<&'a u16> for u16
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impl BitAndAssign<u16x32> for u16x32
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impl BitAndAssign<u32x2> for u32x2
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impl BitAndAssign<i8x64> for i8x64
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impl BitAndAssign<m1x16> for m1x16
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impl BitAndAssign<i8> for i8x32
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impl BitAndAssign<u32> for u32x8
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impl BitAndAssign<u32x8> for u32x8
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impl BitAndAssign<i64> for i64x8
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impl BitAndAssign<u32x16> for u32x16
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impl BitAndAssign<m8x32> for m8x32
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impl BitAndAssign<m16x4> for m16x4
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impl BitAndAssign<i32> for i32x2
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impl BitAndAssign<bool> for m64x2
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impl BitAndAssign<u32> for u32x16
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impl<'a> BitAndAssign<&'a Wrapping<u8>> for Wrapping<u8>
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impl BitAndAssign<m8x4> for m8x4
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impl BitAndAssign<i64x2> for i64x2
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impl BitAndAssign<m16x16> for m16x16
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impl<'a> BitAndAssign<&'a i128> for i128
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impl BitAndAssign<bool> for m16x16
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impl BitAndAssign<m8x8> for m8x8
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impl BitAndAssign<bool> for m1x8
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impl BitAndAssign<Wrapping<u128>> for Wrapping<u128>
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impl<'a> BitAndAssign<&'a Wrapping<i8>> for Wrapping<i8>
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impl BitAndAssign<i64> for i64x4
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impl BitAndAssign<m8x2> for m8x2
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impl<'a> BitAndAssign<&'a u8> for u8
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impl BitAndAssign<u8> for u8x64
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impl BitAndAssign<i16> for i16x4
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impl BitAndAssign<u16x2> for u16x2
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impl BitAndAssign<i64> for i64x2
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impl BitAndAssign<u8x2> for u8x2
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impl BitAndAssign<u8x8> for u8x8
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impl BitAndAssign<u32x4> for u32x4
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impl<'a> BitAndAssign<&'a bool> for bool
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impl<'a> BitAndAssign<&'a usize> for usize
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impl<'a> BitAndAssign<&'a i32> for i32
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impl BitAndAssign<u16x8> for u16x8
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impl BitAndAssign<u8x16> for u8x16
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impl BitAndAssign<bool> for m1x64
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impl BitAndAssign<i32> for i32x4
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impl BitAndAssign<m1x32> for m1x32
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impl BitAndAssign<Wrapping<usize>> for Wrapping<usize>
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impl BitAndAssign<i8> for i8x2
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impl BitAndAssign<bool> for m8x8
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impl BitAndAssign<u64x4> for u64x4
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impl<'a> BitAndAssign<&'a i64> for i64
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Implementors